Astorea - Mr. Zenrod's farm
Their travels had been stressful to say the least, and all these days were always split between monstrosities coming their way, or life-threatening situations that far exceeded their expectations. Adventuring never felt this stressful, but she knew this isn't bad luck attached to them whenever they are together. It's just mere coincidences.
So when a job this simple came about, Fiora felt compelled to take it up and show it to Ronja. It was as simple as to take care of an old man's farm, nothing seemed out of the ordinary besides the explicit mentions of magic and that it's "been a long time" since the last person came about to take care of it. Regardless, the grizzly yet fibble old man left the house and farm to their care, without so much but a doodled up list across a papyrus.
"How do I look?" Fiora called out, just as she closed the front door behind her, having switched from her typical armor to a pair of patched up trousers, long boots and working gloves, her top consisting solely of a white shirt, not so different to a newbie's, only this one found more wear and tear than a newcomer's would, tucked in right inside her pants, held together by a belt. With her sleeves rolled up, the only thing out of place was just how long her hair is when let loose, it would touch the ground if she kneeled.
But at this point that's an usual for them...
"I never thought I would play farmer in this game. Ever. Just look at this place though! it's almost like this guy's some kind of rich noble and just left all of it to our care like nothing. " And the terrain was no joke, it's massive if not ancient. One would expect there would be someone dying to work on these soils, but instead both the elf and magia were hired for it. In comparison to the rest of the farms one can see, this one did have a nice windmill closeby, aswell as the shed at a relatively short distance, and the ample grounds to the left of the crop fields that were strictly split up for the animals, packed with all what they could need of. "Either way uhh, I never... Worked on a farm. But I figured it would be nice for us to try it out? The world's more than just killing big NPCs anyways." And given how their last adventure went, and her own in that regard, some fresh air in a midday like this never came off wrong.
Welcome to Zenrod's magical farm!
Bad Weeds!
Use Knack (DC 70) to pull out the bad weeds trying to destroy your poor crops! Success or failure, roll a 1d100.
1: ???
2-20: Oh-oh, looks like you got a MONSTER WEED!
20-50: Pumpkins are pretty popular nowdays. But unfortunately, this one is known for it's appetite.
51-99: Nice, no bad weeds or anything!
100: ???
If you got a monster weed or a pumpkin, roll a 1d3 for it's LP. [0/6]
Lurker

1-3 LP 70 DC 15 RETAL
❰ ??? / ??? ❱
When attacking the Lurker, roll Fortitude or Reflex (DC 75) to either avoid or brush off the sticky substance the Lurker spits. Failure to do so will force -10 to all rolls. this can stack up to 2 times.
Pumpkin Mimic

1-3 LP 60 DC 15 RETAL
❰ ??? / ??? ❱
Every turn that the Pumpkin remains alive it will spit a seed. The seed starts with 1 LP. If the pumpkin is still alive by the next turn or the seed is not broken, it will transform into a Pumpkin Mimic JR! The Pumpkin Mimic JR does 10 retal per turn and forces a fortitude or reflex save with DC 60. If failed, it will impose disadvantage on attacks. If the Pumpkin Mimic dies, all Pumpkin Mimic JRs die. A target can't be grappled by more than 1 pumpkin JR
Feed the animals!
Use any check you like to feed the animals! There's currently cows, horses, chickens, pigs, tortoises and hedgehogs. You can choose to feed the snakes, which will add a +40 to modifiers, but you run the risk of getting a nasty bite for trying unless you find the means to safely handle them.
For every turn where the animals are not tended to, there runs a risk they escape and start eating the crops! [0/500]
The Shed
The Shed's a mess. Tools all over the place, gardening equipment aswell as pesticides spilled over. There is much to be done to clean up this whole area, but perhaps there's something of use if you can look over all the rubbish and garbage spilled all across?
Roll any check you feel would fit so long as you can flavour it to clean up the shed and start organizing it's tidbits here and there. [0/250]