Complete Main Story Vintergard (S4) Hope in Danger!

Ueno Mizuki

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Wolfy
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7/25
Vulnerable


Throughout their underground journey, Mizuki had been feeling like something was wrong. Weak vibrations carried throughout the earth as if something big was moving about and causing a ruckus. As they got closer and closer to Camp Hope the vibrations only got stronger, and Mizuki's sharp ears twitched as she heard more sounds. Lots of yelling, explosions, and... burning?

It was because of her sharp senses that Mizuki was possibly the least surprised out of all the Scouts when they resurfaced into a warzone rather than the safety of Camp Hope. With Tubby immediately latching onto some absolutely enormous mechanical crab, Mizuki had a scant few seconds to figure out what exactly was going on. Fortunately, a scant few seconds was enough: there were lots of Travelers present, and their actions made it clear that they had beef with all the machines in the area.

The hunt isn't over yet! We'll take down this heap of scrap metal!


Mizuki was exhausted, same as her companions, but the adrenaline and bloodlust kept her going. By this point, she was also becoming furious at all these machines she ended up fighting despite them having no flesh or blood. What did a huntress have to do to find some prey that could actually be eaten?

Fortunately the bloodwurm mount the Scouts had entered the battle with had at least given her a good opportunity to take out this anger on the DEAD.naught. Running on all fours Mizuki quickly moved towards Tubby's head, then jumped straight towards where the bloodwurm had taken out a good chunk of the DEAD.naught's protective plating, her packmates close on her heels

Mid-jump Mizuki's form changed, fur covering her entire body as she turned into a dire wolf. Her jaws were opened wide, fangs long and sharp, and when she reached the DEAD.naught the three wolves tore straight through it, shredding metal and cables before breaking out of the machine's underside.


❰ Lethal Lupine ❱


As the three lupines landed on solid ground Mizuki would first spit out the broken parts she'd bitten off on her way through the DEAD.naught before running after @Cleo Looker to a safer location, her packmates following her example. Once she'd caught up with her friend Mizuki transformed back to her humanoid form, although her hands and feet remained claws with fur running up to her elbows and knees.

It's too big, we'll have to dismantle it piece by piece.


Rolls

Movement: A3 (Critical Attack) → B4
Critical Attack
2d100 (Advantage) (96, 51) + 25 + 20 + 25 + 50 = 648 (Crit!)
648 damage

Gain the Vulnerable state
Metamorph | Ueno Mizuki | 1341C3


DEAD.naught
▪ HP: 10251/20000
▪ SP: 571/900
Play Sheet
 

Rael

❮ Lore Seeker ❯
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Harmonia
.

73 / 140

Location: B4
Normal
Marked:
You have been seen (Teleported - Expires in ??:???:??)
-25HP from Nemesis Ripper's DoT
-25HP from Blade Storm
-20HP from Regulator's Lazer
+30HP from Kamala Graham's Heal



Enchanted scripture, enchanted poems, and enchanted stories fell away in one fell swoop of their enemy's blades, the Magia singer not one to be outdone by those it wished to destroy. However, no matter how tirelessly their machines labored for it, it wouldn't suffice to crush the Hope that had been born out of song and written works alike.

People fought. They flared to life and out of it, and there was a beauty to be found in the unending struggle to save something. To preserve something that perhaps wasn't dear to many, but that still held meaning to some.

Beautiful things that should not - would not - be so easily erased.

The small assistant turned to @Tetsunosuke as the blonde came back from a seemingly short excursion, disappearing as fast as he had reappeared next to the storyteller, who merely greeted him with the weakest wave of a hand and a smile through the strain.

Awaiting instructions, sir! My, it's quite the pleasure to work with someone who won't blow you up, huh.


She could feel her body growing heavier by the minute, the pull of her low rest meter exerting its toll as wounds opened and closed once more. Only by breathing in the revitalizing fulgor that was @Kamala Graham's healing did her smile grow wider, easier to perform. As she turned to thank her healer, mark her as a character in the story of the day's events that Rael would write one day, she witnessed the blur of motion that was a purple-haired beastfolk (@Ayna Nietzsche ) carrying the woman away.

The little assistant, acting as Rael's voice when she could not, piped up as it sensed its summoner's intentions.

Wait, she was trying to thank- WHERE ARE YOU GOING?



Movement: A4 (Inspire) > B4
Playsheet Link
Inspire
3d6 (4 + 3 + 5) = 12
+12 to 3 targets' checks (+12 to @Tetsunosuke's next 3 mastery checks)

Summon | Rael | 1341C3

Roll Result
2d20 (8 + 17) = 25

Nemesis' Ripper DoT | Rael | 1341C3
Save

1d100 (36) + 10 = 46
Reflex | Rael | 1341C3
 
M

Magi Heart

Guest
143 / 220

Hope In Danger! Boss: Dead.naught
+23 HP from Yugam
+59 Power Buff from self
Vulnerable

"EAAAAAAAHHHHHHH!!!"


Tubby the Star Express Worm, burst from the earth with the pinkette, and the rest still on board!

The fact that they were outside now and apparently in the middle of a battlefield took a backseat to the giant crawling tank that they were about to crash into. Wendel would try to throw Raina off but ended up flying off herself into the air.

Landing hard on her feet. A spray of dust shot up all around. Her knees buckled slightly before she stood back up straight. From the frying pan into the fire. Looking around, Wendel discovered she was back at Camp Hope. The entire area was turning into a sea of flames

Seeing how she had fallen away from @Seigi Ling Ling, she couldn't make out much in the chaos. Suddenly she was healed by @Yugam. The fight wasn't going to wait for her to figure stuff out.

The fight.
So much anxiety spreading around.
This would give her the strength to continue for sure!

"Gertrud? One more war? What else is new right, giggle?"


Grasping her weapon, Wendel rushed passed the blazing fire to get a good position. It was then that she almost slammed into someone. about her same size spinning and laughing erratically.

Another girl @Ludmilla Orphys in the middle of a deathfield, This one looked like they could be a faerin tho. The last faerin Magi had seen had started this whole weird thing. This one seemed to be having a good time. Enjoying the suffering of others. The Distorted Magi was fueled by those things but in contradiction, also hated them. There was also some energy coming off that girl. Dissonant? As well as something else...

Another example of people becoming other things.

"..."


Offering nothing but a peculiar stare at her as she passed. Wendel would then move on and let the battle's grief fill her. @Quinn in particular was stirring up some after he was slammed with blades. A mess of distortion filled her as she let the care she felt for those who fought grow.

Time to be a hero again!
Yep, Magi Heart is here no matter what form.
The goal is always the same.

Magi Heart braced for one last battle in this series of weird events. The Starfallen Savior, the girl underneath, the astral that slumbers...

Rolls

Movement: A3-> B4 -> C4 (Power Buff)

Power Buff (Single)
2d100 (16 + 65) + 50 + 25 + 20 = 42 (Total divided by 3)
+59 buff to 1 target for 3 posts to self
Gain the Vulnerable state
Divine Magic | Magi Heart | 1341C3

Play Sheet Link

 
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Messages
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Valor
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Subparman

110 / 130


Combat Log:
-10HP x2 from Scorched Earth

Status:
n/a



Wading through the gate, memories of terror and death confront the party at every turn. Heeding the advice and not touching any of the strange clouds, Schilva keeps his eyes to himself, fixed on the back of Astor's swishing golden locks. It was still a bit surreal to be walking with a bona fide monarch...

Schilva tries to not think too hard about how some of the visions involve his very companions, but he himself was not among them. So focused is he on distracting himself from the visions that he doesn't make note of Haira and Sakkarin falling behind, until it was too late.

