Complete Side Story Trinity Challenge Tier 2: Trials of the Starcalled

Pandora*

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Narrator Domains: Shonen-esque Mahou Shoujo, Sci-Fi, Psychological, SRPG, Battle Design
BATTLE SECTION








《 Terrasphere Mascot 》
Trinity



BREAK [TRI
❰ 999 / 999 ❱
Oversoul

❰ 1485 / 3333 ❱

Simple | Normal | Intelligent | Genius
[Marked for Execution]

ACTIONS


Actions

Trinity Strike:
Main Action

Trio of slaps.
  • 3d33 on a single target.
  • Range: 1
  • Save Difficulty: Fortitude/Reflex JRPG
  • (OP=1) Enhance: Save Difficulty Up JRPG -> Wild


Turn the Wheel:
Main Action

The wheel of hair is turning!
  • 3d33 on all in the targeted zone. The dice can be divided between different zones within Trinity's remaining movement.
  • inflicts 3 stacks of Hitstun on all involved targets.
  • Range:1 - Remaining Movement
  • Save Difficulty: Fortitude JRPG
  • (OP=1) Scatter: Displaces all targets.to adjacent zones.


Tri-Burst:
Main Action

Bang bang bang! Bangbangbangbangbangbangbang.... it goes on.
  • 33d3 on any target within range. The total damage can be divided between targets freely.
  • inflicts 1 stacks of Hitstun on all involved targets.
  • Range: 3
  • Save Difficulty: Reflex/Will Visual Novel
  • (OP=1) Stunlock: Immobilize and seal special actions of all targets in one of the targeted zones.

Time-Out:
Main Action
Pyramid that contains the 'Out of Bounds'. Always stay in the play zone favored players, kay?!
  • Seals one target causing immobility and inability to target anything besides self or the seal. Seal causes 99 True Damage to the victim in every damage phase and they cannot be healed or buffed. The seal can only be damaged by BREAK reaching 0
  • If only trapped characters remain on the map. The battle is lost..
  • Increased likeliness of use as HP drops.
  • Range: 99
OOB Pyramid: HP: 1 | BREAK: 333


DANGER!DANGER!DANGER!:
Main Action
Places a Danger! mark on 3 different zones. Anyone within those zones on the next damage phase takes 3d100 True Damage.
  • Range: 99

OVERSOUL: Tri-Beam:
Ultimate Action
Azure streams falling!. A silent voice activates the biggest laser kay?
  • 3d333, each die on a different random zone of the map.
  • Range: 99
  • Consumes 10 Oversoul. Counts as a Main action.
  • Save Difficulty: Reflex/Will Suffering




| Bonus/Free Actions

Rule of 3:
Bonus Action

Sets damage to 33, 111, or 333 True Damage. Cannot be set unless the possible max damage of the paired action is higher than the selection.
  • Increased chance of use if Rule of 3 can bring target's HP to 0 before mitigation and save rolls.

Players! Give It Your All!:
Initiative/Free Action

Buffs all player's saves by 50, Oversoul by 1, and Crit chance by 3 until the next damage phase.
  • Only uses on Cycle 1 and any cycle thereafter where a player is KO'd.


Particle Control:
Bonus Action

Controls particles of light for attack and defense.
  • Adds 3+3 Flat Damage to each die roll per Oversoul accumulated. 1 stack of Hitstun per 3 stacks of Oversoul.
  • (OP=1) Enhance: 3+6 Flat Damage to each die roll per Oversoul accumulated. 1 stack of Hitstun per 3 stacks of Oversoul.
.


Rule Change!:
Bonus Action

Alters system mechanics by a 1d3. Changes do not dupe, dice decrease with each set change that cycle.
  • Rule Change! Type Banned: Deactivates 1 action from all enemies for the current cycle.
  • Rule Change! Type Linearity: Limits all player's movement to straight lines (no diagonals) for the current cycle.
  • Rule Change! Type Fair: (SP above 0) Negate all critical rolls from enemies for the current cycle.



| Passives


Tri-Act:
Passive
Overclocking actions beyond limits.
  • Takes three actions (including BAs and Free Actions) every turn.


