Complete Main Story (Red Fever A - Lion Arms) Reckless Apes

Magdalyn

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Shibs
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Red Fever (2) Anger


Hey mate!

At the call, Magdalyn turned to face the Faerin (@Hanno Futaba). The short man had looped the rope around himself, and using his shield, fashioned a sled of sorts. Very pack-mule like, she had to agree.

"Yeah, sure," Mags answered, jogging over to offer aid. She dragged a couple items onto the shield, balancing them best she could. The small pile still perched precariously close to the edge, but if the Player dragged it carefully enough, he should avoid sending the supplies toppling.

The job was easy enough, and really, Mags had no reason to be frustrated by it. Still, she found herself annoyed by the task. "I figured the Lions would be doing something... more." Truthfully, she wasn't sure how to finish the sentence, because she wasn't sure what exactly upset her so much. But the annoyance, as bright and hot as a lit candle, continued to mount inside of her. "More than just cleaning up after some apes." Her lips pulled into a thin, white line as she gazed over at the faction's other members. Some returned with rescued hostages, while others stowed their weapons after a battle well fought. But Mags? What had Mags done? Absolutely nothing.

"I'm starting to wonder if there are too many of us," she finally growled to her companion, "and not enough action to go around."

Rolls


Mastery Check
1d100 (47) + 25 + 15 = 87

Weapon Arts | Magdalyn | 550C4A


(Contribution) Assist: 87
Play Sheet Link
 

Emilia

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100 / 100


Red Fever +2 (Joy)


"Hyakin!" Emilia rushed towards the young knight, her crooked staff in hand. "Are… Are you alright?" she managed to get out between breaths of air, visibly exhausted from the chase. "I tried… to keep up… but…" She motioned broadly to her legs with one hand as an indication of her lacking height before slumping against her staff in an attempt to catch her breath.

Despite morbid curiousity, she had only caught the tail end of the fight; her path had been littered with the remains of several primates in various states of gore.

To her relief, @Hyakin Heliodoros didn't appear to have sustained any injuries outside of physical exertion. "I guess I should have made a stronger character, huh?" she said with half a smile, hoping to convey some semblence of an apology for not getting there sooner.

"Is that the hostage?" She peered beyond the knight towards the person lying on the ground. She couldn't tell whether this was another player or an NPC created for the event, but the person appeared to be unconscious. Forcing herself upright once more, she grasped her staff and stepped forward.

As she got into position and readied herself for the task at hand, the usually adventurous red head felt her cheeks flush. Her high school drama club had been some of the most welcoming people she had ever met – but they had all been in agreement that acting probably wasn't her strongest skill.

Nevertheless, she had already come this far and would do what she could.

Ignoring her obvious embarrassment, she felt a familiar tingle of warmth slowly spread throughout her body as she closed her eyes and focused her mind. Although magic had no place outside the world of fiction, this was exactly what she imagined it would feel like. Warm and fuzzy. Her spell repertoire was still rather limited but she wasn't completely without means. Particles of light gradually began to surround the injured abductee, closing cuts and smoothing abrasions. This particular spell wouldn't rouse the person from their slumber but it should make it more comfortable.

"Benediction."


Rolls


Mastery Check
1d100 (87) + 0 = 87
Divine Magic | Emilia | 550C4A


(Contribution) Assist: 174

Play Sheet Link
 

Ludmilla Orphys

❮ God's Exceed ❯
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Red Fever (2 - Emotion: Anger)

Unaffiliated


Logging back in sporadically whenever she could, Ludmilla spent her time post-mushroom ambush blending in among the ranks of the expedition and trying to not draw any gazes her way. She had been keeping an eye on her status bar ever since they entered the region, and the Red Fever status irked her greatly. It seemed like some kind of ambient status, something merely breathing in the tainted air would inflict. But it had done no harm to her yet, just sitting in her status try and taunting her with it unknowable-ness.

When the faction groups were assigned, Ludmilla chose one that would be spread thin and wide, so that she might be free to roam the area and not be pinned down in one location by obligations. It happens so that the Lion Arms required hands on deck to clean up the mess that whoever massacred the MITHRA crew had left behind.

So that was why Ludmilla was now huddled in a shaded corner, executing her own little cleanup operation. The League would not mind if one more bloodstained whistle could not be reunited with its owner's remains.

Flesh. Clammy, wet flesh, but so sweet and satisfying to tear into and rip apart. Cracking phalanges and ripping tendon from joint, Ludmilla felt nothing for the fallen Whistle that she had happened upon. The hunger that had overtaken her disgust as she first looked upon such carnage was only just beginning to be slaked.

It's not so bad, eating the corpses of others. For some reason, it seemed to make sense to Ludmilla that the remains of the fallen should be put to good use. She always believed that it should be the right of the dead to provide for the living. The living, of course, was her.

Then, around the corner, figures strode, hauling loot rescued from the depths of the Islus jungle. A Human and Faerin (@Magdalyn, @Hanno Futaba), both lugging a huge shield laden with recovered goods.

Faerin.

Coming to steal her flesh. Her food. Her sustenance.

As the two round the corner, approaching her hiding place, Hanno and Magdalyn would be greeted to a blur of movement, cloaked in shadow. Perhaps they would not be able to make out any defining qualities, so bloodstained her features were, her hair slick and sticking to her sodden clothes.

