Tracker
OOC & Characters
Introduction: Kitty has claws likes to play with fire~
This describes a lot honestly, the characters I tend to create have a mind of their own and they aren't always--- the morally good type. I honestly believe it is more fun to walk on the edge sometimes -- one never knows where that edge might go. My ideal character type would always be some form of chaotic-- even if that chaos is chaotic good or chaotic neutral-- it is still on the spectrum of chaos.
You may call me Kitty or Rin in the ooc spectrum. When TS1 was around my original ooc account was known as Ichi. I have been roleplaying via the internet since 2006.
---Poking is very welcomed via in messages here or DMs on Discord.
Note: I am currently working on my MA. Thus so, when school is going on replies will probably suffer a little in how often things will be posted. Though I am always around on Discord. DMs are always open.
Interests: Dark themes, dark and psychological humour, angst, Chaos. Did I mention DARKNESS
Non-interests: Fluff?? (not really a non-interests-- just something I'm not the best at)
Thread Length: No preference
Post Length: I will always do at least four paragraph as an 'average'. I am not shy at all about going into novella type writing at all. I tend to stay in multi-para to novella zone.
Posting Pace: (See note in intro) I will always reply at least once a day, if not more. If I'm really in the jam at least three or four replies is constantly given.
R18 Content: OK as long as we discuss it beforehand
- Catharsis. ■■■■■ - The feeling of release that follows an intense or overwhelming experience in your roleplay.
- Immersion. ■■■■■ - Being deeply immersed or engaged in the story, characters, or in the fiction as a whole.
- Sociability. ■■■■■ - Being able to spend time with and enjoy the company of the people you roleplay with out of character. E.g. Talking about your roleplay together, etc.
- Mentorship. ■■■■ - The enjoyment of seeing someone that you have guided or are responsible for, go on to do well with that knowledge.
- Expression. ■■■■■ - The expression of characters' emotions and personality (your characters and others').
- Humor. ■■■■ - Roleplays having lighthearted and funny elements in them, writing for laughs.
- Edge. ■■■■■ - Dark themes or elements that push characters to their limit, not necessarily bleakness or the excess of it.
- Freeform. ■■■■■ - The free-wheeling player fun where rules are a convenience.
- Mechanics. ■■■■ - Using the RPG mechanics the site offers, such as using actions in combat or rolling dice.
- Power. ■■■■■ - The enjoyment of having a powerful character through optimization allowed by the rules.
- Challenge. ■■■■■ - The enjoyment of triumph or winning of defeating a great enemy or overcoming adversity.
- Risk. ■■■■■ - The gambler's thrill, the fun of taking a big risk, the tension that comes with it, win or lose. Basically anything involving dice.
- Change. ■■■■■ - The desire for change and development when it comes to plot or characters.
- Closure. ■■■■ - The ending of long or short roleplay threads, storylines and character arcs.
- Schadenfreude. ■■ - The thrill of seeing the antagonist or the "bad guys" get what they deserve.
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