Mascot:
Passive
Face of the System.
  • Cannot inflict death, only knockouts. Does not enter any form of Enraged status


Hyper Armor:
Psasive | | SP=0 Cancel!

Unflinching.
  • Cannot be moved by any actions. Critical attacks cannot be triggered.


System Limiter:
Passive

World Limit:Intact
  • Nat 1s and Nat 100s special effects are negated (crits, special events etc).

Level Up!:
Passive

Yay for kills, kay!?
  • Restores all BREAK, increases damage dealt, and reduces damage taken by 10% (vs results) for every player KO'd. Takes effect immediately upon achievement.
  • Level +1: Damage Dealt +10% | Damage Taken -10%

Adaption 3:
Psasive | | SP=333 Cancel!

Adapt to repetitive forms of attack.
  • Takes half damage when attacked with any 3 actions used prior.
Examples
Burst > Burst (damage halved) > Burst (damage halved again)
Stable > Burst > Stable (damage halved)
Stable > Burst > Multi
Character A Wild > Character B Wild (damage halved)
Character A Wild > Character B Critical



W O O T:
Passive
Oversoul maxes in the cycle 3 damage phase before taking any action regardless of its state.



| Extra
Extra:.
  • SP Recovery: 333 at 0 | 999 at Max Oversoul
  • Taunt; 333 Action1 - 666 Action 2 - 999 action 3 (Must be within range to get targeted or closest available will be chosen by default.)
  • Movement: 3 (Rover)
  • Location: D4




Battle Map


QGzEP56.png



< Victory Condition: Defeat Trinity >

Map Details

Trinity Center: Simulation Chamber
((Area)
Safety mechanisms are in place. Death is impossible here. However the UI is also unavailable.




 

Chako

❮ Lyrical ❯
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AliceShiki
Oversoul [0/10]
218 / 300

Surge Used
Hitstun x3
Vulnerable

+15 HP - Regeneration


The song from the fox girl was nice. Even if its magic wasn't aimed at Chako, Chako felt a bit rejuvenated from it.

Right... I'm not alone here. We can take Trinity down, and then I NEVER EVER HAVE TO SEE HER AGAIN!

Chako's breath had finally stabilized in those past few seconds of battle... Only, Trinity charged at her with a hair slap that hurt far more than it should... "You really..."

And then the triangle came. That disgusting triangle came once again... This time at the nice girl whose summon helped Chako get up... The fur in Chako's tails, as well as her hair, both started rising up... Chako hissed, then screamed, "I really really hate you!"

Chako really wished she could help the girl, but she had no idea how to even break that triangle, so she instead focused on her nearest allies... If she could help them, then they could surely help the summoner girl.

So, Chako started dancing once more, a strange dance filled with all her annoyance at Trinity, as well as her desire to help that girl. She didn't even know what she was doing anymore. It was a completely improvised dance by a complete amateur.

Nonetheless, her magic answered, helping the monkey boy get up on his feet, and surrounding him, the mostly silent masked woman, and the dog girl with the usual faint yellow light, "Rip her to shreds, everyone!" Chako hissed again.

... And please save that kind summoner. The triangle is terrifying.

Rolls

Movement: D4 (Actions)

OS Action: Turning Point -> Surge Replenished.

OS Action: Enhance -> +20 to Power Buff

FA - Surge: +150 to Power Buff

OS Passive - Dispel: 1x Hitstun from @Eva ;1x Hitstun from @Little Doggo

BA: Revive: @Dynamax

FA - Infuse: Heals @Dynamax for 25 HP

Passive - Regeneration: Heals self for 15 HP

AoE Power Buff
2d100 (71 + 71) + 25 + 25 + 50 + 25 + 4 + 150 + 20 = 441 / 3
+147 extra damage to 3 targets for 1 attack
You are Vulnerable.
Power Buff: @Little Doggo @Dynamax @Eva
AoE | Harmonic Magic | Chako | Trinity


Character Sheet
Oversoul Charges: 0/10 OP
 
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251 / 310
Oversoul [4/10]
 Explorer's League (Golden Whistle)