Exiting the gate, Schilva only gets enough time to turn around in shock as Astor whips about, managing to catch the last few moments before the gate shuts on their guides. There wasn't even time to say goodbye.

Goddamnit...


Despite his frustration at losing more short-lived acquaintances, Schilva realised that they had already agreed to this end, though maybe not with them, so there wasn't anything he could really do once the gate shut. Besides, there were other things to worry about.

Ack- hot-hot-hot-hot-hot!!!


The ground beneath Schilva practically sizzled with intense heat that he began feeling once his focus turned to the battlefield. The king did what kings do best, commanding @Seto Kurama to charge the enemy, granting the royal warrior an anointment. Pah! Schilva didn't need that to be impressive! He'd show them, right here and now.

He would make a tour of the battlefield, wipe out the boss machine's minions, then make a round trip to blow it up in one fell swoop! Grinning through the pain of his literally burning soles, Schilva gives Astor an informal salute before taking off. His explosive kit manifests out of his UI inventory, tied onto his back in its readied and armed glory.

No need for pleasantries or commands, your majesty. I wield my blade for myself.


First, weave between the crowd around the tank. Up the side, pass by the bizarre sight of a wolfpack tearing through its innards in the opposite direction (@Ueno Mizuki), then run across the side of the perimeter wall briefly before making for the furthest pair of mechanical menaces!

The terrain here was once again withering with heat, but he would be alright if he didn't stay long. His mainhand blade flashes out of its hilt with a crackling buzz, ready to tear through the biggest machine nearest to him with a buzzing electrically-charged cut, but as he reaches for his sidearm, he notices something very wrong. Why does his back feel so...unburdened?

Where's the bomb?

Twisting his head back to look behind him in mid-air, through the trail of lightning that he had been leaving behind him for the Cool Factor™️, Schilva sees something quite distressing sailing right through it and charring in the arc-flash.

...ooh, hmm, that ain't good.


Landing on his feet next to the big pylon-thing that several people were crowding about to attack, Schilva takes in a deep breath and yells out for all to hear, as soon as the supercharged and volatile 'Terrain Remodeler' kit thuds onto the pylon itself;

EVERYBODY RUUUUUUUUUN!!! IT'S GONNA BLOW!!!


Then, before anyone can respond, he's already on his way out, but not before sweeping up the least mobile-looking combatant in the area. Well, her and her massive gun (@Aroda).

The heck are you doing on the front line with a gun like that!? A frontline with EXPLOSIONS and FIRE??? Do you WANT to die?????


Rolls


Movement: A2 → A3 → B4 → C3 → D4 (with Aroda)
Dropping the bomb to detonate on the Anti-Titan-Buster Plating, then running away




Play Sheet
 
Messages
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Special
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Vais
Sword of Astorea
175 / 190




Emotional State: Serious
State: Vulnerable

Upon stepping back into reality, he found himself welcomed by an all too familiar sight but as per usual, with chaos running amok , there was no time to take in the scene. It certainly didn't help either that after mere moments after arriving, he could feel the intensity of the flames trying to overtake him and his companions. He ignored it though, for It was beneath him and he had more pressing issues to contend with. With a battlefield ranging all around him, he began to eye the battlefield for any lingering threats that could possibly bring harm to his liege when he could hear his voice, ordering him to step forward and slay any foe that would dare to approach them. Snapping his head in Astor(@Raid Boss)'s direction, he gave him a nod.

Yes your majesty, It shall be done....


Turning his direction back to the battlefield, It only took a further few moments before he took notice of the dragonship enemy his liege was pointing at. Deciding that would be his target, he found himself about to go on the offensive when he suddenly felt his Lord's power merged with his own. A Blessing? A o Joyous occasion indeed but there was no time to celebrate.

Taking off, he ran through the flames and the super heated ground until he found himself nearly in range. With his power still drained, he have to use one of his weaker attacks for now. With this in mind, he slammed his hands together. Within seconds, after gathering a substantial amount of energy into his hands, the lower portion of his arms became engulfed in a intense shroud of electricity, which emitted a faint wave every few seconds in all directions. When he was ready, he tore his hands apart, forcing a intense chain of lighting to suddenly appear from the palms of his hands, which now sat engulfed in circular, intense aura's of their own.


❰ Chain Dragon Lightning ❱


Fixated on defeating his target, he set off his attack without hesitation. Within seconds of unleashing his attack, a mighty twirling vortex of electricity in the form of two dragons took off roaring at the robot in the distance. Upon impact, a explosion of lightning would rupture around the air where the robot stood.

Rolls

Movement: A2 → A3 (Action)

Critical Attack
2d100 (Advantage) (71, 47) + 25 + 15 + 30 = 141
141 damage
Gain the Vulnerable state
Aeromancy | Seto Kurama | 1341C3

+75 Power Buff - Astor = 216


Regulator 1
▪ HP: 84/300
Character Sheet
 
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Ashifili*

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Hope in Danger!
Cycle 4




A streak of white and brown through the scorched lands, and the bunny-eared beastfolk shattered the Hexa-Flux Coating, volatile chemicals turning the flames green and purple as she sprang back into action elsewhere, heart beating strong even as life drained swift.

A collection of warriors bold and brave marched steadfast towards the Sky Lance Upgrade Protocol, their heavy armors and stalwart hearts steadying themselves for the upcoming blast. They will not die, but it was certain to hurt. And despite this, the cyberwinged magia took aim and fired, setting off the cataclysmic reaction that would scar them all.

A duo tested their might, circular saws and bulletfire spraying against the hardened Pylon, and yet such weaponry remained ineffectual. It left marks though, fractures. Points of weakness that a man, perhaps the fastest man, exploited, dashing through the apocalypse to deliver a payload that exploded with thunderous force. A duststorm rose, tides of arcane force buffeting all nearby, and yet...

When the dust cleared, they blinked out the spots that seared their gaze. The Anti-Titan-Buster Composite Plating had been blown to smithereens.

As for the Anti-Anti-Fun Mechanism?

None dared try their hand at it.

And with clicks that sounded like the triggers of a single-shot rifle, the protective shells of the module disengaged, revealing the armaments of the evolving DEAD.naught.

Receiving… receiving… receiving… paused.



What did it need?

Lightning flashed, arcing from cloud to cloud, tendrils of heavenly might searing into the eyes of the Starcalled. Thunder resounded seconds later, a reverberating shockwave that could be felt even to the pits of their stomach, and in that instant of sensory overload, between the flames and the pylons, the sentries and the overseers, the writhing worm and the bursting bomb, it took a moment for them to register it.

To register the DEAD.naught breaking out of its chrysalis. Not to reach out for its new armaments, not to reach out to call for more support from the heavens, but rather for a single individual, lying in the field.

[ Quinn ]

Massive appendages, made of gun barrels and armored plating, plucked the fresh corpse off the ground and, like a farmer snapping a grape off the stem, separated Quinn's head from his body. The body fell, limbs splayed out at impossible angles as it struck the cratered ground, and another flash of lightning lit up the darkening world. Moonsong could see it. The last flash of green hair, before the DEAD.naught retracted Quinn's head into its body.

Assimilation…Completed.
Pseudo-Personality Designation… Completed.
Mastery Duplication… Summoning… Arcanamancy… Illusion Magic… Martial Arts…
…Completed.
Beginning Oversoul Fabrication.



