Kyra couldn't help but wonder at the other girl's odd tick. The constant need to itch her hand, as if there was some rash, or other affliction on the back of it. She assumed that it was some sort of nervous tick - like how Kyra's right ear would fold over slightly, or her tail would twitch in agitation in some cases - but as to why it was occurring, she had no idea.

Kyra cocked her head as she realised that she'd said far more than she'd meant to. She had gotten comfortable, far faster than she had expected. An internal shrug, and she decided it wasn't worth mulling over - that sometimes happened in these games.

Her ears twitched as she caught the sound of something crunching nearby, off to their left. She fought the urge to turn and face it, instead forcing herself to continue walking forwards. A few seconds later, a similar crunch. Then another. She cocked her head to the left again, trying to keep any sign of her awareness of her face, as she whispered to Katelyn.


"Games? Oh, well, I played a lot of online rpgs, things like the original Guild Wars when it was still around. A bit of World of Warcraft...some lesser known ones like the Lord of the Rings Online, or D&D Online...oh and BDO - err, that's Black Desert Online...I played a lot of the more...well, social games. I guess. Oh, and a few virtual reality ones as well, especially once the mainstream games got their own VR components!"
Kyra cocked her head as she realised that she'd said far more than she'd meant to. She had gotten comfortable, far faster than she had expected. An internal shrug, and she decided it wasn't worth mulling over - that sometimes happened in these games.

"Although I've never seen anything like this. This game is on a whole other level, compared to everything else. Even the fact that it has an incorporated pain system. Not to mention you can turn off the game assist, and cast/fight everything using your own knowledge...it's intense, in a way. But I kinda like that, as weird as that may be...it makes the immersion far more engaging. I guess it also makes the game that much more challenging, too, in a way..."
Her ears twitched as she caught the sound of something crunching nearby, off to their left. She fought the urge to turn and face it, instead forcing herself to continue walking forwards. A few seconds later, a similar crunch. Then another. She cocked her head to the left again, trying to keep any sign of her awareness of her face, as she whispered to Katelyn.

"Something in the woods on our left. It's been following us for a moment...but it's trying to stay out of our awareness. Might be best not to immediately confront it, but allow it to come to us..."