aurabalone's OOC Tracker

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OOC & Characters



Introduction: Hi! I'm Aura, I used They/Them pronouns, please. I'm a jeweler by skill, but a paper pusher by day, so I will have a mild amount of time to reply each day. It's been a long time since I've been on this style of RP board, so it's gonna take me some time to get confident enough to reach out. I'm always open to chatting about rp and plotting, even if I don't have time to start things all the time.

Interests: Slice of Life, Exploration, Dungeon, Research, Survival
Non-interests: Doom and gloom for Doom and gloom's sake. Dark themes fine, but with reason. NSFW for the sake of thrill. IF it makes sens in character, fine.

Thread Length: No preference
Post Length: I'll likely do 150-200 words first posts, and then match to my partner(s)
Posting Pace: Once a day in each thread or more

R18 Content: Fade-to-black scenes

  • Catharsis. ■■■ - The feeling of release that follows an intense or overwhelming experience in your roleplay.
  • Immersion. ■■■■■ - Being deeply immersed or engaged in the story, characters, or in the fiction as a whole.
  • Sociability. ■■■■■ - Being able to spend time with and enjoy the company of the people you roleplay with out of character. E.g. Talking about your roleplay together, etc.
  • Mentorship. ■■■■ - The enjoyment of seeing someone that you have guided or are responsible for, go on to do well with that knowledge.
  • Expression. ■■■■ - The expression of characters' emotions and personality (your characters and others').
  • Humor. ■■ - Roleplays having lighthearted and funny elements in them, writing for laughs.
  • Edge. ■■ - Dark themes or elements that push characters to their limit, not necessarily bleakness or the excess of it.
  • Freeform. ■■■ - The free-wheeling player fun where rules are a convenience.
  • Mechanics. ■■■ - Using the RPG mechanics the site offers, such as using actions in combat or rolling dice.
  • Power. ■■ - The enjoyment of having a powerful character through optimization allowed by the rules.
  • Challenge. ■■■ - The enjoyment of triumph or winning of defeating a great enemy or overcoming adversity.
  • Risk. - The gambler's thrill, the fun of taking a big risk, the tension that comes with it, win or lose. Basically anything involving dice.
  • Change. ■■■■ - The desire for change and development when it comes to plot or characters.
  • Closure. ■■ - The ending of long or short roleplay threads, storylines and character arcs.
  • Schadenfreude. - The thrill of seeing the antagonist or the "bad guys" get what they deserve.
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