The wind howled, furious, a storm truly descending upon them all. Those with any inkling of an understanding of magic could feel it rippling through their body, the grieving wrath, the sorrowful disdain, and the absolute hatred of the Djinn Zahaadragan! Lightning crashed against the armored plates of the DEAD.naught as gale-force winds whipped debris and shrapnel, scorching and scarring the battle-hardened chassis of the monstrous Magia. It groaned under the duress of the storm spirit's barrage and yet, the howl of the wind began to change.

It began to distort. To deform. To dissonate. Each howl weaker than the last. Each strike leaving a smaller mark. Until…

What do I need?

A sense of humor. A sense of spite. A sense of…humanity.


The clouds burst, heavy droplets blanketing the slopes that the protectors of Camp Hope IV made their last line of defense. The scorched wastes turned opaque, steam rising up in great plumes. And within the curtain of rain, the DEAD.naught began to contort. Damaged plates fell, embedding themselves into the ground. Gears shifted and switched, breaking out of its sleek, slanted form. Weaponry fused with arcs of lightning and bursts of arcanamancy. Legs locked in sync as the body sank to a lower point of gravity. And, with a final touch, what once was dark green and gunmetal gained a golden hue, all signs of the prior battle wiped away.

The DEAD.naught was reborn. And as its first act?

A voice, familiar even through the static, sounded out bright and cheerful.

"Ha! Amazing. It's like. Everyone. Setting up for a
comPOUNDING. WHOA! Autocorrect: Terminate.
It's wise for. Everyone to log out.
A-hem. Right. That sounds better.
Kay, if you want to stay and tango, let's all become Magia."


And finally, the pylon flew out, anti-projectile defenses studding the MEME.naught's broad back like acupuncture needles! Ah, so this was emotion! So this was joy! So these were sensations! The kiss of the rain, the sizzling of pain, the tranquillity of exhaustion, the sheer information overload of human memory!

Ah, the warmth of another human's body against his own, as they copulated for the sheer pleasure of it.

Pistons pulsated, lightning crackling over his joints as he built up power feverishly. Tubby, that ever-hungering worm, had its love for @Yugam overridden in that very instant, its bestial instincts kicking in after a short eternity of domestication, telling it to run, run, run! But its own maw had snagged upon the sharpened edges of the plating that it had chewed through and then, it lurched skywards, letting out one final screech.

The MEME.naught had lept. High enough that the storm responded.

Waves of lightning converged upon his golden, majestic form, and, grasping the charred worm that had been such a bother to him, he RKO'd Tubby, slamming its length down against the side of the trench. Beneath, the Starcalled themselves scrambled, desperate to escape, to withstand the shockwave whilst the very essence of a calamitous storm smashed into them. Even those off in the scorched lands found themselves in peril, the heavy steam that rose conducting the ever-present electricity.

There were sparks, and then, there were eruptions, beautiful fireworks that lit the dreary day with reds and blues, yellows and greens.

And there was the MEME.naught, looming above it all, that familiar voice sounding out a familiar laugh.

"Exuberant! Excellent! And look! Now you're all lined up!"


His torso rotated, six barrels lined up to aim down the side of trench. Oh, but there were so many of them, huddled together, trying their best to hide like little reckless apes in caves! The ALU counted them up instantly, a wholly miserable collective of seventeen Starcalled! Aim it straight down, and a Sky Lance could vaporize them before they let out another strike!

"Oh, but don't worry. I'm not so into phishing in a barrel, you see? Learned all about tech knuckle support, so we'll take it easy, my friends! It's clear to me, honestly, that you can't really hack it now. I'll even demo it for you. Watch!"


A gun barrel slammed into @Hyakin Heliodoros, caving in the silver-haired knight's shield. He flew back, almost too fast to be seen, before being embedded into the wall behind him.

"Welp. I got you there, buddy. What were you thinking, calling me outdated, when you're out and about with C-rank armor? C'mon now! Get some common sense in that thick head o yours!"


A cannon leveled its sights upon @Hanno Futaba, before a dud of a tank shell shot out, sending the faerin flipping backwards into @Glamdark, both of them tumbling against the overcharged terrain.

"Oof, I missed the catgirl. Guess bowling with faerin ain't so easy after all. But hey there, Hanno! I'd love to see you try scrapping, but honestly, you're not going to. Got so many friends to protect, right? I can totally understand! Tell you this! Pick three others and leave. I'll let you go for free!"


A foot raised, eclipsing @Moonsong's entire form…but set down gently beside her instead.

"Ah…but I can't do it after all. Babe, trust me when I say I'll respect your decision. Hell, I can even emphasize with it. The whole remaining human thing. But I can't just let you do this to yourself either. Why fight so hard for Vintergard anyways? It's not real."


A spark of light. The budding of energy. That final Regulator, surviving the onslaught of the Sword of Astorea, charged its beams, prepared to pierce straigh-

"But I am."



Arcane artillery atomized that Magia.

"Take a step back and think about it. Maybe I'm dead in 'reality', but this isn't so bad! Assimilation might even be what's best for us. We'll be immortals, Dayeon! Unaging, unchanging, and utterly invincible. 20k HP don't lie, you know. "


The MEME.naught righted himself once more.

"And as for the rest of you…"



His torso dipped down, then up, and finally, he hopped.

"Kobe Bryant!"



A perfect three-pointer barrage of arcanamantic warheads smashed into the wall, sending rubble scattering down, down, down.

"Now time is money, and a place is just a place, so how 'bout you all pack up your bags and try next time with Camp Hope V? Think I'm just about ready to switch gears and kick things up a notch anyhow."


Mastery System…Complete.
MP Retrieval…Complete.
Downloading Alter Mastery: Dynamism........6%.....18%....25%...

 
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Ashifili*

❮ II. Dungeon Knave ❯
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Cycle 4 - Mechanics

Thread Rules
  • The next cycle will drop in approximately 48 hours.
  • We will be using the Playtest Packet 1.1e for this thread.
  • Up to 2 characters per OOC account may participate in the event.
  • Each character can make 1 post per cycle.
  • Max word count is 500 words including BBcodes.
  • There is no set posting order.
  • Any character can join this story event and may yeet off at any time.
  • There is no restriction for joining the event late, feel free to hop in at any time!
  • It is not a problem to miss a cycle, write your post as if your character has been there the entire time when you join late or rejoin after missing a cycle!
  • Any communication can be done either by making a private comms thread or posting in the event's official comms thread.
  • This event thread is focused entirely on progressing the plot. If you would like to take a personal moment with others, you can make a private thread in the regular forum.
  • All rolls must be done in the #event-rolls channel.
  • Important Links: Spreadsheet Tracker, TLDR Play Sheet Guide, Full Play Sheet Guide, Official Comms Thread
NPWVMLX.png

Battle Map



Elevated Terrains (Yellow Tiles)

Yellow squares are elevated roughly 40 feet above the gray squares
  • Starting Tile. All characters joining may start anywhere on row 7.
  • Movement. Moving from yellow to gray costs 1 movement and 10 HP (fall damage). Spend 2 movements to negate the damage.
  • Difficult Movement. Moving from gray to yellow costs 2 movements due to the vertical elevation.

Wall (Orange Tiles)

This is where the majority of players can be found.
  • Starting Tile. All characters joining may start anywhere on row 7.
  • Mounted Defense. There are 5 ballistae mounted along the stretch of the wall: A7, B7, C7, D7, E7
  • Defeat Condition. If the DEAD.naught reaches any of the orange tile, the wall will be blown, the enemy forces will be deployed and will immediately capture the camp
Scorched (Pink)

All tiles to the side and behind the DEAD.naught is burning with great intensity.
  • (Important) Escalate. Scorched tiles are no longer difficult terrain but deal more damage.
  • (Important) Alter Scorch. All tiles being scorched from Cycle 4 onward will be in a 3x3 grid around the DEAD.naught, including the tile it's standing on.
  • Eruption. If you end your turn on a scorched tile, take 15 damage (protect and vulnerable apply).
  • Burning. You may move into these tiles, but it costs 15 HP per tile you enter, all multipliers apply.



