Aster's OOC Tracker

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Tracker

OOC & Characters



Introduction: Hello, I'm Aster! I'm usually around from 8:30pm CST until about 6-10 hours later.

I'll make this tracker more grandiose as I figure out how to do that better and get a hold of what I need on it!

Interests: Long-term development, vicarious experience of circumstances
Non-interests: Power fantasies

Thread Length: Long (15+ replies per person)
Post Length: Average post is about 270 words, but I usually adapt to my partner's post length
Posting Pace: I reply many times a night or maybe just once a night, it depends on IRL

R18 Content: I don't want any R18 content

  • Catharsis. ■■■■ - The feeling of release that follows an intense or overwhelming experience in your roleplay.
  • Immersion. ■■■■■ - Being deeply immersed or engaged in the story, characters, or in the fiction as a whole.
  • Sociability. ■■■■■ - Being able to spend time with and enjoy the company of the people you roleplay with out of character. E.g. Talking about your roleplay together, etc.
  • Mentorship. ■■■ - The enjoyment of seeing someone that you have guided or are responsible for, go on to do well with that knowledge.
  • Expression. ■■■■■ - The expression of characters' emotions and personality (your characters and others').
  • Humor. ■■■■ - Roleplays having lighthearted and funny elements in them, writing for laughs.
  • Edge. ■■■ - Dark themes or elements that push characters to their limit, not necessarily bleakness or the excess of it.
  • Freeform. ■■■■■ - The free-wheeling player fun where rules are a convenience.
  • Mechanics. ■■ - Using the RPG mechanics the site offers, such as using actions in combat or rolling dice.
  • Power. - The enjoyment of having a powerful character through optimization allowed by the rules.
  • Challenge. ■■■■ - The enjoyment of triumph or winning of defeating a great enemy or overcoming adversity.
  • Risk. ■■ - The gambler's thrill, the fun of taking a big risk, the tension that comes with it, win or lose. Basically anything involving dice.
  • Change. ■■■■■ - The desire for change and development when it comes to plot or characters.
  • Closure. ■■■■■ - The ending of long or short roleplay threads, storylines and character arcs.
  • Schadenfreude. - The thrill of seeing the antagonist or the "bad guys" get what they deserve.
Post in this thread on your character accounts using the template below.
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