Tracker
OOC & Characters
Introduction:
I'm a guy who roleplays.
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Interests: Character development and interaction, no matter the context
Non-interests: PVPgaming-not unless I know you.
Thread Length: No preference
Post Length: ~200-400 words per post. I have no preference towards your post length.
Posting Pace: Variable, but usually as soon as I can when available
R18 Content: Fade-to-black scenes
- Catharsis. ■■■ - The feeling of release that follows an intense or overwhelming experience in your roleplay.
- Immersion. ■■■■ - Being deeply immersed or engaged in the story, characters, or in the fiction as a whole.
- Sociability. ■■■■ - Being able to spend time with and enjoy the company of the people you roleplay with out of character. E.g. Talking about your roleplay together, etc.
- Mentorship. ■■■ - The enjoyment of seeing someone that you have guided or are responsible for, go on to do well with that knowledge.
- Expression. ■■■■ - The expression of characters' emotions and personality (your characters and others').
- Humor. ■■■ - Roleplays having lighthearted and funny elements in them, writing for laughs.
- Edge. ■■■ - Dark themes or elements that push characters to their limit, not necessarily bleakness or the excess of it.
- Freeform. ■■■ - The free-wheeling player fun where rules are a convenience.
- Mechanics. ■■■ - Using the RPG mechanics the site offers, such as using actions in combat or rolling dice.
- Power. ■■■ - The enjoyment of having a powerful character through optimization allowed by the rules.
- Challenge. ■■■■ - The enjoyment of triumph or winning of defeating a great enemy or overcoming adversity.
- Risk. ■■■■ - The gambler's thrill, the fun of taking a big risk, the tension that comes with it, win or lose. Basically anything involving dice.
- Change. ■■■■■ - The desire for change and development when it comes to plot or characters.
- Closure. ■■■■■ - The ending of long or short roleplay threads, storylines and character arcs.
- Schadenfreude. ■■ - The thrill of seeing the antagonist or the "bad guys" get what they deserve.
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