Cycle 3's Damage Phase

Enemy Overview
  • DEAD.naught moves to A4 (2 taunts), activates a trap and takes 650 SP damage. No extra movement this phase (0 SP). Scorches A3, A4, A5, B3, B4, B5.
  • DEAD.naught deals 2d100 (34 + 76) = 110 to Regulator 1 for the sin of trying to upstage its debut.
(Schilva Flasch) Captain Bomb
  • The Anti-Titan-Buster Pylon takes 1500 damage
  • @Erick Styker @Fina Drago @Toko must make a Will Save to endure the blast
    • (1-49) 60 damage
    • (50-119) 30 damage
    • (120+) 15 damage
(Sky Lance Upgrade Pylon) Blown Fuse
(DEAD.naught) Upgrades [ 1/4 successful ]
  • Anti-Anti-Fun Mechanism upgrade activated.
  • From this cycle onward, all ballista checks must be made with disadvantage against the DEAD.naught.
  • Also, attacks from range have their damage reduced by 15.
(DEAD.naught) Lightning RKO
  • The DEAD.naught leaps and crashes into the ground, discharging lightning upon his surroundings.
  • Everyone who is in its landing zone (A4) must take 60 damage
  • All adjacent tiles (A3, A5, B3, B4, B5) must take 30 damage
(DEAD.naught) Gunhead Knockbacks
(Tubby) Raining Wurm
  • Everyone who is in B4 must make a Reflex Saveto avoid the Bloodwurm's lightning-charred body from falling onto them
    • (1-49) 20 damage
    • (50-149) 10 damage
    • (150+) no damage
(XS-EVE) Bleeding
  • (Condition) You are bleeding profusely. Take 5 flat* damage per stack during the next damage phase. Once per turn when you receive a heal from any source or action, roll a 1d4 and reduce your bleeding by that amount.
  • * Flat damage indicates that it cannot be modified by statuses such as protect or vulnerability.
Wall Damage
  • The wall takes 150 damage from Arcane Siege Cannons
  • The wall takes 80 damage from Hyakin crashing into it
  • The wall takes 163 damage from Pylon's Blown Fuse
(Environmental) Eruption
  • If you had ended your turn on a scorched tile in C3, take 15 damage (protect and vulnerable apply).
  • If this damage source activates Immortal, the passives' effects will persist until the start of Cycle 4's damage phase, when it will wear off.


MEME.naught
Quinn, Assimilated


❰ 10251 / 20000 ❱

Status
  • This enemy is current at A4
  • This enemy will always target 3 of the highest threats with an attack.

Movement
  • The Quinn brain has taken over. In Cycle 4's damage phase, if it is Enraged it will engage its Dynamism to move 2 tiles as part of its Enraged ability.
  • Taunt leading no longer works.


Battle Objectives


Wall [ 321 / 900 ]

The wall represents a place of safety for defenders, granting perks depending on its health. Players don't lose when the wall HP goes to zero, but the wall will be irreparable and defenders will permanently lose access to the ballistae.

Perk Tiers.
  • T3 / 600-900 / 30 damage reduction / +30 heal bonus
  • T2 / 300 - 599 / 20 damage reduction / +20 heal bonus
  • T1 / 1 - 299 / 10 damage reduction / +10 heal bonus
  • T0 / 0 / 0 damage reduction / +0 heal bonus
(Perk) Cover.
  • The wall provides cover. While in the orange area, you take less damage for the cycle.
(Perk) Field Hospital.
  • Supports are focusing on healing the wounded. While in the orange area, you gain a bonus to Heal and Power Heal.
(DM Action) Wall Maintenance.
  • The wall is more than salvaged Dragonship platings slapped together to fortify the camp. It goes without saying that maintaining the wall involves more than just fixing the broken areas.
  • You must be in an orange tile to perform this action.
  • Make a Contribution Check (Expertise or Mastery - Any) and add that amount to the wall maintenance count. You're free to come up with how you're maintaining the wall or its personnel with your expertise or mastery.
  • Add | Wall Maintenance at the end of your rollcode.

Code:
[hp=current]max[/hp]
[status]

[/status]

Post here

[action][move]
A1 → A2  (Action)[/move]


[/action]
[b]Wall[/b]
▪ HP: 664/900 (Tier 2)
Play Sheet Link


Ballistae [ 0 / 5 used ]

There are 5 ballistae mounted on the wall, which can target the DEAD.naught regardless of its location.
  • You must be on A7, B7, C7, D7, or E7 to use them.
  • Each ballista may only be used once per cycle.
  • Ballistae cannot Taunt.
  • If the Wall goes down to 0 HP, you will permanently lose access to these weapons.
  • Anti-Anti Fun Mechanism. If you use a ballista, use the command twice and take the lower result.

(DM Action) Basic Ballista - 7A.
  • This ballista has already been set up and tuned, making them easy to use.
  • ?r heavy S S # Basic Ballista | CharacterName | Thread Code
(DM Action) Basic Ballista - 7B.
  • This ballista has already been set up and tuned, making them easy to use.
  • ?r heavy S S # Basic Ballista | CharacterName | Thread Code
(DM Action) Advance Ballista - 7C.
  • This ballista requires some major tuning for it to function at peak performance.
  • Make an Expertise Check (Any) and triple your roll result. Deal that damage to the DEAD.naught.
  • Add | Advance Ballista Tuning 7C at the end of your rollcode.
(DM Action) Advance Ballista - 7D.
  • This ballista requires some major tuning for it to function at peak performance.
  • Make an Expertise Check (Any) and triple your roll result. Deal that damage to the DEAD.naught.
  • Add | Advance Ballista Tuning 7D at the end of your rollcode.
(DM Action) Advance Ballista - 7E.
  • This ballista requires some major tuning for it to function at peak performance.
  • Make an Expertise Check (Any) and triple your roll result. Deal that damage to the DEAD.naught.
  • Add | Advance Ballista Tuning 7E at the end of your rollcode.

Code:
[hp=current]max[/hp]
[status]

[/status]

Post here

[action][move]
A1 → A2  (Action)[/move]


[/action]
[b]DEAD.naught[/b] (Ballista)
▪ HP: 20000/20000
▪ SP: 900/900
Play Sheet Link


DEAD.naught

Attack the Quinn machine sprinting at full speed toward the wall.

Targeting & Positioning
  • Thanks to Tubby the Bloodwurm biting off some of its defensive platings, the enemy is slightly exposed. Anyone who attacks this enemy from [A3] or [A4] this cycle gains a +50 damage. Otherwise, -15 before multiplier.
  • If you do not wish to attack the enemy in melee, you may attack it from any adjacent square.
  • Characters with extension may target it from 2 squares away.
Threat & Taunting
  • During this cycle's damage phase, 3 characters with the highest threat (highest damage) will be targeted.
  • Taunts allow players to triple their damage number for the sake of increasing their threat.
SP Mechanic (Extra Movement)

Code:
[hp=current]max[/hp]
[status]

[/status]

Post here

[action][move]
A1 → A2  (Action)[/move]


[/action]
[b]DEAD.naught[/b]
▪ HP: 20000/20000
▪ SP: 900/900
Play Sheet Link


 
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Tenshi

B
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69 / 245


-15 HP (Eruption)
-15 HP (Burning)
-30 HP (Lightning RKO)

+24 HP (Healed by @Ronja Bubblyfoot)
Vulnerable
Location: 4A
Taunting (426 Threat Generated)


So much happened so fast, so blindingly, that Tenshi found herself disoriented. So disoriented that the drama unfolding before her didn't even phase her as she shielded her eyes with her arm and covered one of her feline ears. it wasn't until she watched the now Super Saiyan tank RKO a giant worm right in front of her that she snapped back to reality, just in time it seemed to catch something pretty much unforgivable.

