125 / 160
-20 HP from Pressure
The pressure grew, becoming overwhelming to the Magia, who struggled against restraints and pain, shaking her head and gasping for air as she frowned, staring at Fiora and the aberration clashing in a fierce fight.
She wasn't going to stop.
Ronja struggled, widening her eyes while watching Fiora throwing herself in danger over and over, going even far to double-kick the monster in complete reckless abandon. "FIORA!" She yelled, clenching her fists and struggling as hard as she could, trying to brute force her way out of her prison, but once again, to no avail.
Fiora wasn't going to stop. She wasn't going to run away.
The Magia tried to make her eyes flicker to shoot a magitech laser toward the monster, only for it to falter and dissipate midway. The dissonant flesh simply didn't allow her to use her abilities.
Fiora wasn't going to leave, she wasn't listening to Ronja.
Her eyes shifted to look at Fiora, just in time to see the monster roaring and widening its mouth before shooting its tongue to try and slap around the knightess, desiring to devour the elf.
Fiora was going to die there because of her!
Ronja's eyes teared up, and she screamed desperately- "PLEASE DON'T! PLEASE!" She called, struggling, and pulling herself as hard as she could, trying to rip the flesh, using every inch of enhanced strength her magia body had to offer.
A flickering glimpse of the faltering UI soon showed a message.
Warning, r̴e̸a̴l̶ ̷b̴o̸d̴y̶'̶s̸ ̷l̷e̴v̵e̷l̴ of s̶͕̭͍̯͊̍́̄̈̓̎͐̅̍͒̍̃̀̽̏̄̕̚͝t̷̡͚̮̝̲̼̬̯̞̤̮̠̲̰͚͖̲͇̰͍͑̎̔́̿̉͊̏̓̓́̊̐͊̓̚͠ŕ̵̨̛̫̝̬͓̤̙͉͈̹̠͍͕̗̣͍̟͇̳̘͌̎̇̓͗̑̿̀̏̂̚͜s̴̨̨̨̢̤͇̝̤̩̤͈̻̬̰͕͍̝̣̘̹̩̳̩̲̮͍͔͚͔̫̦̬̤͉͋́̇̆̽͠ş̴̻̊̉̃͌͆̈́ ̸̞̜͇͚̮̹̔͑̀͒̉͐͘ì̶̢̧̢̨͖̻̦̹̖͓͍̭̺͕̭̻̠̞̺̳̝̹͉͕͖̮̥̥͚̰̘͇̫̖̌̒̽͆͊̎̋̈́̀͘͜ņ̴̡͈̭̗̝̮͓̳͍̙͈͎̻̪̞̼̣̗̞͈̙̥̱̘̲̲̝͇̗̂̋̈͜͝ͅạ̷̗͈̭̜͎͆͒͆̂̂̓̄͋͆̄̓̓̈́́͋̾͊̅̐͑̽̊̚̚̕͘͜͝sing rapidly. Immedia̵͔͉̍̄t̶̢̗͙̜̙̃̀̾̚e̵̞̲̻͉͛͘͜ ̵̝̞̐̀̀͌̃͛̀͊̏̍̈́l̶̨̡̡̙̮̦̗̘͔͉͑ȍ̷̤̝̹̪̌̅́̚g̶̙̋͒̍̂͗̿̂ ̷͍̹̣͔͛̆o̵̻͚̩̬̙̥̰̊̓̒̓̂̍̓͛͘ũ̶̥̞͇̻̣͉͑̋͆̀͌̅̚̕͘ͅt̸͇͔̩̩̺̱͈̋͝ ̸̢̻̪̍́̏͐̉͗ǐ̸̧̙̖̏̒̽̀̒͌̚s̶̨̡̰̬̗̼̤̥̙̎̈́̂͂̋́́̕ ̶̺̐͐̌̓̊͑̾́͛ṙ̵̙̲͈̜̗̲̈́͊̌̒͌̀̓͝ë̴͚̰̝̹̩̜́̔̅̉̚̚c̵̟͐̈́̽́̀̓͂̚͠ ̸̛͉̣̼̰̀͂́́̐̍͠. Access your User Interface and t̷̡͚̮̝̲̼̬̯̞̤̮̠̲̰͚͖̲͇̰͍͑̎̔́̿̉͊̏̓̓́̊̐͊̓̚͠ŕ̵̨̛̫̝̬͓̤̙͉͈̹̠͍͕̗̣͍̟͇̳̘͌̎̇̓͗̑̿̀̏̂̚͜s̴̨̨̨̢̤͇̝̤̩̤͈̻̬̰͕͍̝̣̘̹̩̳̩̲̮͍͔͚͔̫̦̬̤͉͋́̇̆̽͠ş̴̻̊̉̃͌͆̈́t̷̡͚̮̝̲̼̬̯̞̤̮̠̲̰͚͖̲͇̰͍͑̎̔́̿̉͊̏̓̓́̊̐͊̓̚͠ŕ̵̨̛̫̝̬͓̤̙͉͈̹̠͍͕̗̣͍̟͇̳̘͌̎̇̓͗̑̿̀̏̂̚͜s̴̨̨̨̢̤͇̝̤̩̤͈̻̬̰͕͍̝̣̘̹̩̳̩̲̮͍͔͚͔̫̦̬̤͉͋́̇̆̽͠ş̴̻̊̉̃͌͆̈́t̷̡͚̮̝̲̼̬̯̞̤̮̠̲̰͚͖̲͇̰͍͑̎̔́̿̉͊̏̓̓́̊̐͊̓̚͠ŕ̵̨̛̫̝̬͓̤̙͉͈̹̠͍͕̗̣͍̟͇̳̘͌̎̇̓͗̑̿̀̏̂̚͜s̴̨̨̨̢̤͇̝̤̩̤͈̻̬̰͕͍̝̣̘̹̩̳̩̲̮͍͔͚͔̫̦̬̤͉͋́̇̆̽͠ş̴̻̊̉̃͌͆̈́
l̷e̴v̵e̷l̴ of s̶͕̭͍̯͊̍́̄̈̓̎͐̅̍͒̍̃̀̽̏̄̕̚͝t̷̡͚̮̝̲̼̬̯̞̤̮̠̲̰͚͖̲͇̰͍͑̎̔́̿̉͊̏̓̓́̊̐͊̓̚͠ŕ̵̨̛̫̝̬͓̤̙͉͈̹̠͍͕̗̣͍̟͇̳̘͌̎̇̓͗̑̿̀̏̂̚͜s̴̨̨̨̢̤͇̝̤̩̤͈̻̬̰͕͍̝̣̘̹̩̳̩̲̮͍͔͚͔̫̦̬̤͉͋́̇̆̽͠ş̴̻̊̉̃͌͆̈́ ̸̞̜͇͚̮̹̔͑̀͒̉͐͘ì̶̢̧̢̨͖̻̦̹̖͓͍̭̺͕̭̻̠̞̺̳̝̹͉͕͖̮̥̥͚̰̘͇̫̖̌̒̽͆͊̎̋̈́̀͘͜ņ̴̡͈̭̗̝̮͓̳͍̙͈͎̻̪̞̼̣̗̞͈̙̥̱̘̲̲̝͇̗̂̋̈͜͝ͅạ̷̗͈̭̜͎͆͒͆̂̂̓̄͋͆̄̓̓̈́́͋̾͊̅̐͑̽̊̚̚̕͘͜͝sing rapidly. Immedia̵͔͉̍̄t̶̢̗͙̜̙̃̀̾̚e̵̞̲̻͉͛͘͜ ̵̝̞̐̀̀͌̃͛̀͊̏̍̈́l̶̨̡̡̙̮̦̗̘͔͉͑ȍ̷̤̝̹̪̌̅́̚g̶̙̋͒̍̂͗̿̂ ̷͍̹̣͔͛̆o̵̻͚̩̬̙̥̰̊̓̒̓̂̍̓͛͘ũ̶̥̞͇̻̣͉͑̋͆̀͌̅̚̕͘ͅt̸͇͔̩̩̺̱͈̋͝ ̸̢̻̪̍́̏͐̉͗ǐ̸̧̙̖̏̒̽̀̒͌̚s̶̨̡̰̬̗̼̤̥̙̎̈́̂͂̋́́̕ ̶̺̐͐̌̓̊͑̾́͛ṙ̵̙̲͈̜̗̲̈́͊̌̒͌̀̓͝ë̴͚̰̝̹̩̜́̔̅̉̚̚c̵̟͐̈́̽́̀̓͂̚͠
edi s̶͕̭͍̯͊̍́̄̈̓̎͐̅̍͒̍̃̀̽̏̄̕̚͝t̷̡͚̮̝̲̼̬̯̞̤̮̠̲̰͚͖̲͇̰͍͑̎̔́̿̉͊̏̓̓́̊̐͊̓̚͠ŕ̵̨̛̫̝̬͓̤̙͉͈̹̠͍͕̗̣͍̟͇̳̘͌̎̇̓͗̑̿̀̏̂̚͜s̴̨̨̨̢̤͇̝̤̩̤͈̻̬̰͕͍̝̣̘̹̩̳̩̲̮͍͔͚͔̫̦̬̤͉͋́̇̆̽͠ş̴̻̊̉̃͌͆̈́ ̸̞̜͇͚̮̹̔͑̀͒̉͐͘ ????
Real body..? Log out? Emergency?
Ronja had no time for this. Ronja struggled, Ronja cried, Ronja screamed at the top of her lungs, flailing and throwing everything she had to try and get free. She didn't want Fiora to die, she didn't want her to die... She didn't--
She still needed to apologize, she still needed to hug her, she still had a lot to tell her--
"FIORAAAAAAAAAA-!" She yelled, with a cracking voice as tears rolled down, and as her circuits began faltering with the pressure and her own effort to try to free herself... All this, along with the warnings.
Log out immediately.
Log out.
