Aisling was never an outdoorsy person. Her childhood was spent in front of a monitor and fed by an endless stream of dubious online content. Good genetics were the only thing that protected her eyesight and general physical health both then and now.
Since Terrasphere, that had changed. Running around in an avatar taller and stronger than she was did weird things to her mental, and lying in a bed for so long left her feeling sore as hell. The city was crowded, and gyms were shifty, so she'd taken to making use of her home state's many hiking trails.
Walking in nature was supposed to be good for you. There were studies and everything. So even when she found herself on guard, alert for the sound of a hungry wolf or lurking ambush, she told herself that it was fine. These forests were tamed and manicured, entirely unlike the wild tangles of Terrasphere's. Even in the deepest part of them she could hear the distant rush of traffic or catch the vaguest whiff of exhaust.
It was grounding, she told herself. A reminder of what was real, even if she still struggled to find a reliable tell between reality and virtual reality. Four years ago, Terrasphere had remained a small part of her life for the brief moment it existed. Now it had become something greater, leaking into reality at an unnerving pace.
That's why these breaks were important. It was important to feel the strain in her muscles as she reached the top of a climb, to feel the painful burn in her damaged lungs. To feel weak and vulnerable, all those things that Ash wasn't and Aisling was. She had to remember that she wasn't a hero or a champion, and that even as she preached caution on her blog she was taking very real risks.
There was no magic in reality. She couldn't solve her problems with a sword or a charming smile. She was a human, and not even a particularly skilled one, dancing on the edge of a mystery that would swallow her whole with the slightest misstep. A game that killed, possibly on purpose. A government that treated those playing it as criminals, when they should be considered victims.
She still had a chance to stop. To step away, and leave the mystery to others. She should stop, before she inevitably fell.
"...I can quit whenever I want," Aisling mumbled, watched the mist from her breath mixing with the smoke rising from her cigarette, and wondered how many times she'd told that same lie.
Since Terrasphere, that had changed. Running around in an avatar taller and stronger than she was did weird things to her mental, and lying in a bed for so long left her feeling sore as hell. The city was crowded, and gyms were shifty, so she'd taken to making use of her home state's many hiking trails.
Walking in nature was supposed to be good for you. There were studies and everything. So even when she found herself on guard, alert for the sound of a hungry wolf or lurking ambush, she told herself that it was fine. These forests were tamed and manicured, entirely unlike the wild tangles of Terrasphere's. Even in the deepest part of them she could hear the distant rush of traffic or catch the vaguest whiff of exhaust.
(Was that always the case? Her senses were nothing compared to Ash, but outside of game they seemed more significant now. It was probably nothing, but...)
It was grounding, she told herself. A reminder of what was real, even if she still struggled to find a reliable tell between reality and virtual reality. Four years ago, Terrasphere had remained a small part of her life for the brief moment it existed. Now it had become something greater, leaking into reality at an unnerving pace.
(The blog, she had to admit, had been asking for it. But then there was Brian, and then Daeyon, and if she allowed herself more magical thinking she'd think their encounters had been more than coincidence.)
That's why these breaks were important. It was important to feel the strain in her muscles as she reached the top of a climb, to feel the painful burn in her damaged lungs. To feel weak and vulnerable, all those things that Ash wasn't and Aisling was. She had to remember that she wasn't a hero or a champion, and that even as she preached caution on her blog she was taking very real risks.
There was no magic in reality. She couldn't solve her problems with a sword or a charming smile. She was a human, and not even a particularly skilled one, dancing on the edge of a mystery that would swallow her whole with the slightest misstep. A game that killed, possibly on purpose. A government that treated those playing it as criminals, when they should be considered victims.
(Sometimes she found herself weighing which fate she'd rather risk - the known factor that was UI-lock, or whatever charges awaited her if she were ever caught. That she hadn't come to a conclusion yet was worrying.)
She still had a chance to stop. To step away, and leave the mystery to others. She should stop, before she inevitably fell.
"...I can quit whenever I want," Aisling mumbled, watched the mist from her breath mixing with the smoke rising from her cigarette, and wondered how many times she'd told that same lie.
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