Her pupils thinned, her claws grew out and re-sharpened, and she began leaping closer with her transformation further along than it had been the entire time before now. "HEYO, MEME MACHINE!" She clawed and scampered her way up the cliff to charge the tank for the um-teenth time now. "If you're gonna call a Kobe..."

She leapt high into the air, spun around, then delivered her claw directly into its back where both it and she were left vulnerable.

"You don't add the Bryant! That's CRINGE!" She shouted with a fierce growl, also being cringe. But also her HP was 69 so she had the upper hand. Claw. Your flavor.

Taunting (426)


Rolls

Movement: 3A -> 4A (We have no choice, DEAD.naught has to die! Reckless Attack!)
Reckless Attack
2d100 (23 + 49) + 15 + 5 +50 (Melee) = 142
92 damage
Gain the Vulnerable state
Metamorph | Tenshi | 1341C4


DEAD.naught
▪ HP: 10109/20000
▪ SP: 900/900
Play Sheet Link
 

Azykia

❮ Lore Seeker ❯
H
Messages
290
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14
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145 / 235


Location: 6C
Extension
Taunting (1026 Threat Generated)
Vulnerable


While it had been nothing like Red Fever so far, the blind girl still had to shield her eyes every now and again as... this or that seemed to happen. It was just... a lot. It didn't help that she couldn't hear much of anything aside from earth shattering kabooms.

Earth shattering kabooms were pretty much the staple of the Terrasphere 'major event' in Azzy's experience, but at least last time she could hear voices. The screaming, crying, and shouting of people all with a different standing in morale. Some inspired to fight for a cause they believed in, some simply acting their role to the best of their ability, some too afraid to devote to either but felt bad for leaving their friends to fight alone.

And then there was Azykia. She was here to struggle. To suffer. Not to let other people.

So the earth shattering kabooms continued. Nearly the moment the blinding noise had cleared from her magical vision, she lined up a shot before the tank could get away from her again. Just like last time, an unimpressive corkscrew of magical disruption with reciprocal effectiveness pelted the MEME.naught to forever blemish its pyrite form.

Taunting (1026)


Rolls

Movement: 5D -> 6C (Moving then Attacking MEME.naught from 2 spaces away)
Critical Attack
2d100 (Advantage) (81, 89) + 25 + 15 = 387 (Crit!) (-15x3=45 Ranged)
342 damage
Gain the Vulnerable state
Hyper Sense | Azykia | 1341C4



DEAD.naught
▪ HP: 9767/20000
▪ SP: 900/900
Play Sheet Link
 

Ludmilla Orphys

❮ God's Exceed ❯
F
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115
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28
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116 / 185


+38HP from @Ilusa Nakhalee
-30HP from Lightning RKO
-10HP from Tubby :(
-15HP from Scorched Earth
=-17HP total

TW: Body horror, vomiting



Convulsing again as the new arrivals onto the field brought with them another surge of restorative aid, Ludmilla snapped upright with an audible dull crack that signaled something very wrong with the Faerin. Her joints, her bones, her very flesh...her injuries weren't being healed. Her Original Sin was on overdrive, but what was it trying to repair?

The healing energy being directed into her was being absorbed by something else entirely, something that @Magi Heart would be able to detect if they took the time to do so.

But there was no time, no time at all.

The sky darkened above as the war machine performed the ultimate act that profaned the border of blood and metal, the deluge that followed turning the scorching earth to superheated steam-vents. Scalded all over, Ludmilla's exposed skin began to redden, blister and run with watery blood, but she didn't seem to feel it. In fact, despite the erratic movements with which her body was twisting and shuddering, the Faerin had gone completely silent.

Something in her was suddenly conscious as the shadow of the evolved DEAD.naught silhouetted itself against a convergence of lightning strikes, the great Bloodwurm Tubby acting as a living lightning diffuser as it was sent crashing from the heavens. Though her eyes followed the impact trajectory down, she could not make her body move; it was as if a dozen different currents of hydraulic force were trying to pump her very musculoskeletal framework in different directions, across and over each other. She could only drool and murmur as the Wurm Rain fell.

...gghhh...


As the lethal current surged through the sputtering steam and through the conductive frame of Ludmilla's body, she finds her voice again in a howl of agony, lost in the din of combat rejoined in devastation. Tubby's mass of wormflesh very nearly buries Ludmilla in the trenches, though not so much that she can't rip and tear at its lightning-roasted flesh with tooth and nail to work herself free. In part it is panic and pain, in part it is an instinct-driven hunger for the calorie-rich flesh of a predator. That becomes evident after she continues to tear at the worm's body even after freeing herself, thinking only of the nourishment it would provide her.

But something finally snaps as the flesh settles in Ludmilla's gut. Reeling backwards, whatever dire processes were fomenting within her body arrest immediately in a grotesque but otherwise harmless biological ejection.

In that instant, from her wounds, her eyes, nose, mouth and even ears, reddened bile doesn't so much ooze as stream out, dirtying her already shredded and charred dress. Magic, too, oozes from her very pores, backflowing into the one who she had imprinted a yet unfading mark upon not so long ago; @Rael unwittingly becomes the recipient of whatever healing energy Ludmilla's body could not hold onto. The offence is repaid in full with suffering in kind; uneaten rags of wormflesh adorn Ludmilla's face, a terrible clarity and almost fear overcoming her features.

...fahf bthnkor, ah lw'nafh...ὀφείλω...τίκτω...


She then seemingly returns to her insensate wandering, clutching her head and trying to unsteadily make it a good distance away from the blast zone.

...hhh...gghhhhh- aghhh-!


Rolls


Remotely healing Rael and staggering away to D5
Movement: B4 -> C5 -> D5
Save (Wurm Rain)
1d100 (47) + 10 = 57
10 Damage

Reflex | Ludmilla Orphys | 1341C4
---
Roll Result (Playtest Single Heal)
2d20 (13 + 4) = 17
17+5WR+5MR=27HP to @Rael

Animancy | Ludmilla Orphys | 1341C4

DEAD.naught
▪ HP: 9767/20000
▪ SP: 900/900

 
Messages
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46
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Subparman

80 / 130


Combat Log:
-15HP x2 from Scorched Earth

Status:
VULNERABLE (x2 DAMAGE TAKEN NEXT CYCLE)



After slowing to a screeching stop with the Magia gunner in his arms, Schilva turns back with the intent to try and rescue at least one more soul from the radius of the botched bomb, but all he gets to see is the plume of cinders and debris cast into the air by the deafening blast. Thankfully, no bodies; he does breathe a sigh of relief at that.

But the sky overhead darkens, as if cautioning him to remain alert. Nearby, there came a flinch-inducing whoosh, the last undestroyed pylon zooming to cross the field and embed itself into the boss. Now, Schilva could add 'projectile-proof' to the list of advantages that the machine had over the crowd of stunned Starcalled beneath it. More importantly...

What kind of sick shit is that...?


the mechanical juggernaut had somehow evolved by ripping apart and assimilating a player, masteries and persona together. The mockery of the Traveler openly taunted and laid the HEAVY smackdown on - wait, had that massive worm-thing always been there?