A guttural bestial hiss is all that is left behind as whatever it is leaves the defiled corpse and darts away into the MITRA complex.
"-h̸̲͝s̸̝̈́s̵̖͒ş̵̀s̴͎͠s̵̯̒s̵̪̊s̸͈̑-"
Rolls


Mastery Check
1d100 (76) + 5 + 15 = 96
Beast Arts | Ludmilla Orphys | 550C4A


(Contribution) Assist: 270

Play Sheet Link
 
Messages
7
Gold
0
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0
Valor
1
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0
LordOronir

100 / 100


Red Fever (2) - Heightened Emotion: Joy.


What was pleasure without a modicum of pain?

Almond-shaped orbs peered out and into the distance as he stood upon a formation of granite. Finally, he had arrived at his intended destination. An amalgamation of technology and ambience permeated his immediate vicinity, cascading his senses. Locks of ebony coalesced into a beautiful mane, falling about his crown in waves and slightly veiling a strong jawline to drape about his neck.

Once more, he had been birthed unto to the world of Terrasphere. The soft clank of scarlet and onyx Medium armor pierced the air as a slow gait brought him forward, thick extremities swaying at his sides with every footfall. The stench of death wafted as Meridion's gaze fell upon the corpses that decorated the tier below. Despite this, a deep breath was followed closely by an exhalation of.....contentment. Complacency, even.

"The dead will be honored," Meridion murmured. There was an almost alien calm that washed over him, the tall figure ambling forward and kneeling next to a lifeless form. Barely recognizable, he began to scoop flesh and bone into a large satchel. "We were fortunate, weren't we?" he questioned, speaking to no one in particular. "To live, to breathe, to stand. Life is fleeting, and yet we consume of it, still." Luminous eyes flickered with joy as he took to his task, dragging a multitude of bodies and placing them neatly one next to the other for conflagration or otherwise. Ere long, beads of scarlet trickled from his every digit as he maneuvered through gaia and wood alike.

Meridion's right arm retreated but for a breath before firing forward, an armored fist smashing into a large gathering of stone and wood to relinquish a slab's hold on a broken body. Shoving its pieces to his flank, he clutched the ankle of yet another cadaver and dragged it from its resting place. A trail of crimson marked its path of travel, hoisted and thrown with impressive strength onto a pile. It was at this interval that he turned and observed those around him, lifting a hand in greeting to those adjacent sporting what looked to be a shield and spoils besides. (@Magdalyn, @Hanno Futaba)


"If you'd like a hand.." Meridion trailed off, his countenance an indication of his willingness to aid.


Mastery Check:
1d100 (96) + 0 = 96 + 15 = 111
Martial Arts | Meridion Selgarde | 550C4A

(Contribution) Assist: 381
Play Sheet Link.
 
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Skyswimsky*

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Cycle 5A
The Apeocalypse

Shortly after defeating the Ape-menace...

Yo, this was kinda easy, huh?! Glad everyone's safe! You know, sometimes you just have to sit back and relax.


The MIT's stolen goods had been safely returned, as Chad tried to cheer some grumbling Lions up.

But! More important, anyone knows the difference between monkey and ape?... Anyone?




Good work on the rescue, Lions, let's get her to safety and head back to camp. And don't let your guard down!


NYAAAAAAAAAAA!!! (Suddenly the catnapped girl bolted up in shock)


I must have passed nyout... Stupid monkeys! Uh, thanks for nya rescue! But I gotta go!

(Caccu quickly orientated herself, her ears twitching, before suddenly taking off in a rush)

I have to gyet back to my guildies... and that hopeless idyiot.

(As the Felis girl made off back to the swampy temple, the Lions, too, returned to camp.)




Hmm... this is quite the tragedy.

(Misha whispered to herself as she cleaned one of her two blades on the fur of a dead Skullbearer)

Ahem... Good work, everyone. It seems like this particular sickness is attempting to play with our emotions. I am positive you can keep yourself in check, however. For now, let us return to camp. The danger of the ape-menace is not over.


The hit-squad, counter-hitted.


Deeper in the jungle...



Their plans, foiled.
The intruders, underestimated.
Their honor, insulted.

Their loud voices carried far into the jungle, yet even for the most well-versed Ape-whisperer, their sounds could only be deciphered into an erratic clutter of incomprehensible ooking and eeking that made just no sense.

The apes had been defeated.
But were they, really?
Were they truly giving up — tails between their legs, if they had any tail to begin with?

Ook eek ook... eek eek-ah ook. Ook. Eek eek.

(The battle we lost, but a war we decided to host. Strategy, we must continue to deploy, and victory will be ours to enjoy.)


Even the soothing ooks of the most wisest of all Apekind did not seem to calm down the horde.

Eeek ook. Ook eek. Ook ook eek. Eek O-

(So calm we must be, for strategy to be. Our brain not just for show, the intruders we should let kno-.)


OOK!

(SILENCE, FOOL!)


Before the wise Ape could finish his sentence, speech, or whatever he tried to do, another Ape had entered the scene. An Ape that was thrice the size of the other Apes. Bigger. Meaner. Just... menacing — and quite well versed in Ape-speech, too.

Eek eek ook. Ah-ah ook. Eek eek ook. Ook eek. Eek eek ook. Ook ook eek ook. Eek-ah-ah ook ook. Ook eek ook. Ook ook? Eek eek? Ook eek? Eek ook eek? EEK AAK!? Ook! Eek eek. Why are you still reading this part. Eek Ook. Ah-ah ook eek. Ah-ah eek eek. Ook ook eek ah. Eeek ook ook. Ook Eek Ook. OOK OOK EEK! OOK OOK EEK! OOK OOK EEK!

