It was a strange thought that her investigation would begin not even a few minutes after character creation, but well, when one kept an ear close to the ground and was used to listening out for clues and gossip, one tended to find a lead relatively quickly. Research had shown that places like inns and taverns tended to be popular places in games for information gathering and quest collecting, so she'd had no reason to believe any different just because Terrasphere was a different kind of game. You could take the gamer out of the game, but their habits tended to remain, or so the psychological analysts had informed her. She'd not been too sure about it until she'd sat at a bar and just listened out for passing conversations.
Really, she felt that she'd struck gold. Listening to a bunch of people drinking and talking about some 'poor newbie' or something along those lines. It matched up with information they'd received, about the girl connected to the MetaVenture incident through a family member, declared deceased herself. Meeting that family had been a particularly hard part of the investigation, that they had already been wounded by VR once only to lose another loved one to it was probably a pain that was unimagineable. They had, at the very least, been supportive of her investigation and had given her as much information as possible. Granted, not much of it could be useful, considering that she was looking for somebody online, where basically everybody, including herself, went by a fake name.
Still, all she could really do was wander the beginner town and hope beyond hope that she found some sort of clue. A passing conversation, anything really. She had to keep her senses sharpened and honed. Really though, it was quite a longshot. After all, what were the chances that she happened across somebody with 'Quincy' written above their head, or something as equally telling? It was like walking around in reality and hoping that the target just happened to be wearing a nametag with their name on it.
@Quincy
Really, she felt that she'd struck gold. Listening to a bunch of people drinking and talking about some 'poor newbie' or something along those lines. It matched up with information they'd received, about the girl connected to the MetaVenture incident through a family member, declared deceased herself. Meeting that family had been a particularly hard part of the investigation, that they had already been wounded by VR once only to lose another loved one to it was probably a pain that was unimagineable. They had, at the very least, been supportive of her investigation and had given her as much information as possible. Granted, not much of it could be useful, considering that she was looking for somebody online, where basically everybody, including herself, went by a fake name.
Still, all she could really do was wander the beginner town and hope beyond hope that she found some sort of clue. A passing conversation, anything really. She had to keep her senses sharpened and honed. Really though, it was quite a longshot. After all, what were the chances that she happened across somebody with 'Quincy' written above their head, or something as equally telling? It was like walking around in reality and hoping that the target just happened to be wearing a nametag with their name on it.
@Quincy
