Normal
No death
Character
Schilva Flasch
Race: Human
Age: 25
Sex: Male
Sexuality: Bisexual
Relationship: Single
Height: 5'11"
Build: Toned, lithe and limber
Reference: Here
Player
Mylar Ouyang
Nationality: Australia
Age: 20
Sex: Male
Sexuality: Bisexual
Relationship: Single
Height: 5'9"
Build: Average, tending towards lean and wiry
Reference: Here
Personality
To be the fastest, strongest, coolest swordmaster in all the lands - that is Schilva's guiding principle. His methodology: decisiveness and resolution in everything, cutting through all obstacles in one strike! One day, all villains across the lands will tremble at the mere name of The Schilva Flasch!
So it was prophesized by a delusion in a daydream.
The character of Schilva Flasch, coloured by Mylar's childish ideals of what makes a legendary hero, was created with an innate expectation. Destined supposedly for thrilling exploits and glorious tales of world-shaking valor, Schilva is an exaggerated pastiche of self-fulfilling fantasies, and so stands to be doomed by hubris.
Unfailingly self-assured, the ego of this one can be said to far exceed his abilities in many aspects, frequently leading to laughable displays of incompetence or just plain bad luck spun out of proportion by efforts to recoup his dignity. On the rare occasions that Schilva does manage to overcome a situation with purely honed skill, though, expect overwhelming levels of petty smugness. Still, if one can make the titanic effort to look past his airs of arrogance, one might find a gem in the rough. Very rough.
As cocky as he is, Schilva isn't stupid, and his pettiness is less malicious than comedic. As deluded as he is, Schilva isn't naïve or gullible, always striving to do good by a reasonably virtuous standard. Above all, as many times as he may be beaten down by the hand of fate, Schilva never stops trying. He never stops making his efforts and gunning for greatness, no matter how much misfortune and pain he might face.
Because that's what a hero would do. After all, the Schilva Flasch is a hero. The greatest swordmaster to exist, in fact, and don't you ever doubt that!
Positive: Intrepid, Exuberant, Passionate, Righteous, Steadfast
Negative: Prideful, Insufferable, Conceited, Motormouthed, Deluded
Background
Born Mai Ouyang in a land down under, far removed from his parents' home in southern China, Mai was slow to learn the unspoken intricacies of English and social interaction. Moreover, he was often left alone to entertain himself at home by perennially working parents.
In these times he ravenously consumed shows and books detailing the adventures of brave champions against the evils of a hundred worlds. It was a reprieve from talking to people who he couldn't find the correct words to respond to, from the crushing doubt that he may be too different to succeed with his unremarkable self and from the absence of even the smallest piece of personal affirmation every child craves.
Oftentimes, trapped at home like this without much to do, Mai would imitate the stories he loved most and spin valorous tales of his own. Naturally, he would paint himself in the roles of these impossible paragons, lauded and loved by all. Through the years his stories and characters grew ever more complex, crayon and scrapbook exchanged for stylus and screen as he grew older and found a calling in pursuing animation. Still his skill in communicating with others stagnated, his mannerisms and vocabularies shaped by that which entranced him most since childhood.
Along the way, Terrasphere emerged. He only learned of it after it had entered dormancy, but the possibilities and wonders suggested by the descriptions he'd heard were enough to embed its name into Mai's brain all throughout high school. The news that the game would literally kill people strangely did not deter Mai, who thought of it as no more dangerous than something like riding a motorcycle on a highway. After all, far more people were reportedly bounced out the game world than those who had died, so could it really be that bad?
Moving into his tertiary education with the brainworm of Terrasphere digging away, Mai felt more at ease than ever retreating into these fantasies and even changed his plain unremarkable name to something he felt was more exciting; Mylar. In a daze of longing and pretending that such a long never existed, he stumbled across the elusive program completely by chance.
Just like the images he had pored over for hours, someone's phone on the train during the homeward hour simply held that QR code before him, one commute home.
With barely seconds to spare, Mylar managed to snap a sufficiently zoomed-in picture of it before that mysterious person disappeared in the rush of the departing crowd. To this day, Mylar has never seen them again, but neither that nor the exuberant amount that a full dive VR headset cost mattered.
Now, the saga of Schilva Flasch could finally begin!
In these times he ravenously consumed shows and books detailing the adventures of brave champions against the evils of a hundred worlds. It was a reprieve from talking to people who he couldn't find the correct words to respond to, from the crushing doubt that he may be too different to succeed with his unremarkable self and from the absence of even the smallest piece of personal affirmation every child craves.
Oftentimes, trapped at home like this without much to do, Mai would imitate the stories he loved most and spin valorous tales of his own. Naturally, he would paint himself in the roles of these impossible paragons, lauded and loved by all. Through the years his stories and characters grew ever more complex, crayon and scrapbook exchanged for stylus and screen as he grew older and found a calling in pursuing animation. Still his skill in communicating with others stagnated, his mannerisms and vocabularies shaped by that which entranced him most since childhood.
Along the way, Terrasphere emerged. He only learned of it after it had entered dormancy, but the possibilities and wonders suggested by the descriptions he'd heard were enough to embed its name into Mai's brain all throughout high school. The news that the game would literally kill people strangely did not deter Mai, who thought of it as no more dangerous than something like riding a motorcycle on a highway. After all, far more people were reportedly bounced out the game world than those who had died, so could it really be that bad?
Moving into his tertiary education with the brainworm of Terrasphere digging away, Mai felt more at ease than ever retreating into these fantasies and even changed his plain unremarkable name to something he felt was more exciting; Mylar. In a daze of longing and pretending that such a long never existed, he stumbled across the elusive program completely by chance.
Just like the images he had pored over for hours, someone's phone on the train during the homeward hour simply held that QR code before him, one commute home.
With barely seconds to spare, Mylar managed to snap a sufficiently zoomed-in picture of it before that mysterious person disappeared in the rush of the departing crowd. To this day, Mylar has never seen them again, but neither that nor the exuberant amount that a full dive VR headset cost mattered.
Now, the saga of Schilva Flasch could finally begin!
Occupation: University Student
Special Skills: Slacking off, daydreaming
Out of Character
Played by: @Subparman
Player tag: @Schilva Flasch
UI-locked? No
Year 8
IG (Fate/Grand Order) Okada Izou
RL (Shin Megami Tensei V) Protagonist