(Listen! Fellow Apekind. The stinky intruders may have won the battle, but we are waging a war! Subterfuge? Trickery? Shenaniganery? Intrigue? What are we? STUPID MONKEYS!? No! We are THE Apes. The Reckless Apes. So, I say we show dumb intruders what the Reckless in Reckless Apes stands for. Take up your arms. Kiss your loved-ones goodbye. And let us march into battle! For tonight, we shall feast! For tonight, we shall have glory! For tonight, we will fight! For tonight, THE APES WILL TAKE BACK THE JUNGLE! OOK OOK EEK! OOK OOK EEK! OOK OOK EEK!)


And thus, with just a few ooks, eeks, ah-ahs, and a single aak, the mysterious Ape had restored their morale.

OOK OOK EEK!

(REND THEIR FLESH!)


OOK OOK EEK!

(DRINK THEIR BLOOD!)


OOK OOK EEK!

(GATHER THEIR SKULLS!)


OOK OOK EEK!

(OOK OOK EEK!)


The battle had been lost.
But the war had only begun.
For the Reckless Apes knew exactly what to do in front of an overwhelming foe...

Be reckless.
Do or die.
Ook Ook Eek.



Shortly thereafter, back at Camp Nisus...


Camp Nisus was still mostly in shambles. Yet, thanks to the diligent efforts of the Lions, also already well under way to be once more worthy of its name and designation.

Though, regardless of how much the lions were doing, work just never seemed to end. And while some cubs and lions welcomed the change of pace from battle to peace-keeper and handyman. Others were surely bored out of their mind. Though they would soon come to regret thinking like that...

Ook Ook Eek.

Woah! Do you feel the ground vibrating? Do jungles have earthquakes too? I've always thought the jungle's only got plants haha!


Ook Ook Eek.

Don't be silly, Chad. It could be a herd of Isulus Rinophants.


Ook Ook Eek.

Unlikely. I am quite positive the campsite has been built on an advantageous location that kept the territory of such a dangerous creature in mind.


Ook Ook Eek!

Why am I hearing monkey sounds!?


Their sounds, vibrating the very air.
Each ook, louder than the last.
Each eek, shaking the earth.
Walking on ground and air alike.

A-Attack! We're being attacked! LIONS, to arms! Take position. Ranged in the back, melee up front. We have an advantage in position here!


It is indeed quite fortunate that we have cleared out the trees surrounding the camp.

(She drew one of her two blades)

To battle!


Despite not seeing anything yet, they knew what was about to come. It was only a matter of seconds, minutes - maybe. Some Lions were visibly shaking, some even logging out. For the Reckless Apes Ooks and Eeks were not just mere sounds. But rather, a simple message:

We are coming for you!
 
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Skyswimsky*

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Cycle 5A
Mechanics

  • IMPORTANT: Regardless of when you join, your Red Fever stack must be (3) this cycle. See Asch's post for more information about the Red Fever side effects.
  • Thread Code: 550C5A
  • All rolls must be done in the #red-fever-rolls channel.
  • Pick one of the 2 options below to tally up the Ape Menace counter!
    • The higher it'll be, the less distractions for the next cycle!
  • At the moment of posting, refresh and look at the last relevant post to your chosen Task and update the total counts accordingly. All counts are going UP.

Step-by-Step


  1. Pick one of the 2 described options below.
  2. Make sure to check the described mechanics of the option, and continue as described there.
  3. Write your post using the posting template provided!
  4. At the moment of posting, refresh and look at the last post before yours and update the total counts accordingly.



Apeocalypse
A Menacing Horde

By now, the camp wasn't in too shabby of a condition. Around the MITs big mushroom hut were a multitude of tents, wagons, and even a few wooden houses restored. Most of the trees had been cleared out and turned into partial palisades and sharp sticks pointing outwards. Even parts of a moat had started to form thanks to the existence of a few rare geomancers.

The Apes, storming forth from beneath the under-woods of the jungle, were too many to even begin counting. An ocean of brain-specked fur, clashing against the very walls you were about to so desperately defend.

There had to be an end to it...


You've decided to stand your ground and defend the Headquarters against a seemingly endless hoard of very angry and reckless apes! Turning your favorite tactics against you. If the camp should fall, the MITs research will be for naught. Stand your ground!

