Tracker
OOC & Characters
Introduction: Hello. I am Lyre. If you remember me, I have aged into an adult now. I have an education and a job. Since my days here, I have now learned to use grammar checkers. My professors have taught me to write concisely instead of word vomiting. AND I MISS YOU GUYS SO MUCH. And, to anyone I don't know, I'm excited to learn about you enough to miss you one day!
I haven't roleplayed in four years so I'm a bit rusty, but I'll try my best to keep up. I'll try to post once every day or two but my schedule gets wonky so I might be more active some weeks than others. :>
@Alphabet Chocolate
Interests: Combat, exploration, dungeon, socializing
Non-interests: Historical Romance
Thread Length: No preference
Post Length: Medium or Long posts but I'm fine with anything
Posting Pace: Once every day or two
R18 Content: I don't want any R18 content
- Catharsis. ■■■■ - The feeling of release that follows an intense or overwhelming experience in your roleplay.
- Immersion. ■■■■■ - Being deeply immersed or engaged in the story, characters, or in the fiction as a whole.
- Sociability. ■■■■■ - Being able to spend time with and enjoy the company of the people you roleplay with out of character. E.g. Talking about your roleplay together, etc.
- Mentorship. ■■■■■ - The enjoyment of seeing someone that you have guided or are responsible for, go on to do well with that knowledge.
- Expression. ■■■■■ - The expression of characters' emotions and personality (your characters and others').
- Humor. ■■■ - Roleplays having lighthearted and funny elements in them, writing for laughs.
- Edge. ■■■ - Dark themes or elements that push characters to their limit, not necessarily bleakness or the excess of it.
- Freeform. ■■■■ - The free-wheeling player fun where rules are a convenience.
- Mechanics. ■■■■ - Using the RPG mechanics the site offers, such as using actions in combat or rolling dice.
- Power. ■■■ - The enjoyment of having a powerful character through optimization allowed by the rules.
- Challenge. ■■■■ - The enjoyment of triumph or winning of defeating a great enemy or overcoming adversity.
- Risk. ■■■■ - The gambler's thrill, the fun of taking a big risk, the tension that comes with it, win or lose. Basically anything involving dice.
- Change. ■■■■■ - The desire for change and development when it comes to plot or characters.
- Closure. ■■■■■ - The ending of long or short roleplay threads, storylines and character arcs.
- Schadenfreude. ■ - The thrill of seeing the antagonist or the "bad guys" get what they deserve.
Post in this thread on your character accounts using the template below.
You can use this BBcode to link to threads. Code:
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