đź’  1.1 Update Megathread

Asch

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Changes - Part 1

Below are the first of many planned changes we plan on releasing as a part of the 1.1 Mega-update that will come out in stages.

Summer Event. Everyone who participated in the Blue Sky Bluer Water event has been given an extra VP so they can at least buy the cheapest item on that banner.

Real Life. Roleplay threads and posts in the Real Life forum will now give the same rewards as any other locations. We didn't see a need to restrict it for IC reasons, because OOCly, it takes the same amount of effort to write these posts. Just be aware that you don't gain anything IC by living your real life, this is purely a meta change.

DM Rewards. DM rewards have been increased from 40gp/20mp to 50gp/25mp. Thank you for entertaining others!

Dungeon Mastering. A new rule has been added to the DM's Code of Conduct that states that DMs may only run 1 challenge at a time. Our intention with this change is to:
  1. Help DMs focus on running and completing their one challenge
  2. Help DMs manage their workload, so they don't burn out
There are also many new changes regarding DMing, be sure to read the newly added Important category on the Wiki.

DM/Narrator Threads. As of this patch note, we will be allowing all OOC accounts to participate in 1 small-grouped Narrator Thread and up to 2 DM Threads at any given time. This should give members a bit more flexibility with DM content that may be a bit slower-paced and/or allow them to resume a paused challenge more easily.

Nationality. The Nationality portion on character's sheet will now use the adjective instead of the noun form of the country (e.g. Japanese instead of Japan, etc.) The character sheet creator has been changed to reflect this. Changes to the current characters will be handled by staff, so members don't have to do anything in particular.

Happy Autumn. To wrap up, here's a freebie to celebrate the coming of autumn! Enjoy the free stuff and happy TSing!
 

Asch

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Changes - Part 2


Permadeath. The Death wiki page has been revised. Basically, permadeath is no longer a thing for TS2. Instead, you will go to Narrator jail while they devise a way for your character to come back.

For a roleplay with a long-running narrative like TS, we need characters with developed story arcs and connections to stick around until the end. There is already a case of this new rule being tested, ala @Jester!

Finally, from now on when your death-counter reaches 5 and each time after that, they will permanently lose a random foundational memory or an existing relationship connection.
 
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Asch

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Changes - Part 3


Forums Dropdown. The forums button on the navigation bar has been changed so the dropdown is always visible. Now, you can always find your content the moment you open the site without having to scroll down to access it.

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