Frontline Combat
The Reckless Apes just keep coming and coming. This time, they are more aggressive than ever!
  • All combat actions that deal damage on the play sheet are permitted EXCEPT Special Actions and Armor Abilities.
  • Bonus 1: Tag and include any other player to gain a +10 bonus to your roll!
  • Bonus 2: Thanks to your prior effort and preparation, you gain a +8 bonus to your roll!
  • Add the total bonus (18) to your rollcode like so: ?r attack E E 18 # Pyromancy | CharName | 550C5A
  • Damage: Regardless of what action you perform in combat, take 55 retaliation damage, the moment you post and record it within the [status*] BBcode.
    • All reductions apply if applicable.
    • Since the Reckless Apes are being reckless, dealing a lot of retaliation damage in the process, you can multiply your roll result by 2 (this is done manually).
  • (Contribution) Combat Progress:
    • Add your attack damage to the Combat Progress.
    • (Contribution) Combat Progress: 0000 count UP!
    • The number will be compared with a hidden value to determine the difficulty of cycle 6. How well can you beat back the apes before something bigger come?
Backline Support
With their aggressive tactics, there are other ways than just focusing on combat! Cooperation is key!
  • All expertise checks, mastery checks and support actions on the play sheet are permitted.
    • You can heal your allies, support them, bolster the camp defenses, rally your allies, etc.
    • Heals and buffs should be applied to your allies this cycle.
  • Bonus 1: Tag and include any other player to gain a +10 bonus to your roll!
  • Bonus 2: Thanks to your prior effort and preparation, you gain a +8 bonus to your roll!
  • Add the total bonus (18) to your rollcode like so: ?r attack E E 18 # Pyromancy | CharName | 550C5A
  • Damage: Regardless of what action you perform in combat, take 20 retaliation damage, the moment you post and record it within the [status*] BBcode. Take 40 instead if you used a special action.
  • (Contribution) Combat Progress:
    • Add your roll result to the Combat Progress.
    • (Contribution) Combat Progress: 0000 count UP!
    • The number will be compared with a hidden value to determine the difficulty of cycle 6. How well can you beat back the apes before something bigger come?
  • Camp Support:
    • If your roll result is 40+, add one to the Camp Support count.
    • Camp Support: X count UP!
    • At the end of this cycle, the amount reached here will help you in the next cycle.

Code:
[hp=current]max[/hp]
[status]
Red Fever (3)
(-55 HP from Retaliation damage)
[/status]

Post here

[action]
Bot result here
[/action]
(Contribution) Combat Progress: XXXX/????
Camp Support: X

Play Sheet Link


 
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Hanno Futaba

❮ Shield of Hope ❯
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Chanlye
179 / 275


Task: Stolen Goods
Red Fever (3) - Anger
(-15 HP from Fever)
(-55 HP from Retaliation)

The whole mess caused by the apes added by the fact the fever was causing so much trouble was only eased by the fact some people were helping him out. Hanno could thank @Magdalyn, @Sarina Knights, @Ludmilla Orphys, and @Meridion Selgarde for the help.

But the problems were just starting because it seemed the ape shenanigans met no end!

With the horde approaching, and Hanno's anger increasing even further, his blood boiled and he was truly tired of being nice.

Hanno shoved his shield down on the ground, making it look around confused before widening its eyes seeing that the Faerin was just about to kick its side. The shield tried to wiggle away, but the impact came and it suddenly began spinning forward, charging into the battlefield and slamming against the apes like a ferocious Beyblade out of control.

While his shield caused mayhem on the battlefield, Hanno acted like a goalkeeper, clenching his fists and slamming hits with all his strength against the reckless monkeys and trying to push them back while trying to cover Sarina, who was trying to cheer people up from before, so he had to make sure to repay the kindness.

Yeah, even when he was tired of being nice, there was still some room for being nice, after all.

Taunting (taunt)

Rolls


Protect
1d100 (29) + 25 + 15 + 18 = 87
87 damage * 2 = 174
Protecting @Sarina Knights


(Contribution) Combat Progress: 174/????
Camp Support: 0

Play Sheet
 
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Sean Poteitoku

❮ Blade of Hope ❯
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75 / 160


Red Fever (3) Happy
(-55 HP from Retaliation damage)


Sean had been resting when the attack started. He wanted to cool down, and it seemed to work a bit too well as he became extremely happy that the fighting went as well as it did. His rest would be short-lived, though, as the apes started their counter-offensive. He got up and stretched. "Alright, let's keep the momentum of that previous fight going!"

Grabbing his sword, Sean leapt to the trees once more. He noticed @Hanno Futaba keeping a group of apes back. There, I should help them. He launched himself off a tree and into the hordes approaching his ally, deftly slicing through multiple apes. However, he quickly realized that his offensive had put him into the line of fire. He quickly moved to back off, doing his best to block the apes' attacks on him, but the sheer numbers let them get some decent hits as he returns to his comrades.

"Need to remember not to do that... It's fine, though. I have faith in you all!"

Rolls


Normal Attack
1d100 (22) + 25 + 15 + 25 + 10 + 8 = 105
105 x 2 = 210
210 damage
Slash Weapons | Sean Poteitoku | 550C5A
Roll Result
1d6 (4) = 4
Sean | Red Fever (3) | 550C5 (1-2: Anger, 3: Sadness, 4: Joy, 5: Fear, 6: Disgust)


(Contribution) Combat Progress: 384/????
Camp Support: 0

Play Sheet Link
 

Ludmilla Orphys

❮ God's Exceed ❯
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75 / 130


Red Fever (3 - Emotion: Fear)
Unaffiliated

-55 from Retaliation DMG


The jungle came alive around Ludmilla as she curled up in the hollow of a destroyed wagon, shaking in fear. How had she come to be here? Where was she and what had she been doing before this?

All she could remember was bending down to examine a Whistle's corpse, then the Red Fever in her status tray ticking up by one and then...and then...
Then she saw red, red, red, bounded through it, chewing and ripping with gluttonous glee. What was it that she had eaten? No, it couldn't be-

The thunderous chorus of hooting and clash of Lions against apes filled her mind with images of further carnage, her own body among the fallen and trampled. The conflict had not found her yet, maybe there was still time to escape and log out and figure out what the hell had come over her-

OOK OOK EEK!


A tiny brain barely held in a simian skull shudders into view before her, peeking with wild eyes into her hidey-hole and reaching in a hairy scrabbling hand to try and pull her out.

