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Protected!
-25 12 hp due to Retal (reduced by 10 by Countering!)
Somewhere in the depths of the jungle...

Ugh. You can definitely tell those myconids were here. This place reeks.
Ash covered his mouth and nose with a grimace. There were plenty of unpleasant smells in the jungle, ones that would have bothered him even without the enhanced sense of a caenis. But the fungal smell seemed to overwhelm them all, like opening a container of food that had gone horribly moldy... or the myconid arm he'd been forced to eat after he'd lost his duel.
Ugh.
The job to drive them back seemed like it wouldn't be too bad, at least. Especially with @Hanno Futaba and @Harveste taking the same bounty. He'd seen Hanno in action, at least, and while he didn't really know Harveste, it seemed like the two of them knew each other. That was enough for him. And it wasn't like they hadn't fought myconids before. They at least had a good idea of what they were capable of...

The MIT seemed really interested in these myconids. Something about them being "scientifically significant", whatever that means...
He had barely opened his mouth when the sound of squawking birds filled the air. The snaping of breaking branches and rapid thumping of heavy footsteps grew louder as something charged their way.

Something's com-!
A enormous mass erupted from the shadows, charging Ash's way. He drew his sword and put up his guard, but it didn't stop him from being knocked back by the creature's charge. He backed off as the Myconid Caval drew itself to its full height - a hulking mass of barely-humanoid mushroom, staring at them with an assortment of disturbingly humanoid eyes.

Shkaaaaaaa...
The smell of rot grew stronger as it stomped fowards, eyes rolling independently to watch everyone in the party. It had found its quarry, and it wouldn't give up until they were all food for the mushrooms themselves!
(✦✦) Myconid Caval
Spore Cloud. After attacking this enemy, make a Expertise Check (Fitness or Knack - 45) to physically build some distance between your team and the Caval to avoid the myconid dispersing a cloud of spores upon being hit, which will hinder your team. The person posting after a failed spore cloud check takes an extra 15 damage and reduce their main action roll result by 15.
Rolls
Counter
1d100 (45) + 20 + 15 + 20 = 100 (Double damage dealt!)
100 damage
Counter successful! 20 damage added. Take 10 less damage
Guard Arts | Ash Vargold | Attacking some fun guys
Expertise Check
1d100 (96) + 15 = 111 (Success!)
Fitness | Ash Vargold | Spore Cloud
Play Sheet Link
Code:
[box2][IMG]https://cdn.discordapp.com/attachments/933448598325186625/1004865862521593987/banner_myconid3.jpg[/IMG]
[banner=#cf4051](✦✦) [B]Myconid Caval[/B][/banner][CENTER][enemyhp=<Current HP>]5[/enemyhp][fa]fas fa-shield-halved[/fa] [B]DC 50 [/B][fa]fas fa-axe[/fa] [B]Retal 35[/B][/CENTER]
[box][I][B]Spore Cloud.[/B] [/I]After [I]attacking [/I]this enemy, make a Expertise Check (Fitness or Knack - 45) to physically build some distance between your team and the Caval to avoid the myconid dispersing a cloud of spores upon being hit, which will hinder your team. The person posting [I]after [/I]a failed spore cloud check takes an extra [B]15 damage[/B] and reduce their main action roll result by [B]15[/B].[/box][/box2]
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