A dangerous situation; dealing with the berserkers!
95 / 125
He had been ambushed, and now he was on the back foot.
Dew glistened on the now vacant grass patch where the first of the two strange bandits had stood not a second before. As Canen's fist carved through nothing but air, the wily NPC sprung his trap.
A biting wind stirred; the freezing chill gripping Osris's senses. A sudden blue light emerged in the trodden grass below that was as bright as the sky, casting its blinding glare upon him. Canen tried to react, his heart skipping a beat as three jagged spikes of ice suddenly roared out of the ground.
Shit! The fighter seethed through clenched teeth as he shattered the icy stalagmites free with a powerful kick. These aren't ordinary bandits; they've got you pegged. Watch their magic. Buy some time.
The clearing in front of him was already starting to feel the effects of the magic from these oddly souped up NPC's. Thin veins of freezing ice seemed to want to choke the landscape. Beneath Canen's feet, snakelike tendrils of that same ice suddenly started to coil around his feet. Wrenching shards of the icicles from the ground and discarding them, confusion reigned. These enemies were more akin to an oppressive, higher levelled version not usually found in these parts. None of it made sense, but Canen's thought process was soon interfered with by the angry white cacophony from the first bandit.
There was only one way to deal with this.
A nebula cloud of black, electrified particles rose from the shrivelled ground beneath Canen's feet as he raised his hand right, blood spattering the blue frost as his left arm ran in red rivulets. He wove zephyrs of marbled black into his fist; a swirling cocoon of the arcane. His mind settled into the calm of an empty room, the tranquillity of a full moon. Words of power slipped past his lips, contained in a single breath.
…Enpera Kurohitsugi.
The air itself momentarily shimmered as a dark lance of purple and black magic burst forth from his hand. Amongst the cacophony of electrical hissing, it tore straight towards the Cryomancer bandit, striking him hard in the shoulder.
Augmented Solider 1
DC 35 20 35 to avoid additional 10 retaliation damage from ice magic.
❰ 1 / 2 ❱
Augmented Solider 2
DC 35 20 35 to avoid additional 10 retaliation damage from fire magic.
❰ 2 / 2 ❱
Rolls
Mastery Check 1d100 (37) + 5 = 42
Dark Magic | Canen Osiris | 1030
1 LP damage to Augmented Soldier 1
Save 1d100 (13) + 5 = 18
Reflex | Canen Osiris | 1030
Additional 10 retaliation damage to Canen from Augmented Soldier 1's ice magic
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