+147 Buff from @Chako
+1 Movement
from Over-Tempo



















Rolls

Movement: D2 → D4 → Act

OS ACTION: UNITE! (@Eva)

Roll Result

1d2 (1) = 1

Reckless Valiance! | LITTLE DOGGO | 2138C3

FA: Charge
Passive.
Add a 25 to a damage bonus pool at the beginning of your turn, which carries over each cycle. When the charge reaches its maximum, it will automatically activate regardless of what action you perform that cycle.
Maximum charge: 75

FA: Combo (@Dynamax)
Whenever an ally within range performs an attack action, either you or your ally may use a 40 damage modifier in either of your post (Giving the +40 to DOGGO)

Passive: Duelist
If you attack an enemy while on their space:
Deal 25 True Damage

BA: Duelist

If you attack an enemy while on their space:
Deal 50 extra damage.

Roll Result

14d100 (19 + 87 + 57 + 37 + 48 + 71 + 18 + 94 + 86 + 55 + 92 + 5 + 26 + 50) + 1d200 (83) + 96 = 924 - 10% = 831

Reckless Attack Gamba | LITTLE DOGGO | 2138C3


Trinity: 629/3333 HP | 143/999 SP (repeat for every enemy attacked)
Play Sheet (Signature Mastery: Holy Magic)
Oversoul Charges: 5/10 OP
 
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180 / 310

Location: D3
Super Vulnerable
Charge: 25/75
Buffed: 147 (@Chako)
Revived by @Chako

Infused by +25 HP (@Chako)


Max frowned, seeing his post mortem condition, pouting a bit when Trinity teased his protective stance, crossing his arms and averting his eyes. "Yeah right, princess— whatever, where the hell is the respawn button?" He asked, annoyed while peeking back at the battlefield, feeling rather agitated. He didn't like just watching people fight when he could be in the fray. Even less so when the cheesy Pyramid CC showed up once again, locking one of the supports away.

He huffed, tapping his feet several times, but before he could throw another tantrum, @Chako's dance suddenly made his invisible, real body wiggle and be shoved back to his body, that was suddenly recovered from most of the wounds.

"Haaah!" Max pulled an air abruptly, like someone waking up startled. He looked at his hands and at his sword scattered on the floor and blinked. "Wh- What the hell?!?!" Max jumped on his feet, wagging his monkey tail, feeling the dance magic empowering his muscles once again. "Did you just revive me?! There are revive spells in this game?!" His grin widened.

So that's what that tutorial girl meant. If he really made sure his supports didn't die, it didn't matter how many times he died, they would just revive him back and they would never lose!

"Fuck yeah! Doggo, we are invincible!" Max roared, yanking his sword from the floor and charging toward Trinity, swinging at her with all the might he could muster to break her defenses, rotating to follow up with a strike on the Pyramid, trying to free @Lily from her restraints. "Time to get you outta there too!"

Rolls


Movement: Displaced to C3 > D3

(FA) Combo

+40 damage to Special Actions (@Little Doggo)
Weapon Arts | Dynamax

Special Burst Attack
20d20 (17 + 2 + 2 + 8 + 20 + 3 + 18 + 8 + 20 + 7 + 3 + 1 + 15 + 5 + 7 + 19 + 9 + 17 + 16 + 4 + 5 + 20 + 10 + 20 + 16 + 2) 247 = 521 (10%) = 469 damage on Trinity
Special Burst Attack | Dynamax | 2138C3

(Medium Armor Ability) Twice
You may perform 2 actions and 1 BA or 1 action and 2 BAs this cycle.
Dynamax | 2138C3

Special Reckless Attack
25[MR]+50[WR]+25[Passive]+10[OS]
Converting 80 out of 110 bonus on 2d100 dice
1d200 + 4d100 (80 + 3 + 27 + 85 + 16) + 30 = 241 damage on OOB Pyramid
Special Reckless Attack (Part 2) | Speed Technique | Dynamax | 2138C3

