~WELCOME TO THE DARK PARLOR~
~Somehow or another you have found and followed a flier to just the right door~
What drives you?
Curiosity?
Fortune?
Or could it be that you simply crave...
...The thrill of the Dark?
~Somehow or another you have found and followed a flier to just the right door~
What drives you?
Curiosity?
Fortune?
Or could it be that you simply crave...
...The thrill of the Dark?
The sun was setting, and it was soon to be dark. Crystalline clinks wafted the air to the tune of smooth and easy jazz. The chime came from the lone occupant of the parlor as she polished the already clean martini glasses to ease her frayed nerves. This person, of course, was Glamdark, the owner of the establishment, at least, if she could make the lease...

Ahahaha... they're coming... they're surely coming... I'm sure everyone's seen the fliers by now and just wants to arrive fashionably late! This is THE Dark Parlor, after all, the height of fancy living energy, where the clever and the beautiful come to play... uuuuu~ (She began to sniffle quietly as she cleaned the already clean and empty glasses)
Eventually, however, her hopes of not being in a startling amount of debt abated, if for only the night, as the patrons began to make their entrance. She said roughly the follow speel to everyone.

You came! Thank the maker! I mean... *eherm* Welcome... to The Dark Parlor~ The game will be starting once all the players arrive~ (and they are surely coming, right? right?) ~ for now, what will you be having? It's on... the house... *wink wink* Get it? Because we're going to be gambling... hah... ha...
She said as she gestured behind her to well-stocked bar. For the less "spirit-tually" inclined, one could see juice and milk. Glamdark, herself, made herself an appletini to demonstrate her passable skill and gestured to alllllll the open seats at the bar.
The Players:
@Zelrius
@Hanno Futaba
@Chrys
@Fiora Di Angelo
@Imoogi
@Luthien
@Yugam
To Do:
1) Create a player sheet like you would for a mechanics thread.
Actions allowed:
All attacks (burst & steady: more 1s than 20s constitutes a bust)
-Except "Massive Attack"
Buffs
Heals and Recuperate (effects doubled)
Revive (works on self, once per game)
Armor Actions (once per game)
Alter Passives which effect dice rolls.
*Each action has a 1-turn cd. You cannot use the same action back-to-back.
Playtest rules: https://terrarp.com/threads/playtest-packet-1-1e.1332/
2) Order a drink <3
3) Set up your post template: Your HP = Base x 3
Code:
[SIZE=7][HP=140]140[/HP][/SIZE]
[status][B]Emotional Status:[/B] (0v0)
[B]Action on Cooldown:[/B] X
[B]Saves Remaining:[/B] Fortitude / Reflex / Will
[B]Armor Action Type and Remaining:[/B] Second Wind & Immortal / Twice / Surge
[/status]
===TEXT====
[action]
[B]Points Damage Roll:[/B]
*
[B]Retal Roulette Roll and Damage Taken:[/B]
*
[B]Rolled Save:[/B]
n/a
[/action]
[SIZE=5][B]DEALER HP TALLY = [ XXXX / XXXX ][/B][/SIZE]
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