Rokishire DINNER RUSH [Cycle 9]
LITTLE DOGGO’s strategy in the kitchen has paid off as she and Kyra manage to produce fourteen main dish plates for the hungry patrons outside of their kitchen. They’re simple, convenient, but the flavor is still good enough—not that some of their customers will notice after their second cup of ale on an empty stomach.
The drinks have been flowing thanks to the efforts of Ruby and Azykia, but with each filled cup of ale and mead the barrel keeps getting lighter and lighter… and even the pitchers of wine are beginning to run dangerously low. Vina’s performance has certainly gathered more attention than the whispered tales of Karlirah, their cries and cheers loud enough to even be lightly heard in the cellar where Moonsong is currently taking a moment for herself.
Before long the face of the woman seems to be gone from the gathered crowd on the floor, though if she has simply abandoned the tavern altogether or has moved somewhere else within it is hard to tell. Over at the counter patrons keep trying to grab the attention of someone, anyone at this point really, as they seek for a place where they can lie down to rest… or simply get to know their newfound companions better in a quieter and private space.
DINNER RUSH
Late dinner rush is still in full swing, with the residents of Hovelis eager to get a good bite to eat and some soothing entertainment to end their day ona high note—while incoming travelers brought to town by the Harvest Moon celebrations are eager to get a sample of what it's like to be a Hovelisian now that the sun has finally set and the night has begun. No matter where you look there's always a need to be found, and their owners wish to have them met to excellence.
Those needs and the work needed will henceforth be represented by HP. Their growing frenzy and discontentment will be represented by SP. SP will count up every cycle, the higher it gets, the more difficult it may be to perform necessary tasks.
❰ 164 / 999 ❱
❰ 1046 / 2000 ❱
Rooms can now be filled and used as a way to passively deal "DMG" every single turn to the frenzy of Dinner Rush, and also keep patrons away from the crowded floor. Be weary however, this allows patrons the time to rest and they may come back with an increased lust for drink and song...
- 1/2 Falder Rooms
- 2/3 Staround Suites
- 2/5 Hovelis Rest
- 6/10 A Bed
Main Courses and Ingredients can now be used to add modifiers to the cooking rolls for the purpose of dealing with either HP, restoring EN to allies, reducing SP, or creative effects. This can be done through a Bonus Action, in increments of 5 (Main Course), 10 (Secondary) or 15 (Ingredients) used to gain x1 Stack of the ❰ SERVICE ❱ Buff. (+5/+3/+1 per stack on the action).
Main dishes can now be used as modifiers for ATTACK rolls made.
There are currently FOURTEEN Main Dishes prepared...
Meanwhile things are busy over in the kitchen, though the provided entertainment has taken some of the heat and pressure from the patrons lingering by the kitchen doors as their focus is now on the stage.
- 160/300 Main Course
- 165/300 Secondary
- 57/200 Ingredients
Things are still quite busy over at the counter, and while more drinks have been dispensed (hmm those barrels feeling awfully light now on those last pours...) for the patrons many still linger about the counter as they wait to rent a room—hopeful for a discount as their fingers tap impatiently agains the counter. Judging by the look on their faces it will take some convincing to upgrade them into the pricier rooms...
- 8/25 Wine
- 15/50 Ale
- 25/100 Mead
The floor is currently full, with patrons lingering long after they've completed their meals to enjoy the display that Vina has to offer. It seems that, for the time being, Karlirah's discord attempts have been twarted, and the woman has seemingly disappeared from the sea of faces... Meanwhile the current mood of the tavern is cheerful, the show and song doing wonders to entertain the many patrons within and help them relax after a long and arduous day.
The stage is currently in use by Vina...
Guidelines
- The word Maximum for this Cycle is currently: OPEN, write as much as you want.
- There will be no word Minimum, so long as you put in a true effort. Muse can be a fickle thing at times after all...
- The next Cycle will be posted in 24 to 36 Hours
- For this Cycle, you will need to identify the Inn's needs, and serve at one of the above mentioned stations. The Kitchen will need manned and worked, orders will need proper communication, food and drinks served, and patrons will need socialized with to feel welcomed. There are many things the workers can do to assist in all of these, or even carve their own path to assist their co-workers.
- This thread will be using Vesuvyan's Energy Action system.
- You may post several times this cycle.
- @Azykia, @Crimson Ruby, @Kyra Vashtana, @LITTLE DOGGO, @Moonsong, @Vina Skysong
Code:
[banner=#CHARCOLOR][metercolor=1.0]purple[/metercolor][metertext=#663fb8][size=5][fa]fas fa-moon need-icon [/fa][/size] 100 / 100[/metertext]
[hp=00]00[/hp]
[status][size=7]
Cycle 9: STATION
[/size][/status][/banner]
Your post here
[action]
ROLL
[/action]
▣ Action: Summarize your action here
Play Sheet - Actions don't matter as they will be freeform, but I will need it for Health, Expertise, and Saves.
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