325 / 325
Still unaware of the danger
Hanno laughed heartily, especially at the wink the elf had done. "
Hella, friendship is a hard deal, buddy. But you will soon get used to it. I mean-" Hanno shrugged.
"If you'd ask me, I wouldn't mind calling you a friend already, but I may be too easy of a person for this kind of stuff." He said, knowing very well that he wasn't exactly the most complex person to befriend, at least compared to others that hardly opened up.
As he finished speaking, he hopped off the cart as well, crouching near it and trying to analyze what exactly went wrong, even if he wasn't exactly skilled in this sort of thing.
It seemed that most of the wheel was shoved deep into the mud... Though a more attentive person would realize that it has been rather dry days lately, and if there was no lake in the surroundings, this amount of deep mud was... Intriguing at least.
Taking the boot of the merchant off the mud and tossing it toward the man, Hanno grinned at him.
"Sorry about your boot, buddy. But there you are-" He said, approaching the cart and getting ready to hold it tightly.
Hanno glanced at
@Erendis Ainsley, flashing her and the Brionac a grin.
"That sure would give help, I think we will need all the muscles we have for it... On one?" Hanno asked, before starting to count down.
However, within the bushes and trees, a big, eight feet tall muscular figure appeared, holding a giant ax and being followed by a group of smaller figures.
While the faerin was preoccupied with the cart, he never noticed the incoming goblins and one fearful champion among them, with malicious expressions on their faces as they saw the cart filled with expensive goods, and innocent merchants and punny looking adventurers to play around with, using their weapons.
Play Sheet
❰ 1000 / 1000 ❱
Every cycle, a d20 will be rolled to decide what action the Goblin Champion will do:
(1-2) War Cry: Gives the Goblins a 20 damage bonus this cycle. Can't be taunted.
(3-10) Tantrum: Makes three 15 damage attacks at random targets. The same target can be hit more than once. If taunted, it will deal all three attacks to the taunter instead.
(11-17) Cleave: Makes a wide arc attack, dealing 10 damage to all player characters. If taunted, it will deal 40 damage to the taunter instead.
(18-20) Trampling Charge: Deals 30 damage to a random target. If taunted during this attack, it activates a Taunt Buster, targetting and dealing 90 damage to the taunter instead.
Taunting this enemy is DC 50 against the taunter's Defense Mastery check
Goblin Minions
❰ 200 / 200 ❱
Every cycle, the goblins deal 5 damage to every player character in the field. They recover 10 HP per cycle as part of the reinforcement until their HP reaches 0. Due to their great numbers, they cannot be taunted.