152 / 215
-10 HP from Polarity Inversion
-15 HP from attacking the Architect.
"Woah woah wait, stone turns into magma? Didn't it turn into sand when waves uh, clash with it?" Puzzled, embarassment followed suit once she tried to think hard about high school, hell, even elementary school. Did magma really come out of average rocks? Fiora couldn't tell, already second-guessing if Ronja is just pulling her leg with this one or not.
"You know, I rather have magma at this point..." She concluded, her voice trailed off right as the magia's demeanour changed, in tandem with her own.
"Sure doesn't..."
"Right, let's-"
"... To deal with the regret of not doing something, that is."
"-Leave... Yeah let's just walk towards the ominous floating orb of uncertainty." She hissed out. Despite the reluctance on her voice, her body moved on it's own accord, picking up the pace to keep Ronja at a reasonable distance should she need to play hero for her. Given their luck? This whole place would sooner than later turn out to be a trap. Maybe a special event? It looked nothing like a newbie-friendly area. These usually looked boring compared to late-game in any MMO...
Ronja's eyes could pick up leftover traces of footprints on the floor. Several, in fact, aswell as the very liquid they saw earlier on a much more dormant state across the room, close to the cavern walls. It wasn't perfect by any means, as the rocky surface seem to have been excavated by the miners early on, yet there were no traces of equipment nor any survivors save for that kid within the orb. The orb itself was shiny within Investigation Mode, a ball of pure luminosity almost. Strange enough? The kid was plastered against the top side of the orb rather than the bottom. And she would be the first to understand why.
A flash of lightning struck the air for a moment, a form of black and white across the ceiling surged back to life, sparkling with energy as it's mechanical frame liberated steam and created a spark. A shockwave escaped the orb, raw arcane energies striking both Fiora and Ronja alike, and the construct atop slammed it's foot against the ground, liberating a pulse similar to the orb's, that reacted violently towards the duo.
Out of a sudden, the Magia could feel her very body weigh her down significantly, as if limbs refused to move without double the effort.
To say she was left alone, however, would be an understatement. The orb descended onto the ground, and the 'sentient water' springed back to life and begun to warp itself across it's rounded shape. Suddently, it was no longer a mere magical orb, as technology seemed to have been born like a protective layer. Gears, levers, all grinded into position as the complex pattern mimicked clockwork machinery and left the scout's fate in the dark. In exchange of this, Fiora had the opposite effect:
"RONJA?!" She cried out in confusion, flailing her arms mid-air helplessly so as she just flew straight upwards onto the ceiling, slamming full force with the uneven terrain. Adrenaline warmed up cold, responseless limbs back to life. The blunt impact against the limestone surface had her roll instinctively to the side and push herself back up to her feet. Much like the terrifying construct she was face to face with, Fiora was hanging upside down as gravity decided to take a turn for the worst on the both of them.
But she did what she did best, sending her blade straight to the split center where the clear trio of energy sparkled life to the golem, but any and all kinectic energy just bounced back through the metal and back at her instead, forcing her to back off with a pained groan and a now-burning sensation rushing through flesh and skin alike. And to once again revert the effects of the change in poles this orb (or the construct?) had in her.
Fortunately, she was prepared this time around, anchoring herself with stakes and chains alike. Granted, it limited her mobility, but it was the best she could do.
Counter
1d100 (51) + 15 + 10 = 76
76 damage
Counter failed. No additional damage dealt and no damage reduction
Arcanamancy | Fiora Di Angelo | 747
Save against polarity change from attacking
1d100 (57) + 25 = 82
Reflex | Fiora Di Angelo | 747
Play Sheet
FALLEN ARCHITECT
[ ✦ ✦ ✦ ✦ ]
?
LP 50
DC 0
DMG
❰ ??? / ??? ❱
POLARITY INVERSION TYPE-A
At the start of every round, the Fallen Architect marks all targets with Positive (+) or Negative (-). Those with Negative will be pulled down to the floor, while those with Positive will be pulled up against the ceilling. A player can do a
[ Reflex Save, DC 40] to resist the gravitational pull from their current polarity at any moment of the post. If not resisted, a player suffers
[ 10 Retal DMG]
There must always be a positive and negative, if all players are under the same pole, the Architect will drop or raise accordingly and cause a devastating area attack.
The magical orb descended, and can only be reached when under the effects of Negative Pole. With the Architect's activation, the orb has forced itself into containment, forming a thick layer of gears and living machinery with it's mercury-like substance that protects the inner layers and the trapped scout inside. The orb cannot be attacked normally, but can be attempted to breach through with a successful
[ Knowledge Check, DC 50] In a failure or success, their polarity will be inverted, which can be resisted with the aforementioned DC 40.
Attacking the Architect directly while it's ward is up will cause the player to take
[ 15 Retal DMG] And have their polarity inverted.
@Ronja Bubblyfoot