(BA) Cover
Fully Covering @Lily's damage
Geomancy | Dynamax


Trinity: 160/3333 HP | -92/999 SP
OOB Pyramid: 1/1 HP | 92/333 SP
Build Sheet (Signature Mastery: Speed Weapons)
Oversoul Charges: 0/10 OP
 
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Eva

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Oversoul [1/10]
241 / 300
Immobile from Timed Execution
Vulnerable from Timed Execution
-53HP from Trinity
+65 HP from @Vina Skysong
+147 damage from @Chako
+150 damage from Surge
All status ailments cleared



Despite being a League of Legends Sona lookalike, Trinity has seemingly skills that the MOBA counterpart doesn't, but fortunately still has the same weakness.

"I have six items now." Through the buffs, the combo, and the coordination, Eva pressed R on the Caitlyn ult. "Target marked."

Di3uRrZ.png


jNdx1II.png


Rolls

Movement: F2 > E3 > Act
Special Multi Attack
Roll Result
2d100 (71 + 96) + = 594 * 2 = 1188 Damage
United Crit Attack 2 | Eva | TrinityC3

Strategic Reposition (BA)
Move to E3

Chrono Tactics (FA)
Time Gate is at D1 and D7

Coordinate (FA)
@Eva and @Little Doggo gains +25 to Rolls

Unite (OS)
United with @Little Doggo

Cleanse (OS)
Cleansed all status ailments

Trinity: Ded/3333 HP | 0/999 SP
Build Sheet (Signature Mastery: Chronomancy)
Oversoul Charges: 1/10 OP

 
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Lily

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BlancBlack
Oversoul [8/10]
275 / 300



Status
‎‎ ‎ Imbued (by @Vina Skysong)
‎‎ ‎ Buffed (0/3 by @Vina Skysong)
‎‎ ‎ Ultra Vulnerable
‎‎ ‎ Vulnerable (Power Heal)
‎‎ ‎ Protected (by All Legs)

Whisp

LILY-MIMIC4.png

D2 → C3 → C4
Cheering
@All​

Trevor

LILY-MIMIC5.png

E3
Protect
@Lily

Flow

LILY-MIMIC6.png

C5
Cheering
@All​

Boi

LILY-MIMIC7.png

E4 → D3 → C3
B.Attack
@Trinity

Dumbo

LILY-MIMIC8.png

E4 → E5
B.Attack
@Trinity


One moment the girl was helping @Chako out of her cage via the proxy of her mimics, the next moment she was imprisoned herself. This seemed a tad unfair, didn't it? Well, at the very least there was someone who was trying to help her right after she got herself into this affair. @Dynamax was doing his best, even after the revival, but it seemed that his Monke powa just wasn't quite enough. And frankly, Lily stared at him with a blank expression, somewhat baffled that a child, of all participants, was the only one to try and save her. To hells with that!

She was going to save herself! The OOB Pyramid would suddenly fill with water that pushed against its tight constraints, and sure enough, with a bit mimic help from the outside, it was enough for the whole thing to fly apart and the water to shoot out under extreme pressure and hit Trinity right in her idol face. Together with everyone else coordinating an assault, it seemed that she was just about done.

So what better way to screw this all up than to celebrate early? Together with Lily, all of the mimics positioned themselves in almost a circle around Trinity and started dancing. Yes, the dance of shame, with the shamed one in the middle, being danced on. Take that, Trinity.

Rolls

Movement: E4 (Start + Actions)

Nymphs of Azure (Oversoul / Bonus action)
Roll Result
1d3 (3) = 2
Nymphs of Azure | Lily | 2138C3
2 Mimics created

Roll Result (Main action)
2d100 (80 + 74) 25 + 50 + 50 + 62 = 267
Special Multi Attack | Hydromancy | Lily | 2138C3
OOB Pyramid broken

Roll Result

1d100 (73) = 73
Protect | Hydromancy | Mimic (Lily) | 2138C3
OOB Pyramid destroyed

Armor ability - Twice

Twice | Lily | 2138C3

Roll Result
2d100 (36 + 34) 25 + 50 + 50 + 62 = 223 * 0.8 = 179
Special Multi Attack | Hydromancy | Lily | 2138C3
Trinity very dead