The nearby @Siliya would hear first a shrill screech of mixed terror and cornered fury, followed by a blast of gore from some unseen cavity of rubble. Emerging from the spattered remains of an ape is the form of one shivering, clearly shaken Ludmilla Orphys, even bloodier than before (if that was even possible).

As the encroaching wave of apes surged over their minced comrade, Ludmilla cowered and blindly swung with a miniature astral rift that she had manifested at her fingertips, its cutting power enough to inspire a measure of caution from the apes whose attention she had drawn with her cornered flailing.

Rolls


Protect
1d100 (82) + 5 + 0 +18 = 105
105 damage x 2 = 210
Give 1 ally in your zone the Protected status: @Siliya is Protected
Astramancy | Ludmilla Orphys | 550C5A


(Contribution) Combat Progress: 594/????
Camp Support: 0

Play Sheet Link
 

Asher

❮ Shield of Hope ❯
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34 / 100


Red Fever (3) // Joy
-55 HP from Retaliation damage (84 > 29)
+5 HP from Regeneration (29 > 34)


It was foolish to think that the threat had been routed. Asher had never come out this far, never really left the more significant part of Falderen, but he had heard stories. Even without the Starcalled, there were some individuals who were brave enough (read: stupid enough) to come out far away from civilization for precious materials or adventure. He didn't care enough to ask, honestly, and he hadn't been brave enough to come with them. That had changed, obviously, but, nevertheless, there had always been stories about the wildlife out here. How dangerous it was.

And sometimes you don't believe a thing until it's in your face, happening to you at that moment. So when the Apes appeared and the Lions fell into battle against them with as much gumption as, well, a pride defending their territory, a bubble of excitement welled up inside Asher's chest. As soon as his fist landed against the solar plexus of an enemy, it burst into a high-pitched bark of a laugh that made him smile, made his cheeks dimple, and his canines glitter in the sun. He spun around, aiming a round-house kick at another enemy, but in misjudging the height of his adversary, he accidentally swept the leg out from under them instead.

A fellow cub took up the opening and that Ape was no more.

Glancing up, grinning like a loon, Asher straightened and bounced on the balls of his feet. "Nice work!" he told @Athena before tackling another nearby menace onto the forest floor, his bright eyes and grinning face a mockery of the danger around them...and his blinking low HP bar. He didn't care. There was nothing better than the sound of his fist connecting with damaged flesh over and over again.

Rolls


Roll Result
1d6 (4) = 4
Asher | Red Fever (3) | 550C5

Steady Attack
6d20 exploding (10 + 19 + 13 + 7 + 6 + 18) + 0 + 0 + 18 = 91
91 damage

91 x 2 = 182


(Contribution) Combat Progress: 776 / xxx
Camp Support: 0

Play Sheet Link
 

Cleo Looker

❮ Pathfinder ❯
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NG+
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571
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5,785
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3,500
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25
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Culaco
119 / 160


Red Fever (3) | Joy
(-20 HP from Retaliation damage)


The signs of an approaching horde should have been terrifying, should have filled any sane person with dread. Even though they'd killed plenty of these apes, that didn't mean that they couldn't be a threat. Any normal person would feel a surge of fear when they saw the approaching numbers, surging in the direction of the camp in a clearly aggressive manner.

So they, why did her heart sing with joy?

The analytical side of her brain told Cleo that surely something was wrong here. But she had to push it aside, spears manifesting in her hands as she turned to @Vina Skysong and gave the woman a look that she hoped would inspire courage.

I'm going to provide covering fire for everybody. Make sure that nobody takes any bad hits!


And then, she began to launch spears. As she usually did. A rain of crimson death began to ascend from her location, before descending upon the approaching horde, in an attempt to thin out their numbers before they could ever reach the frontline.

Rolls


Roll Result
1d6 (4) = 4
Cleo Looker | Red Fever (3) | 550C5 (1-2: Anger, 3: Sadness, 4: Joy, 5: Fear, 6: Disgust)

Mastery Check
1d100 (48) + 20 + 18 = 86
Ranged Weapons | Cleo Looker | 550C5A


(Contribution) Combat Progress: 862/????
Camp Support: 1

Play Sheet Link
 
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Bradwynne

❮ Blade of Hope ❯
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92 / 180


Red Fever (3): Joy
-20 HP from Retaliation Damage
-15 HP from same emotion roll result


As all of the operations were smashing successes, Bradwynne could not help but to hum a joyful tune. This was really an unprecedented event, and so he could not help to be happy. More so since it was his plan that was successful. He felt really elated and confident that he then set up another plan in motion for the next incoming battle.

He then set up a small outpost just near the thick of battle so that anyone who had really serious injuries would be treated here. He surmised that if he kept on healing up more able men to battle those monkeys (yes they really looked more like monkeys to him than apes), they could tide over this situation, as it will become more of a siege than a mere pitched battle. As he then finished the outpost, he then identified three people in the front lines who needed his quick assistance. Along with his good friend @Sean Poteitoku, he then sent two luminal fonts of healing towards two other people he did not know about before he moved back to the infirmary that he had erected.

Rolls


Heal (AoE)
1d20 (1) + 25 + 15 + 18 = 20 (Total divided by 3)
+20 HP to 3 targets (@Sean Poteitoku, @Ludmilla Orphys, @Asher)
Divine Magic | Bradwynne | 550C5A


(Contribution) Combat Progress: 921/????
Camp Support: 2
Play Sheet Link
 

Madison Mortiere

Magia
H
NG+
Messages
171
Gold
0
Mastery
0
Valor
34
Event
0
Special
0
61 / 160


Unaffiliated - aligned with Lion Arms
Red Fever (3) - Sadness
(-55 HP from Retaliation damage)


So much senseless death and destruction.

