100 / 100
Mood: Anxious
Since the fall of the Kurungaar Mother boss, Nero has been hanging out at Camp Nisus. He spent all of his gaming time helping with menial tasks like unloading supplies and patching up the stake fence. His goal was to connect with more experienced players, who might be able to help him on his personal quest in the future.
As someone whose build revolves entirely around powering skills with expendable magical rocks, Nero's eyes lit up like a Christmas tree when he saw the Jade Jaguar being pinned up on the bounty board. Nero buzzed around the bounty board inspecting the ugly-drawn picture of the animal at all angle, making sure that it really was a jaguar made of jade. Once he had confirmed that his eyes and reading skills were, in fact, not deceiving him, the brunette snatched a paper from the board with excitement stoking a fire in his eyes. How powerful will the jade be if he were to use it as fuel for his gauntlet? Nero asked himself as his eyes pingponged back and forth from his golden gauntlet to the bounty paper.
The next order of business was to find others who would party with him.
H-hey! Did you know that, uhm, jade is a very rare mineral? And, uh, this jaguar is completely composed of it, supposedly.
How about you join me to find one that we can split, and uh, study or sell or whatever?
How about you join me to find one that we can split, and uh, study or sell or whatever?
The brunette stood near the bounty board and awkwardly reached out to random people, who, in return, would wave their hand awkwardly as they either completely out-ranked him or were already in a party. Many of the passing adventurers seemed keen to tackle the extreme variants as well, which could easily demolish him by just looking at him.
Rolls
Roll Result
1d4 (2) = 2
Fate Gravitation | Nero | Jaded Quarry
Hey gang @Wolfe @Tyr @Bonnie Bonbon and welcome to our cool lil bounty run. We're gonna do things a little bit different than other groups because I like to be extra. Anyways, just follow my lead and you guys will be alright! If you don't like a particular mechanic or are confused by it, let me or Mina (Bonnie's player) know. We'll gladly help y'all out with any questions y'all might have.
So, Cycle 1, we're gonna begin with a little team building exercise. Everyone needs to make a Fate Gacha roll to see how strongly our characters gravitate toward one another, the closer we are numerically, the better. I'll discuss what that means in future cycles. For now, let's just do ?r 1d4 # Fate Gravitation | Name | 1061C1
We don't need a Play Sheet Link until we enter combat, which might be C2 or C3!
Also, here's the post template:
So, Cycle 1, we're gonna begin with a little team building exercise. Everyone needs to make a Fate Gacha roll to see how strongly our characters gravitate toward one another, the closer we are numerically, the better. I'll discuss what that means in future cycles. For now, let's just do ?r 1d4 # Fate Gravitation | Name | 1061C1
We don't need a Play Sheet Link until we enter combat, which might be C2 or C3!
Also, here's the post template:
Code:
[hp=current]max[/hp]
[status]
Mood: Something
[/status]
Post here
[action]
Bot result here
[/action]
Play Sheet Link
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