As lightning caught the worm and traveled with it down to the steaming rain-quenched earth, Schilva could feel his hairs stand on end with the charge dissipating dangerous into the air around it. Less could be said for the unfortunate combatants who were crushed or trapped under its sizzling bulk.

"Mastery System…Complete.
MP Retrieval…Complete.
Downloading Alter Mastery: Dynamism........6%.....18%....25%..."

Shit. Time was running out. There were no more distractions on the field, and this magitech abomination was about to load up some gnarly protocol that would make it a fast juggernaut. Which, of course, was the last thing anyone wanted; across the field, Schilva could already see people being pulled out of combat via medevac or self-assisted retreat, so the best thing he could do was probably cover their escape.

Alright. I'm gonna go kill that thing real quick. You, er, what's your name? Ah, whatever, just-


As Schilva readies himself to leave, thinking his rescuee to be in a safe spot, he has to react with a double-take at her reaction to this fact.

EHHH?? You...want to go IN? AGAIN? WITH ME???


He can't afford to waste time here. One look at her was enough to tell him that this woman was determined, serious about her choice and slightly crazy, which would do her fine. Besides;

Well. Look, okay, fine. But I can't be held responsible if you get caught in-


The ear-ringing boom of warheads impacting the perimeter wall drowns Schilva's words. But he doesn't need to say more.

C'mon then.
Let's do this.


Revving up his Chronomancy, Dynamism and Aeromancy all at once, instinct kicked in as air resistance dropped, timeflow accelerated, muscles tightened and eyesight burnt to a laser focus towards the enemy's center of mass. One breath. Two. No time for three.

In a split second, Schilva appears at the foot of the slope leading up towards the crumbling wall, so fast that @Aroda wouldn't even see where he vanished off to again, slicing at one of the war-machine's legs with his braced blade.

CLANG

How the- how is it this hard-!?


Muscle seizing and stance thrown off by the impregnable armour, Schilva has to back off, recalculate, lose precious seconds. He hoped that he had helped enough, though, for that Magia to line up a shot with that ridiculous huge gun of hers.

Rolls


Movement: D4 → C4 → B4 → A4 (with Aroda)
Rushing the boss and bringing Aroda with him



Roll Result
3d100 (5 + 66 + 19) = 90
90 + 50 (boss tile bonus) = 140

Reckless | Slash Weapons | Schilva Flasch | 1341C4

DEAD.naught
▪ HP: 9627/20000

Play Sheet
 

Ash Vargold

❮ Dissonant Exterminator ❯
B
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665
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Tarkya
78 / 215

Location: C7
Marked: You have been seen (???)
-163 -82 HP from Short Circuit (Halved by Meriam's Protect)


The world was fire and noise and not-pain but something almost nearly as bad, a full spasm that paralyzed Ash for long seconds after the pylon's destruction. His ears rang with the aftermath and the smell of smoke and blood swamped his senses.

...but he was still up. Still standing as the last wisps of Meriam's magic faded away. He frantically searched the area, but he couldn't see her, she'd been right there and now-

No, she was alive, at least on this side. For all that mattered in the end.

The least he could do was make that count, right?

"What the fuck happened to that thing?"



The DEAD.naught - but why was it being labelled as MEME.naught in the UI now? - had twisted, changed. He hadn't seen what happened, but he could feel it, the way magic and emotion twisted through its carapace as it swallowed a ghost and made it its own.

A... very annoying ghost. Not even Aisling would make some of those puns.

"Fuck this, I'm pulling back to the wall!"


He clambered onto the wall, approaching one of the ballistae still holding on to the edge. The position was familiar - how many games had there been when a raid had come down to this, to people battering a hulking target with bolts from afar? So long as it was an option, there was no point in throwing himself into the fire.

Ash took aim, deciding to go for quantity rather than quality. The machine's flak couldn't knock every bolt out of the sky, so long as there was enough ammunition thrown in its direction.

Rolls

Movement: C6 > C7 (Ballista)
Expertise Check (Advanced Ballista C7)
2d100 (Disadvantage) (46, 100) + 40 = 86
213 total damage (86-15)*3

Awareness | Ash Vargold | 1341C4



DEAD.naught (Ballista)
▪ HP: 9414/20000
Play Sheet Link
 

Nyancy

❮ Blade of Hope ❯
B
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57 / 140


-60 (scorched area)
+ 40 heal @Glamdark
+28 heal @Cain Darlite


As Quinn's body was dismantled, Nyancy averted her eyes. It was grotesque, a true horror. But then, strangely, the assimilation of once ally and the killer machine gave way to something even more horrible..

Nyancy didn't have time to think about it. She had to hold fast against the inferno that scorched the earth and threatened to consume her. Body aching, paws trembling. Nyancy formed a sword out of raw magic once more.

"Hero's draw!"

Nyancy's blade of liquid water formed once more and she held it at the ready. Thrusting her sword forward, Nyancy tossed the sword up a few inches before catching it between her fingers. Spinning the blade like drumstick around her finger, streams of rushing water formed in the air.

The flames inched closer. Even this defensive maneuver wouldn't be enough, but still, she would try. It was just then Nyancy felt her wounds began to mend.Tthe dark power of Glamdark and the healing properties of Cain's song rooted themselves in Nyancy. The flames had surged, but the Felis still stood.

"Thanks you twos! Ya really pulled widdle Nyancy cat outta ah bind on that one!"

Suddenly, the MEME.naught showed its strength blasting Glamdark and Hanno back. She had gotten lucky, its attack had missed her this time. She doubted it would do so again.

For a moment, the Felis had made her peace with it. She had done what she could. Now that she had survived this last bout of flames, she could grab Glamdark and leave the battlefield proud that she had done her part. But then...

"Nahhh..."

(Cue inspirational hero music)
She hadn't given everything, not yet. Maybe in the long run heroes live short lives, like shooting stars they burn brightly for mere moments, a single deed or action, a lone battle, only to be crushed under the realities of the world. But even so...

"Even if it's just ah moment longah, even if it's tha stupidest thing ya can do, even if it's against somethin' thayt can't be defeated, ya gotta keep pushin' fah the people behind ya, fah the people watchin' ya back as ya move fowahd. That's what a hero does... and NYANCY'S A HERO!"

Nyancy grinned.

"Besides, what was tha point of all thayt trainin' if I cayn't even take out one little tank abomination ah whateva? Nah, I ain't finished yet! FAH CAYMP HOPE!"

Taking a low stance, Nyancy slashed her blade in a rising fashion.

"NEKOJITA!"

The orb of water that encircled Nyancy flowed forward creating a blade like a shark's fin crashing through the battlefield until it reached its target.

Nyancy would fight until the end.

Rolls

Movement: C2 -> C2 (Action)



Counter
1d100 (65) + 10 + 5 + 15 = 95
95 damage
Counter failed. No additional damage dealt and no damage reduction
Hydromancy | Nyancy | 1341C4

DEAD.naught
▪ HP: 9319/20000
Play Sheet Link
(Heavy Attack = Massive Attack)
 
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Lady N

❮ God's Exceed ❯
H
NG+
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137
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5,425
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10,945
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73
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OOC
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Pandora
65 / 160

Hope In Danger! Boss: DEAD.naught
+51 Powe Buff from Aloe (0/3)
Ultra Protected by Hanno
-15 Eruption (Triggered before Action)
-30 Scorching (Triggered after Action)

Super Vulnerable

Boo... she was going to die if she stayed here wasn't she?

