225 / 275
Climbed out of the hole.
Protecting Harveste
Recovering from the fall, Hanno got on his knees, helping Nawa to stand on her feet before his ears twitched listening to the voices above. A frown crossed his face, and he glared up at the malicious tone they held.
"I will come! Hang in there!" Hanno yelled, holding a breath and looking at Nawa's eyes.
"Nawa, you need to stay safe, alright? We will fight those guys and we will get you out of here." He said, looking at her firmly before the sounds of Harveste's magic caught his attention, making him hurry up.
Taking his shield, Hanno grabbed firmly on any surface he could to start climbing upwards quickly, soon jumping out of the hole and landing right next to Harveste, seeing her spell wrapping one of the monsters.
"Hell, these are really ugly ones, and I will make you guys get even uglier-" He clenched his fists on the shield, making a protective magical dome surround Harveste before he charged toward the Ugly One Reaper, slamming his shield against them before leaning back to try and block the path of the creatures.
Expertise Check
1d100 (84) + 20 = 104
Fitness | Hanno Futaba | 991
Protect
1d100 (29) + 25 + 15 = 69
69 damage
Give @Harveste Protected status
Guard Arts | Hanno Futaba | 991
@Harveste gains save roll advantage (Protect Aura)
Play Sheet

Struggling to recover, Nawa looked at Hanno, shaking her head. "B-But I want to help!" She tried to call, but the faerin knight was already gone.
Desperate, she tried to climb the hole as he did, but soon she found herself falling butt-first on the ground, making her wince and purse her lips, muttering a spell that wrapped her with the warm and soothing magic, while her own regenerative nature healed her.
Nawa's HP
77 / 100
Fallen in a hole, she must make a DC 50 Fitness Check as part of her movement to try to climb up. Otherwise, she is one zone away from the enemies.
+22 HP from Self Heal
+5 HP from Regeneration
Expertise Check
1d100 (49) + 0 = 49
Fitness | Nawa - npc | 991
Heal (Single)
1d20 (17) + 5 + 0 = 22
+22 HP to 1 target
Nature | Nawa - npc | 991
Nawa's Sheet

"Tsk-" The Reaper clicked their tongue, squirming against the thorns that pierced them, soon widening their eyes seeing the shield bashing against their body, making them growl.

The Shaman grinned at the comeback of the faerins. "Cunning... But your defeat is inevitable." He rose his staff, starting to chant some eerie words, bringing chills to Harveste and Hanno, while spirits rose and wrapped around the Reaper, freeing them while boosting their strength.

"Grrrrr!" Annoyed, as soon as the Reaper was freed, they darted off, dodging Hanno and going straight to Harveste, swinging their scythe to try and pierce against the shield that protected her, with the blade of the scythe dripping with dangerous venom while it pierced the defenses of the shield.

Raising their lantern, the Keeper laughed once again, disregarding the suffering of their friend. "WAKAKAKHAHAHAHAHA! GREAT, SHAMAN! I CAN FEEL THE POWER! AND NOW... THEY WILL FEEL IT AS WELL!" With their eyes brimming in flames, the lantern was opened, and a wide hellish fire escaped from it, seeking to reach Hanno and Harveste, while at the same time part of it went straight into the hole, trying to catch the little girl too!
Ugly One Reaper
The Reaper will randomly do one of these three actions:
Quick Scythe. The Reaper randomly tries to attack in their current zone with their scythe twice, dealing 10 damage each attack. One attack can be Taunted with a DC 40 and both attacks can be taunted with a DC 60, the taunter receives 20 damage each instead.
Venom Scythe. The Reaper makes their blade brim with venom before striking a random target in their current zone, dealing 15 damage, the target must make a DC 100 Fortitude Save to avoid receiving 5 damage every round, being able to make a new Fortitude Save whenever they are affected by a healing action.
Boomerang Scythe. The Reaper throws their scythe like a boomerang, randomly hitting a target within one zone of distance and dealing 25 damage. Can be Taunted with a DC 60, the taunter receives 50 damage each instead.
Disruption. The Reaper won't act for one round if its SP reaches zero
Venom Scythe activated: Attacking Harveste and dealing 15 25 damage, she must pass a DC 100 Fortitude Save to avoid receiving 5 damage every cycle.
Ugly One Lantern Keeper
The Lantern Keeper will randomly do one of these three actions:
Blinding Lantern. The Lantern Keeper's brighten their lantern, randomly trying to blind someone in their zone. The target must pass a DC 50 Fortitude Save to avoid receiving a -30 penalty on their main action roll.
Scorching Lantern. The Lantern Keeper releases the flames from their lantern, trying to engulf everyone within one zone of distance. Everyone must pass a DC 50 Reflex Save to avoid receiving 15 damage.
Psychic Lantern. The Lantern Keeper randomly tries to mesmerize someone with the eerie flames of their lantern. The target must pass a DC 50 Will Save to avoid being unable to act in the round.
Disruption. The Latern Keeper won't act for two rounds if its SP reaches zero
Scorching Lantern activated: Everyone must pass a DC 50 Reflex Save to avoid receiving 15 25 damage.
Ugly One Shaman
The Shaman will randomly do one of these three actions:
Spirit Rage. The Shaman calls the spirits to randomy attack one target within one zone of distance and deals 25 damage. Can be Taunted with a DC 40, the taunter receives 50 damage instead.
Spirit Embrace. The Shaman calls the spirits to heal his allies. Every enemy heals 30 HP.
Spirit Intent. The Shaman calls the spirits to strengthen his allies. Every enemy deals 10 extra damage.
Disruption. The Shaman won't act for three rounds if its SP reaches zero.
Spirit Intent activated: Reaper and Latern Keeper's damage is increased by 10 this Cycle.
@Harveste
(Code templates are from Tarkya's Compendium!)