Location: Labyrinth's Simulacrum - Higher Levels
Time & Weather: ???
The Troglodytes continued to fall, and the number advantage seemed to fade more and more...
The remaining scouts seemed hesitant to continue this battle, but a death glare coming from the Alpha made them hesitate from leave the battlefield even more.
It was two dead ends for the troglodytes, but as powerful as their enemies were, if they decided to run away they would need to worry about their enemies and the Alpha that certainly wouldn't forgive them.
Having no other option, the two scouts continued their attacks, scooting closer to the Alpha, hoping that he would be enough to protect them before trying to aim at @Ueno Mizuki and @Imoogi, with stones and javelins being thrown at their direction.

"Grrrhh..."
Seeing his attempt to taunt @Lune haven't worked, the Alpha lifted another large rock with a hand, throwing it at the songstress before turning all of its attention to @Fiora Di Angelo, gripping his club tightly and throwing two attacks: One going downwards, straight to the top of the elf's head to crack her skull, and the other was a swing to her side, trying to knock her as far as possible.
CYCLE 4
Red Zone (Death Fall) - When you are in this zone, you must make a DC 100 Reflex Save to go back to the nearest safe zone, otherwise you can't move. If you are in this zone at the start of the Damage Phase, you take 5000 environmental damage. If you are within someone's range, they may spend a Bonus Action to pull you back to the nearest safe zone.
Rubble - Difficult Terrain. Whenever moving out of this zone, spend 1 extra movement. (Roll DC 60 Physical Expertise to overcome)
Pillar - Impassable Terrain. (Roll appropriate DC 60 Physical Expertise to overcome)
??? [ Roll appropriate DC 60 Knowledge or Craft Expertise Check to find out more ]
BOBZZON BAWSKRUSHER, THE TROGLODYTE ALPHA
Status: Healthy
Its smell brings you back to your worst nightmares.
❰ 2995 / 3000 ❱
Troglodyte Alpha
PASSIVES
Gigante - Its range is doubled. The zone it is located is impassable terrain and all zones adjacent to it are considered difficult terrain. (Roll DC 60 Physical Expertise to overcome)
Focused - It can't be Taunted.
Morale Booster - Every ally adjacent to it rolls a 1d10 when attacking. If it rolls a 10, the damage it deals in the Cycle doubles.
3 Movement.
+2 (+4) Range.
Dealt 35 damage to @Fiora Di Angelo. She must make a DC 60 Fortitude Save to avoid becoming Dizzy.
Dealt 35 damage to @Fiora Di Angelo. She must make a DC 60 Fortitude Save to avoid knocking away in a straight line to the left. If she fails, she is forced to move 1d4 Zones to the left.
Rock Throw at @Lune. She must make a DC 60 Reflex Save to avoid receiving 50 damage.
300 DP: Realocate it by 1 zone. Can be picked multiple times.
300 DP: Negates Focused for the rest of the encounter.
300 DP: It can't move or be moved this Cycle.
600 DP: Disarm it. It has one less attack for the rest of the encounter. Can be picked multiple times. If completely disarmed, it becomes Vulnerable.
Troglodyte Scout
Camouflage - When it is in a Difficult Terrain, all attacks on it are with Disadvantage.
Dogpiler - It deals 5 extra damage if another Troglodyte that has damaged you. Its total damage doubles if you have no allies adjacent to you.
Bonus Actions:
Sniper - Doubles its range.
4 Movement.
+2 Range.
F4 [150/150] - UNAVAILABLE
F4 [150/150]
Moved from F3 to F4
Dealt 20 damage to @Ueno Mizuki
F6 [150/150]
Moved from E6 to F6
It stops to aim... Dealt 20 damage to @Imoogi
E4 [150/150] - UNAVAILABLE
50 DP: Realocate it by 1 zone. Can be picked multiple times.
75 DP: Makes it Vulnerable for a Cycle.
100 DP: It can't move or be moved for a Cycle.
150 DP: It is knocked away and becomes unavailable for the rest of the Encounter.
Troglodyte Hunter
Threatening Area - All zones adjacent to it are considered Difficult Terrain.
Bonus Actions:
Swirl - It deals half of its total damage to every enemy adjacent to it, except for its main target.
2 Movement.
+1 Range.
H5 [300/300] - UNAVAILABLE
G6 [0/300] - Dead
Cycle 4 Rules
- No word limits. But small posts are recommended for the sake of pace.
- The next Update will be in the Weekend. There will be no lenience or Update post poning.
- The objective is to playtest, so use everything you can think of, and try to abuse the system if necessary.
- @Fiora Di Angelo @Madison Freebird @Imoogi @Lune @Ueno Mizuki @Luthien.
Code:
[hp=100]100[/hp]
[status]Vulnerable/Protected
+X HP
-X HP
+X DP
-X DP
[/status]
Post goes here
[action]
Rolls and actions go here
[/action]
Build Sheet (Link to your Tarkya's Google Docs sheet)
Team's DP: XXXX
Last edited:

