Somewhere along High march flats
80 / 100
-20HP Retaliation damage

"Are ya kidding me!?"
_____Thousand watched and listened as his blade shattered against the mass of bone that could rival a downtown building or skyscraper. Gritting his teeth as he rapidly jumped backwards as the massive claw came crashing down to deal with the last remaining pest around it. Everyone else Thousand had been with was either dead or running like cowards. He should have been right behind them but the inner battle junkie just screamed to go down swinging. The other part of him knew if he did not stop this thing here a lot more people could be hurt.
_____Some might ask how something like this monster could go unnoticed, well if people just let sealed tombs STAY SEALED maybe they would not be let out. But in reality it was not this large when it was first encountered. But it feasted on fear, death, and suffering it caused and led to entire cult who died for it's rebirth well things got out of hand real damn fast as the swordsman's attempts to dodge failed and sent him flying into the dead landscape coughing up blood.
_____Hands flipping around his UI to bring out his better blades as he rushed at the wing chipping of a piece or two before he had to kick away from it to avoid another dangerous blow. Frame sliding along the ground as he broke into a sprint pulling the large creature back into the decayed land and away from the border. he had to deal with it, or find something even more dangerous to do it for him as the swordsman spun his dual blades and conjured more to keep drawing focus. This was NOT what he wanted his weekend to be like damn it all!
Play sheet link
Rolls
Passives: Mobile and speed (Dynamism) +2 movement (2>4) per turn
---
(F)Momentum: Gain 5 extra damage per movement you have this cycle (used or unused), maximum: +75. (Current total +40)
---
(F)Torment: Deal 10 (D) flat damage to an enemy adjacent to you. (Arcanamancy)
---
(F)Disruptive: Deal 20 (A) flat SP damage when you attack. (Slash weapons)
---
(BA) Rush: Double movement speed 4>8 for this turn.
---
(A) Sharp
1d100 (16) + 40 + 23 + 50 = 129
129 damage to 'Nightmare creature'
Slash Weapons | Thousand Swords | Something from Nightmares (Starter) | +40 from momentum, +10 from torment, -20SP from Disruptive

"Thosuand"
Nightmare creature
❰ 3871 / 4000 ❱
❰ 30 / 100 ❱
-129HP, -20SP, +20SP Thousand's attack
Things to note: Attacking 'Nightmare Creature' causes -20HP Retaliation damage and grants it +20SP, Support actions will inflict -10HP Retaliation damage from 'Nightmare creature'
When 'Nightmare creature' reaches 100SP it will deal -35HP Retaliation damage until it goes back down. If it reaches or goes below zero, target takes X2 damage.
If all fighters are reduced to zero hp thread will end and who knows maybe staff will use the boss sometime.~