The Reckless Apes running amok, tearing through the camp in waves. The Lion Arms and their hopeful recruits, slinging their spells and striking them down just as quick as they arrived.

For a moment, Madison wondered if all of this could have been avoided.

How? Don't fucking ask her--she's not that kind of problem solver!

She turned to @Asher and @Athena, who were holding their own in hand to hand combat. "Keep them busy," the gunslinger snarled before dipping into the shadows herself to try and get a drop on some unsuspecting attackers. Their bloodrage made that incredibly difficult, of course; there was something about going (for a lack of better term) apeshit that made them far more aware of their surroundings than should have been possible.

Rolls


Roll Result
1d6 (3) = 3
Madison Freebird | Red Fever (3) | 550C5

Sneak Attack
1d100 (12) + 25 + 15 + 15 + 18 = 85
85 damage (doubled to 170)
Sneak Attack unsuccessful! You have disadvantage on your next save roll
Ranged Weapons | Madison Freebird | 550C5A


(Contribution) Combat Progress: 1091/????
Camp Support: 2

Play Sheet Link
 

Siliya

F
Messages
11
Gold
0
Mastery
0
Valor
10
Event
0
Special
0
Thanarosa
52 / 100


Protected by @Ludmilla Orphys
Red Fever (3) - Joy
(-28 HP from Retaliation damage)


It was finally time, to make her grand debut. No longer would she be denied the opportunity to dive into battle. It truly was a do or die moment and she couldn't wait to get into the thick of things. Was it reckless? Definitely. Would that stop her? No, of course it wouldn't. Another girl, taller than her, charged forwards and started to tear apart the apes with what appeared to be bare hands. How everyone so freakishly strong? She really couldn't emulate anything she had seen from the other Lion Arms members. Oh well, she would have to come up with something on her own. Creativity never was her strong suit but...

There was plenty of material to work with, almost too much. And yet, as she channeled and shaped the shadows always seemed to want more. With the break in formation that @Ludmilla Orphys provided, Siliya took the opportunity to strike from the flank. She wrapped herself in the shadows to maximize her surprise, then lashed with her arms. Flecks of shadows peeled off her impromptu cloak before coiling themsleves around her targets and choking the life out of them. A lot better than her previous attempt with a knife, she noted. Range was important when she was so small. She committed her previous actions to memory, looking to improve upon them when she had time to experiment. A few of the apes had managed to land retaliatory strikes, but Siliya had managed to avoid the worst of attacks due to the opportunistic flank. This was where she belonged.

Rolls


Roll Result
1d6 (4) = 4
Siliya | Red Fever (3) | 550C5A (1-2: Anger, 3: Sadness, 4: Joy, 5: Fear, 6: Disgust)

Heavy Attack
1d100 (67) + 0 + 0 + 18 + 20 = 105 * 2 = 210
210 damage
You cannot move this cycle
Evoke | Siliya | 550C5A


(Contribution) Combat Progress: 1301/????
Camp Support: 2

Play Sheet Link
 

Vina Skysong

❮ Lyrical ❯
B
NG+
Messages
572
Gold
6,030
Mastery
4,440
Valor
36
Event
0
Special
0
Wolfy
86 / 145

Lion Arms Member - Squire
Red Fever (3) - Fear
(-40 HP from Retaliation damage)


The rescue attempt had been a success, for which Vina was really glad: as long as everyone got out of this expedition alive she could consider it a success. However, as they returned to the camp and went over the events up until now she was struck with a sense of dread. These apes were more than just a bunch of hooligans, and while the other Lions had managed to take care of them so far she didn't think the problems would end here.

Her fears were validated when they received the alarm that a massive horde of apes was approaching the camp. Clearly the primates had decided that if more subtle methods weren't going to work they'd drive away the invaders by force and numbers. Vina turned even paler than she usually was, her ears going flat against her head and her tail tucked between her legs as she clutched her staff. Everyone who was part of this expedition was capable, but could such a small group ward off an actual army of apes, who do not seem to fear death?

Vina might actually have lost her nerve entirely and gone into hiding if it wasn't for Cleo. Vina looked at the detective, the redhead's confidence helping Vina calm down enough to smile back, if still clearly unnerved.

Understood. Be careful out there~


Taking a deep breath the druidess looked at where the apes had already gotten close enough to the camp to engage some of the frontline defenders. It was still a terrifying sight, but now Vina had enough courage to do her part. Her azure eyes fell upon three people who looked like they could use some assistance from afar.

Vina wetted her lips even as she put away her staff and pulled her flute out of her inventory instead, putting the instrument to her lips. Taking a deep breath she began to play, the music weaving its way through the battlefield through carefully directed winds. The winds brought with them rejuvenating energy that matched the jungle's vibrancy, but also Vina's innate wish for everyone here: to make it back home alive.


