180 / 180
Ultra Vulnerable
With Kyra's enraged attack, Ruby's ears twitched for a moment, widening her eyes when noticing the vixen going into a flurry of attacks, with bolts flying like a barrage against the evil spirits and sending one to the realm it belonged.
Ruby frowned, noticing the panic coming from the girl, which would probably only widen when the remaining Blood scepter went all out on her, with an undead rage that came from the depths of the abyss it came from.
Her fist clenched around her blade.
"GET OFF HER!" Ruby roared, leaping backward and darting off in a circular movement, lifting her run to the walls and turning around the creature to distract it before kicking the wall and propelling herself toward the enemy, with her Jian brimming with the spirits it held in the stars framed into its night blade.

❰ Rapid Blade - Dance of Berserker ❱
A sequence of blurs rapidly slashed and diced the spirit, deforming it severely as it crumbled to the wounds caused by Kyra's bolts and Ruby's speed and spirit magic, finishing it off with a swirl that momentarily turned her into a deadly tornado.
Halted, and with the enemies gone, Ruby breathed once before rushing to Kyra, worriedly.
"Kyra? Kyra, are you alright?" She asked, with her ears quickly perking up at the reminder something was still there.
Quickly, she turned around, placing her blade in a protective stance in front of the vixen.

The pale ghost, startled, shook its head and waved its hands. "W-Wait, I'm not here to hurt anyone... I swear-".
Movement: D4 > D5 > E5 > E4
Reckless Attack
4d100 (80 + 58 + 33 + 33) + 25 + 25 + 35 = 289
289 damage
You are Vulnerable.
Dynamism | Crimson Ruby | 1500
(Medium Armor Ability) Twice Activated | Crimson Ruby | 1500
You may perform another action this cycle.
Reckless Attack
4d100 (41 + 28 + 44 + 90) + 25 + 25 + 35 = 288
288 damage
You are Vulnerable.
Dynamism | Crimson Ruby | 1500
Play Sheet
Combat

Blood Specter 1
❰ 0 / 400 ❱
Action: Using
Scarlet Drain on Kyra, dealing
39 78 damage (Vulnerable) and healing self by the same amount.
Blood Specter does one of these four actions, all doing Hemomancy Damage:
1. Corruption - It phases through the target, sending them to a random adjacent square (roll 1d8 to decide) and dealing 30 damage. The target must make a DC 70 Fortitude Save to avoid receiving 1 Stack of Bloody Corruption, turning the damaged area into slime-ish blood surface. The Bloody Corruption is ceased after the Blood Scepters are gone. Each stack gives you a -10 penalty on action rolls, and 5 Stacks of Bloody Corruption turn you into a Blood Corrupter, a strange scarlet-colored slime that always follows the nearest enemy and deals 10 damage, applying 1 Stack of Bloody Corruption in a failed DC 50 Fortitude Save.
2. Scarlet Drain - It drains the blood and energy of the target, dealing 2d20 damage to one target, and healing by the same amount.
3. Great Sacrifice - It deals itself 35 damage, and in exchange, it deals 70 damage to a target. If the sacrifice sends it to 0 HP, it will explode instead, dealing 100 damage to all adjacent enemies, or half of it if successful in a DC 70 Reflex Save.
4. Bloodied Soul - It damages one's soul and vitality. The target must make a DC 70 Will Save to avoid losing 20% of Maximum HP, receiving damage of the same amount.
Bloody Scepters are immune to damage from Hemomancy and all non-magical Masteries.
@Kyra Vashtana