Emergency--
Ď̴͉i̶̘̔s̶͉̏s̷̮͊o̵̹͂ṉ̴̿a̵̪̐n̷͎̈́ṭ̴͌ ̶̪̇S̷͔̊ḙ̸̅e̸̡͗k̸͚̑e̶̖̓r̶͇͛
⠀
❰ 59 / 399 ❱
❰ 1199 / 1199 ❱
Dissonant Aura. Player UIs glitch and sputter, hindering Auto-Assist users and combat loggers. Dissonant Seekers are Immune to Corrupt, Dark Magic, and Animancy masteries.
Pressure. The Dissonant pressure doubles every Cycle, dealing 5 damage at the first cycle, 10 at the second, 20 at the third and so goes on. If the Dissonant Seeker's SP is dropped to zero, the pressure stops increasing, but it keeps dealing the damage at the beginning of every cycle. (The damage is unaffected by modifiers). Current Pressure: 20.
Sought Ones. When a Dissonant Seeker defeats a victim, it restrains them in their lair to start a process of metamorphosis. If the victim isn't freed in a day, they lose control of their body. If they aren't freed in a week, they fully transform into a Dissonant Seeker. If the Dissonant Seeker's SP is dropped to zero, the victims are freed.
Pressure. The Dissonant pressure doubles every Cycle, dealing 5 damage at the first cycle, 10 at the second, 20 at the third and so goes on. If the Dissonant Seeker's SP is dropped to zero, the pressure stops increasing, but it keeps dealing the damage at the beginning of every cycle. (The damage is unaffected by modifiers). Current Pressure: 20.
Sought Ones. When a Dissonant Seeker defeats a victim, it restrains them in their lair to start a process of metamorphosis. If the victim isn't freed in a day, they lose control of their body. If they aren't freed in a week, they fully transform into a Dissonant Seeker. If the Dissonant Seeker's SP is dropped to zero, the victims are freed.
The Dissonant Seeker does one of the four following actions, randomly against a random target:
1. Trampling - The Dissonant Seeker charges toward one target, dealing 30 damage and forcing the target to make a DC 85 Fortitude or Reflex Save. If they fail, they fall prone under the creature, and they are considered Vulnerable in the next Dissonant Seeker's Cycle. If the target uses a Vulnerability move, they become Ultra Vulnerable.
2. Dissonant Venom - The Dissonant Seeker's vipers reach for the target, biting them mercilessly with their Dissonant poison and dealing 20 damage. The target must make a DC 85 Fortitude Save to avoid becoming Poisoned for two cycles, receiving 15 damage at the beginning of each cycle (The Poisoned condition is unaffected by modifiers).
3. Echoes of Beyond - The Dissonant Seeker's lets out its out worldly shriek, echoing through the target's minds and trying to stagger them, dealing 15 damage. The target must make a DC 85 Will Save to avoid having all the rolls during the cycle be halved.
4. Tongue Hook - The Dissonant Seeker's tongue stretches out toward a target, seeking for them and slapping around the target to try and pull them into its mouth. It deals 25 damage, forcing the target to make a DC 85 Fortitude or Reflex Save to avoid being pulled into the Dissonant Seeker's jaws. At the beginning of every cycle, the target receives 10 damage, until they can succeed on the Save by using a bonus action.
If the Dissonant Seeker is taunted, the taunter must make a DC 85 Defensive Mastery Check to successfully taunt it. The Taunter is targetted and receives an extra 10 damage.
1. Trampling - The Dissonant Seeker charges toward one target, dealing 30 damage and forcing the target to make a DC 85 Fortitude or Reflex Save. If they fail, they fall prone under the creature, and they are considered Vulnerable in the next Dissonant Seeker's Cycle. If the target uses a Vulnerability move, they become Ultra Vulnerable.
2. Dissonant Venom - The Dissonant Seeker's vipers reach for the target, biting them mercilessly with their Dissonant poison and dealing 20 damage. The target must make a DC 85 Fortitude Save to avoid becoming Poisoned for two cycles, receiving 15 damage at the beginning of each cycle (The Poisoned condition is unaffected by modifiers).
3. Echoes of Beyond - The Dissonant Seeker's lets out its out worldly shriek, echoing through the target's minds and trying to stagger them, dealing 15 damage. The target must make a DC 85 Will Save to avoid having all the rolls during the cycle be halved.
4. Tongue Hook - The Dissonant Seeker's tongue stretches out toward a target, seeking for them and slapping around the target to try and pull them into its mouth. It deals 25 damage, forcing the target to make a DC 85 Fortitude or Reflex Save to avoid being pulled into the Dissonant Seeker's jaws. At the beginning of every cycle, the target receives 10 damage, until they can succeed on the Save by using a bonus action.
If the Dissonant Seeker is taunted, the taunter must make a DC 85 Defensive Mastery Check to successfully taunt it. The Taunter is targetted and receives an extra 10 damage.
Cycle Action. Tongue Hook - Fiora takes 25 damage, and must make a DC 85 Fortitude or Reflex Save to avoid being pulled into the Dissonant Seeker's jaws. If she fails, she receives 10 damage at the beginning of each Cycle, until she can succeed on the Save by using a bonus action.
Play Sheet