❰ Rejuvenating Rhythm ❱


Rolls

Roll Result
1d6 (5) = 5

Vina Skysong | Red Fever (3) | 550C5 (1-2: Anger, 3: Sadness, 4: Joy, 5: Fear, 6: Disgust)

Power Heal (AoE)
1d100 (40) + 25 + 10 + 15 + 18 = 36 (Total divided by 3)
+36 HP to 3 targets (Asher, Madison, and Siliya)
Gain the Vulnerable state
Harmonic Magic | Vina Skysong | 550C5A
Contribution Score = 108


(Contribution) Combat Progress: 1409/????
Camp Support: 3

Play Sheet Link
 
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Messages
157
Gold
0
Mastery
0
Valor
0
Event
0
Special
0
Vais

The Pantone Demon

95 / 190


Faction: None Affiliated
Task: Frontline Combat
Red Fever (3) - Fear
(-55 HP from Retaliation damage)


Between the pure carnage that had ensued and the countless waves that had kept on coming, he was starting to became fearful they might get overrun soon If nothing would change. He could escape with easy If he had to but he couldn't say the same for the others whom weren't efficient in speedy like maneuvers. It didn't help either panic and even death was settling in with the recruits whom had taken on more than they could chew. The situation was starting to become dire. He should his head though. He wouldn't allow his fear get the best of him. He had been in numerous combat engagements before. He wasn't going to let this one get to him, especially when the lives of the MIT rested on his shoulders. Grinning his teeth with whatever courage he could muster, he tightened his grasp around the handle of his blade and waited for the horde to come to him.

Standing in front of the main gate, as the apes drew in closer and countless spells of magic fired over his head from the top of the walls, He quickly shot glances at @Sean Poteitoku, @Asher and @Ludmilla Orphys who seemed distracted or too overly enthusiastic. He called out towards them.

FOCUS NOW! THERE'S MORE INBOUND! AND KEEP YOURSELVES CLOSE, ESPECIALL NEAR THE WALLS!


Protecting the main gate, he could exactly cover their flanks but that was, he was sure they could handle it for the time being or somebody on the walls could cover them. When the enemy finally came within reach of his blade, he took a step forward and began unleashing a series of powerful slashes in nearly all directions. Despite his efforts however, over the span of several minutes, several broke through his barrage and managed to land a dozen wounds or so on his body. For a moment, he staggered back before giving into his anger, trigging him to slam his odachi forward into the ground, tearing through one of advancing apes in the process.

Rolls


Red Fever
1d6 (5) = 5(fear)
Seto Kurama | Red Fever (3) | 550C5

Steady Attack
6d20 exploding (12 + 15 + 17 + 14 + 16 + 6) + 20 + 15 + 30 + 18 = 163
163 damage
10(Tagged @Sean Poteitoku, @Asher and @Ludmilla Orphys ) = 173
x 2(apes being reckless) = 346
Guard Arts | Seto Kurama | 550C5A



(Contribution) Combat Progress: 1,755/????
Camp Support: 3

Character Sheet
 
Last edited:

Athena

H
Messages
51
Gold
0
Mastery
0
Valor
14
Event
0
Special
0
67 / 110


Red Fever (3) (The Big Sad)
(-28 HP from Retaliation damage)(Protected by Harlow)


The sudden flow of tears seemed unending, the sadness of the sight around her crushing her soul. The poor apes, falling in droves to the poor fallen sinners around her. They all needed to repent. Life was a wonderful thing, and to see it end so suddenly for no reason was heart wrenching. There was nothing she could do about it though, in fact she was being forced to participate in this barbaric slaughter.

Her blindfold was pretty much more water than cloth at this point. One of the biggest sinners of all @Asher seemed to revel in the bloodshed. His evil was apparent, as though he had come from the pits of hell itself, the grinning embodiment of the devil incarnate. She retched, barely holding back the contents of her stomach. She could barely stand having to be... allies... with him.

Her blonde hair flew in the wind, as she raised her sheathed sword, bonking the ape that had been tripped right on his exposed pink brain. There was a disturbing gooshing noise and she fell to her knees, sobbing.

There is no hope, no forgiveness. Endra, strike us all down, our sins are too great! Our only penance is in death!


Athena screeched dramatically, raising her sword halfheartedly to smack one of the apes gnawing on her arm. All she could think was that the poor animal was probably more scared of her than she was of it.

Rolls


Counter
1d100 (68) + 5 + 0 + 23 = 96 x2
192 damage
Counter failed. No additional damage dealt and no damage reduction
Hyper Sense | Athena | 550C5A


(Contribution) Combat Progress: 1,947/????
Camp Support: 3

Play Sheet Link
 
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Matilda

❮ Dissonant Exterminator ❯
B
Messages
98
Gold
0
Mastery
0
Valor
6
Event
0
Special
0
@Malzel
41 / 145


Red Fever (3) Sadness
(-55 HP from Retaliation damage)
-15 rolled sadness twice


After eliminating the monkeys that had attempted to steal some of the cargo MIT needed, Majolica had found a quiet out of the way place to sit.

Hehe, I have to remember to stay hidden. It's not time to reveal myself, yet. Hehe, when I do everyone's going to be very shocked and excited? Well, maybe they will, then again maybe they won't remember me or care.

The sadness welling up inside the little witch felt like it was getting worse.

Why do I feel this way? Hehe, it's not natural. I never feel like this, hehehe.

As Majolica pondered her emotions a certain rumbling would get her attention rather quickly. Jumping up from her seat, Majolica ran to get a better vantage point. Reaching the edge of the camp, Majolica's eyes widened as she saw the oncoming horde of apes.

I have to do something... but what if I'm not strong enough to save anyone? No! I can't think like that.

Suddenly, Majolica spied @Hanno Futaba throwing himself into combat.