The N-Suit was giving so many different warnings from various sources. The gear could take extreme temperatures but only for so long. Of course, her actual body inside still was being fried up, or it should be. The Nexon never really could keep track of what was happening to her body underneath the steel plate that covered it due to the numbing effect it had to enhance combat abilities. Only the areas of exposed skin were visible indicators. As well as what the suit's readings injected into her retinas. It didn't take much to know she would melt if she didn't get out of this fast. Thankfully speed was not a weakness.

Dashing through the blaze she saw it...
Easily the most disturbing thing she had experienced since first logging into this cursed game.

Swarms of insectoids? Overpowered Goblins? Shields with eyes that befriend humans? Becoming an idiot because of a fever? An AI clone of a stupid girl who can't stop killing herself?

Nothing compared to this.

The head of a player was literally fused to the massive metal monstrosity. Chelsea heard the voice of a man, he spoke like a stupid, but that was to be expected. It didn't decrease the horror of it.

Chelsea loved technology. It was in her blood, and she was aware of its dark side. Terrasphere itself is an example of that. This was on another level, if only specifically for her unique life and situation. She thought about how the N-Suit's bracelet stuck to her skin and felt a shiver down her spine. This sort of thing was possible here? The stoic girl was stricken.

Chelsea finally panicked.

"N-N-N Cores.... A-activate right NOW!!"


She launched herself at the enemy. The enormous robotic nightmare wearing the head of a real-life human being. Virtual or not, she couldn't control herself. Her body ignited in both the light of her suit and the flames she picked up on the way.

Her mind began to fog over. Her emotions were invaded by the suit's damaged neural links.
She would still turn this son of a bitch to scrap metal though!
It'll be hilarious!

"You! YOU freaking... pfft, tin can! Did your blueprint hahaha haha, come from some stupid 86 dork!!!?"


Rolls

Movement: B2 -> A4 (Critical and Burst)
Critical Attack
2d100 (Advantage) (7, 38) + 20 + 10 + 25 + 51 + 50 = 194
194 damage
Gain the Vulnerable state
Dynamism | Lady N | 1341C4
Burst Attack
14d20 exploding (1 + 5 + 5 + 9 + 18 + 19 + 6 + 4 + 12 + 11 + 6 + 9 + 8 + 7 + 14 + 3) + 25 + 50 = 212
212 damage (Explosions: 0)
Gain the Vulnerable state
Dynamism | Lady N | 1341C4


DEAD.naught
▪ HP: 8913/20000
Play Sheet Link
 
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Asch

❮ Administrator ❯
Staff
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Cycle 3's Damage Phase


Errata for the last damage phase. Sorry for the mix-up. This should make it clearer for those calculating Eruption.

(Environmental) Eruption
  • If you had ended your turn on a scorched tile in C3, take 15 damage (protect and vulnerable apply).
  • If this damage source activates Immortal, the passives' effects will persist until the start of Cycle 4's damage phase, when it will wear off.
 
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Messages
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Vais
Sword of Astorea
145 / 190




Emotional State: Serious
State: Vulnerable

The current situation had grown from bad to worse despite the continued assault on the mechanized monstrosity he could see in the distance. Even with the overwhelming power his comrades had shown, with how close that thing was getting to the camp, It would only be a matter of time before they would all be wiped out and the camp itself would be a smoldering ruins. That caused his mind to remember the past, in the time he stood witness to the destruction of Budai until It was nothing but a smoldering ruins. Remembering all the destruction, the chaos it brought, It caused him to grit his teeth and clench his fist. He refused to let that happen either, especially when his liege had placed his faith in him. He couldn't fail, to do so would bring dishonor not only to himself but to his liege as well. It seemed there was only one option left. Upon staring down the robotic monstrosity with his crimson red eyes from the midst of the scorching flames, he slammed his hands together as he dashed to join his comrades in the distance. Ignoring the soaring pain he could feel throughout his body. He instead kept his total concentration on gathering the necessary energy he would need to perform the very same attack he had moments prior. It wasn't his preferred method of attack but he had no choice while his reserves were recovering. By the time he found himself within range along with the others who dared a close quarters battle, he was already engulfed in a golden aura surrounded by waves of intense electricity. It would take several moments but once he saw a opening made by one of his comrades, he immediately took it, going on the offensive as he tore his hands forcibly apart, causing a powerful chain to lightning to suddenly appear from the palm of his hands, which too sat engulfed within it's own aura.


❰ Chain Dragon Lightning ❱


Determined to to defeat this foe at all costs, he unleashed his second assault without hesitation. From the palms of his hands, came forth a mighty, twirling vortex of electricity in the form of two dragons that took off roaring at the robotic monstrosity that sat before him. Upon impact, a explosion of lightning would engulf the robotic monstrosity and all those near it.

Rolls

Movement: A3 → A4 (Action)

Critical Attack
2d100 (Advantage) (73, 84) + 25 + 15 + 30 = 154
154 damage
Gain the Vulnerable state
Aeromancy | Seto Kurama | 1341C4

+75 Power Buff - Astor
+50 Reckless Bonus = 279


MEME.naught
▪ HP: 8634/20000
Character Sheet
 
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Erick Stryker

❮ Blade of Hope ❯
H
Messages
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4
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45 / 165


-15 from Eruption
-15 from moving through a burning square
-30 from Tsar Bomba

Erick, @Ludmilla Orphys and @Ilusa Nakhalee gain Saving Throw advantage from Protect Aura


The futures shifted again.

He could see all of them, and his mind raced to keep up. He was not a finely tuned machine like the enemy, capable of organizing and sifting through them in an optimized way. He was flesh, blood, and bone, and his mind was limited by the constraints of his own understanding. Seeing the universe in ten dimensions at once was something mankind was never meant to do; and for Erick, to see in four or five of those was jarring enough. Parallel existences where he fell over, dead, or was mutilated by any number of horrors played out all around him.

Yet still he continued, flickering in and out, shifting through space, grounding himself in the one, true reality that was his own. The Evolved DEAD.naught. The desperate fight against fate for Camp Hope. In that timeline, he was needed- because in that timeline alone, he saw flux. It was the only outcome out of millions where loss was not absolute certainty.

Breathlessly, his fraying existence fanned out like a soothing shield, blanketing two other Travelers in its odd warmth. Ludmilla and Ilusa- though he did not know them- were two of the faces he saw in the other realities. Both of them were important, both for different reasons. The smaller, more deceptively childish woman was powerful. Her strength would be needed in the hour of reckoning.

The Beastwoman was important for other reasons. Reasons beyond the battle, for the future of Astorea. Many reasons that weren't necessarily important in this moment, but the King was on this battlefield, and if harm came to this woman, Erick knew that his focus would shatter.

There was only one thing he could do beyond that. Extending his focus out toward the enemy apparent, he tugged at the strings of fate. Around the MEME.naught, the flow of time shifted, skewing all perception, slowing the passage of time to a snail's pace.

In that window, that precious, infinitesimally small span of time, they might have a chance to know victory.

"I've seen how this ends," he shivered, burnt, bleeding as he looked at the blasphemous image of another Starfallen, now a grim mask worn by their enemy in mockery of their struggle. "I'll find a better future than the one they want for us."

Rolls

Movement: C3 → B4 (Attack)

Normal Attack
1d100 (90) + 20 + 15 = 125 - 15
115 damage
Chronomancy | Erick Styker | 1341C4


DEAD.naught
▪ HP: 8519/20000

Play Sheet
 
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Lune

❮ Steel Reclaimer ❯
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NG+
Messages
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OOC
Warwolfer
131 / 285


Location: A4
Adventurers Guild: Platinum Rank
Vulnerable
-20 HP from 4x Bleeding Stacks (flat)
-8 HP from starting in Scorched (protected)
-30 HP from lightning RKO (protected)


DEAD.Naught turned its attention to one of the fallen adventurers, plucking his head clean off like it was a lego character. As the head got retracted into the machine, Moonsong could see the green hair (@Quinn), and a glimpse of his face.