Roll Result

1d100 (87) = 87
Basic Attack | Hydromancy | Mimic 2 (Lily) | 2138C3
Trinity more very dead

Roll Result

1d100 (55) = 55
Basic Attack | Hydromancy | Mimic 3 (Lily) | 2138C3
Trinity more more very dead


OOB Pyramid: 0 / 1 HP | 000 / 333 SP
Trinity: 0 / 3 333 HP | 000 / 999 SP
Character Sheet
Oversoul Charges: 8 / 10 OP
 

Chako

❮ Lyrical ❯
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Messages
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Gold
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Mastery
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Valor
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Event
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AliceShiki
Chako's dance was stopped once she heard the sound of the triangle shattering.

It seemed like the foul-mouthed monkey boy had helped the summoner girl too, just like he helped her earlier, I should thank him properly for that later.

But for now, Chako had bigger priorities. She rushed towards the summoner girl, and gave her a big hug, "H-hey, are you okay!? Were you scared!? Y-you don't have to worry, it's gonna be alright now! Trinity won't lock you up again!" Chako quickly felt tears getting to her eyes while remembering her own short time within the triangle. The breathlessness. The pain. The loneliness... She hoped she would be able to ease the girl's experience a bit with the hug. Like how that... Summon... Did... To her.

Chako finally noticed the summons dancing around Trinity. Like doing a victory dance... And the girl in front of her seemed... She seemed... "You... Okay?

"Thank the gods..." Chako started sobbing... This is so dumb. I was so supposed to be consoling her, but... But Chako kept on sobbing... Both out of relief for the summoner girl, and relief for all this to be over. For her to never need to see Trinity again... "I'm so glad..." Chako was trembling... Right now, all she wanted was to go back to Honeyhome. To get away from this seriously messed up place.
 

Pandora*

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Narrator Domains: Shonen-esque Mahou Shoujo, Sci-Fi, Psychological, SRPG, Battle Design
Trials of the Starcalled

Trinity Center


Trinity's body burst into light as a blinking health bar over her head hit 0. A triumphant theme resounded in your ears. Your health bars filled and any azure wounds upon your flesh sealed up in an instant.

For a moment the group was left in the simulation chamber alone.

Then that voice came again.

"W O O T, as you say in text speak! Yes that was the bestest! The Favored Players did it again! Even the young can be strong in Terrasphere kay?! Wasn't that fun!? ""


Trinity walked back into the room the exact same way as at the start. Any outsider looking in would have thought the battle was about to begin rather than having just concluded. The only sign of what had taken place were the experiences of the players themselves.

Trinity Dolls, Trinity Badges and other little trinkets which could be would be considered junk loot in any normal mmo appeared in midair before each of you.

"Yay for loot kay?! Congratulations! Now you can pick any one of those prizes and take them with you as tokens of this wonderful time we had together!""


Trinity halted for a moment and closed her eyes.

"I'll even sing you a song to send you off onto further adventures!""



Nothing happened...

She opened her eyes.

"Hahaha! Silly me! I can't sing for you if you can't hear it! But I can cheer! So good luck out there! The new lands and questlines await!""


The lights that guided you all here began to reverse their flow. Now leading back to the transporter. It was time to leave.

A small triangle would appear in the corner of your UI spinning faster and faster almost like a clock hand, although for whatever reason it was impossible to tell which direction it was spinning after awhile. Eventually it faded into nothing. As well as a barely audible chiptune.

....and so the story continues.



2 Tiers of Trinity Completed...





















"So you played around again? Fuckers treating everything like a game. Players, non players, bullshit. You keep on being a doll on strings. I've found my own way."





Notice


cFVuRzt.png

Trinity Center Tier 2 Challenge
[ Trials of the Starcalled: Trinity ]
CLEARED
.
@Little Doggo @Lily @Dynamax @Eva @Vina Skysong @Chako
  • Relationships with Trinity have changed (different for each character).
  • A requirement for Tier 3 has been met.
  • 3 Champion tokens acquired.
  • See you next time!
Remember all rewards are global.

 
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