It's Hanno! I'll try and provide backup, hehe. I have to make sure he and the others don't get hurt! I can feel sad later!

Still cloaked and attempting to hide her identity from the group, Majolica took the field hoping to stay unnoticed.

Seeing a group of apes rushing at Hanno, Majolica channeled her magic. Suddenly, an explosion of black and purple fire erupted in the middle of the oncoming group turning several of the apes into nothing but ash and bone.

Rolls


Normal Attack
1d100 (44) + 25 + 20 + 25 + 18 = 132 x2 = 264
132 damage

Dark Magic | Majolica | 550C5A


(Contribution) Combat Progress: 2211/????
Camp Support: 3

Play Sheet Link
 
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Harlow

M
Messages
68
Gold
0
Mastery
0
Valor
18
Event
0
Special
0
93 / 195


Red Fever (3) - Sadness
(-55 HP from Retaliation damage)


Following the success of the Skullbearer encounter, Harlow returned to camp with the others, cautious not to stray too far from the group and be lost in the labyrinthian jungles. That was an explorer's job. It seemed a portion of the Lion's manpower had spent time providing camp upkeep while the three trials were carried out. This made their return to the bloodstained Camp Nisus a great deal less red than the last time he'd seen it. @Emilia's healing had certainly raised some sullen spirits, alongside @Meridion Selgarde cleaning up some of the corpses. It all culminated in a drastic increase to the overall hopefulness.

Harlow felt no such buoyancy. He looked to the allies he'd just fought alongside, finding their departure wordless. Harlow stood motionless and alone among the cogs of civilization, a ghost. Nothing but the fading stain of his breath and fingerprints on the glass.

Hey, I'm Harlow. I got your back for the next one!
"This is Harlow."

Hello! Harlow here. Thanks for the backup earlier.
"This is Harlow."

Yo! We make a great team. I'm Harlow! Maybe we can hang out later?
"This is Harlow."

He practiced in the post-combat calm, standing beneath the same mushroom he'd sat earlier.



The peace did not persist. He hadn't expected it to. The earth itself quivered, but Harlow stood steady amidst the imminent, rising tide. Levi shouted a command, shocking troops into action. As the walls began to crack, gritty, grasping, anguished fingers worming through the gaps, apes charging through wherever they found path.

This hesitation that rose within was no stranger to Harlow. It was omnipresent, always asking. Could he reclaim his honor? Was he even worthy? Only now, it rang louder, deafening. The answer? No. It was a desperate, despondent world, drowning itself in egotism. Harlow was no hero. Here, he felt hardly human. He was unworthy. Unforgivable.

He heard another call out something similar, finding @Athena. He stared as they fell to their knees. In an instant, Harlow appeared at her side. As she attempted to strike back one of the apes herself, Harlow's katana met another, hindering the enemy's lunge, narrowly preventing it from rushing the fallen, hopeless one.

He too was hopeless, but it had never stopped him. He'd been this deep in the well of wallows before. That didn't mean he wouldn't fight his way out of it again.

Don't worry. I'm here. I'll protect you.

"This is Harlow."

Rolls


Protect
1d100 (3) + 15 + 5 + 15 + 18 = 56 (*2)
112 damage
Giving @Athena Protected status
Hyper Sense | Harlow | 550C5A


(Contribution) Combat Progress: 2323/????
Camp Support: 3

Play Sheet Link
 
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Fina Drago

Magia
B
NG+
Messages
542
Gold
2,290
Mastery
1,305
Valor
31
Event
0
Special
0
OOC
BlancBlack
84 / 140


Red Fever (3) / Disgust
-20 HP from Retaliation damage


The rescue was a success, which was good. There was also the bonus of feeling rather nice for obliterating some stupid monkeys. Returning to the camp along with the rest of the squad, Fina was able to have a bit of a breather as all immediate issues seemed to be resolved. Of course, there was still plenty to do around the camp itself. A bunch of work for the folk who didn't join either of the two smaller expeditions nor the squad that slaughtered the group of elite monkeys.

Shame that this brief episode of peace did not last long. As the ground started vibrating, the feline's ears twitched, hearing the distant monkey sounds growing closer and closer by the moment. Gritting her teeth, Fina got up again and readied herself for combat. However, as soon as the monkeys started flooding out of the woods, something in the girl changed.

The anger that accompanied her faded as if it were never there, to begin with. Instead, a nauseating sense of disgust began permeating her entire body. Those exposed brains, dirt-covered bodies, generally filthy appearance, and no display of proper intellect. All of it combined together; it almost made the girl heave in sheer disgust. There was no way she could face those things up close, she wouldn't be able to keep her composure at all.

So instead, she turned around and dashed back behind the barricades, right past @Vina Skysong, who started performing to support others. Even if the feline wasn't one of her targets, at least she appreciated the fact there was something beautiful to counter some of that disgusting horribleness.

Now for her own action, she figured the best way to help others was to keep repairing the palisades. Any and all defense was good against such a horde of opponents. Not to mention that some of the monkeys were careless enough to impale themselves on pikes and other broken pieces of wood sticking out of the barrier. Thankfully her in-game body was more than physically capable of such a task.

Rolls


Roll Result
1d6 (6) = 6
Fina Drago | Red Fever (3) | 550C5

Expertise Check
1d100 (86) + 20 + 18 = 124
Fitness | Fina Drago | 550C5A


(Contribution) Combat Progress: 2 447/????
Camp Support: 4

 
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