Kenji.

Her heartbeat doubled. It couldn't be. The songstress was frozen in place as the machine completed its upgrade, shedding its outer shell before a familiar voice came from it.

"Kenji?" She muttered, calling out to the war machine, who proceeded to slam a gigantic wurm into the zone, pushing her back. Getting back up, she called to him again, like a broken record. "Kenji?" The machine proceeded to punch the silver knight beside her, but the woman does not even budge, her glowing eyes fixated on the source of the familiar voice.

"Why fight so hard for Vintergard anyways? It's not real." It said. "But I am."

It's him.

The way he called her name. He remembers.

Memories came back to her. Of that long gone, happy days.

She summoned a massive arcanamancy barrier, blocking off the rest of the attackers from the MEME.Naught's next attack, but its purpose was mainly to hinder the people from attacking the machine. The brunette doesn't even look back at the people she protected.

Moonsong, no, Dayeon slowly walked towards the golden mech in front of her, with her face smeared in blood from her bleeding head. One of the blades from the earlier attack got in and cut open her scalp, but she doesn't feel pain at all. Except in her heart.

"I'm right here, Kenji." She opened her arms wide, with no weapons in sight. "I'm not going anywhere this time. Tell me what you want, tell me what you need. Anything."

"I'm sorry. I wasn't a good woman for you."
Tears began to run down her cheeks, and the brunette's voice cracked as she pleaded. "I will throw everything away, for you, for us. We can be together again, forever. So, please..."

"... Please stop."


No reaction. The machine did not even target her, as if the Kenji inside of it was trying not to hurt her. She reached the MEME.Naught, before proceeding to climb it slowly.

Taunting (255)


Rolls

Movement: Movement: A4

Ultra Protect
1d100 (39) + 25 + 20 = 84 + 50 = 134
84 damage
Give 3 allies in your zone the Protected status. Gain the Vulnerable state
Astramancy | Moonsong | 1341C4
Protecting @Aroda @Cain Darlite @Fina Drago


@Aroda @Cain Darlite @Fina Drago gains save roll advantage (Protect Aura)



MEME.naught
▪ HP: 8385/20000

Play Sheet Link
 
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Siondhe

❮ Shield of Hope ❯
B
Messages
829
Gold
0
Mastery
0
Valor
3
Event
0
Special
0
1 / 220

Scythe Mastery ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ Spirit Magic ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ Aeromancy ‎ ‎ ‎ ‎ ‎‎ ‎ ‎ ‎ ‎ ‎ Corrupt


Location: B4
Ripper Damage: 46 (Vulnerable) damage over time.
(Sky Lance Upgrade Pylon) Blown Fuse: 163 damage (82 Damage; Protected by Meriam).
Burning:30 damage (Vulnerable)
Marked: You have been seen (Teleported - Expires in 00:376:19)
Vulnerable
Immortal Activated


Rolls


Roll Result
2d20 (17 + 6) = 23
Kyra Vashtana | 1341.C4 | Vern's Still An Asshole



Chaos. The entire field was chaos. She'd expected it, to a degree, but this was far beyond anything she could've imagined. Explosions, screaming, the clanging of metal. There was even a worm, burrowing and tunneling through the chaos...and was that someone riding it?

She shook her head, trying to clear away the distractions. She had a job to do here, a job that demanded her focus. Feet sluggish, she began moving, crossing the field towards a group of people - some whom she recognised from passing, some whom she knew more personally. Even as she was walking, she began her familiar chanting, calling forth the spirit magic as the invisible bonds appeared between herself and those around her.

"To those before and around me...I give to you that which I sacrifice willingly, may it provide for you that which was ripped from you...may it clear away the guilts, the horrors of war, and bring forth the innocence that all wish for...may this sacrifice, given willingly as one who opens themselves...provide to you that which holds you to this earth..."


She stumbled, slightly, as something else exploded, causing the ground to shake slightly. Her eyes never left her targets, three individuals nearby, clearly wounded and showing signs of suffering. She reached out a hand as she came near them, screaming as the magic took hold and ripped her apart from the inside. She felt her vision falter as the pain overcame her, and she forced herself to stay awake.

"Need...to stay awake...more people...need help..."


Rolls


Movement: C5 -> B4
Power Heal (AoE)
4d20 (19 + 10 + 18 + 2) = 49 + 25 + 25 + 25 + 40 = 164 (Total divided by 3)
+55 HP to 3 targets (@Cleo Looker, @Rael, @Erick Styker)
Gain the Vulnerable state
Spirit Magic | Kyra Vashtana | 1341.C3 | Prototype Exceed [25 HP]



 
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M

Magi Heart

Guest
83 / 220

Hope In Danger! Boss: Dead.naught
+59 Power Buff from self (2/3)
-30 Scorching (before Action)
-30 Eruption (after Action)
Vulnerable


"It's morphing time for the green guy huh? Or the mecha? Hm, everyone wants to do fusion with humans. Even me I guess..."


Wendel didn't want to admit it but she knew. She was Wendy but only because of her dissonance. Her fingers touched the orange ribbon that @Seigi Ling Ling gave her. Somewhere in that fire was Raina, along with the group she scouted with.

Earlier she had been seen as an angel by a wandering dream walker, and seen as a devil by a magia that may have shared a similar fate as she. Wendel saw herself as just a thing as well. Haru called her a monster.

She looked down at herself. Her outfit was quite a mess after the scouting mission. The negative energy she had built back up from this environment had impacted it as well. The back now flared into shadows. that writhed across the ground behind her. Magi Heart wasn't the most fitting name for these looks. She wondered what happened to that little pest. Chibi Magi. There was no one immediately around. Just herself...

"Gee whiz... Wendy. You made my job so much harder. How can I get anything done? Just let me be free. You know what it's like to be controlled... me. So just let me do things my way. Every time a super robot appears what do they fight? A giant kaiju that's what! I should be free to just use what I can and fight. ....Uuuuuurgh. Look how much stronger that green guy is. He grew up! Let me!"


She gritted her teeth. Then laughed quietly with a Magi Heart salute to no one. A fist clenched and she was off. A swift run and a leap into the crematorium. The Wendel that went to sleep in the tent and the Magi Heart that returned from the sights of mechanized hell...

Growth?
A little...

"Destroy hope if you want... people will rebuild it countless times! The cycle of suffering, the try and the fail. I won't let you make humans anything but at peace, and that's not like this! The Starcalled Savior is here for you silly turnip man!"


What could possibly go wrong if a dissonant BELIEVED??
With all the new changes to her abilities, she truly couldn't wait.
To be free...

A long string of blasts carried her in reverse and left explosions all over the surface of the Golden Memer. She hit the burning ground the shadows of her dress shot up in the back almost as if it was coming to life.

Rolls

Movement: C4 -> A3 (Burst)
Burst Attack
17d20 exploding (14 + 2 + 1 + 8 + 13 + 7 + 15 + 16 + 10 + 8 + 14 + 14 + 17 + 3 + 5 + 15 + 3 + 19 + 19 + 18) + 25 + 59 + 50 = 355
355 damage (Explosions: 0)
Gain the Vulnerable state
Evoke | Magi Heart | 1341C4


MEME.naught
▪ HP: 8080/20000
Play Sheet Link
 
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